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NPC Generator

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Advanced [show]


Baern Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is always cut to a buzz. His eyes are blue and beady.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is able to make almost anything out of random pieces of junk.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted martial powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Poor, Military. Occupation: Map Maker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Baern Daerdahk, Male Dwarf Druid 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)14 (+2) 14 (+2)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 5000 cp. 1 Bullseye lantern.


Social Check DCs


Fax Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a deerstalker hat to cover his moderate length copper crest. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: Fax is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Fax lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school before completing his studies. Since then, he has sought to make the best of life.

Motivation: Doesn't want to be a Miller and was forced into it by his family; and marry his brother to traveling adventurers

Ideals: Entrepeneur, Extrovert, Optimist, Logical. Bonds: Family. Occupation: Miller

Voice: Sounds elderly

Attributes [hide]

Fax Wivvyrholdalphiax, Male Dragonborn Warrior 3
Medium (6'3") Dragonborn, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)11 (+0) 18 (+4)16 (+3)
Skills Perception +6, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Ribbles Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man wears baggy blue pantaloons and a grey scarf and is in decent physical shape. His head has been shaved. He has several tiny topaz earrings on each ear.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Ribbles was born in the east. At a young age he loved to build and create. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To share knowledge with the world; and he is greedy

Ideals: Philantrophist, Logical, Persistence. Flaws: Ugly. Bonds: Rich. Occupation: Brewer

Voice: Old thin voice

Attributes [hide]

Ribbles Musgraben, Male Gnome Commoner 2
Small (3'5") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)11 (+0) 13 (+1)9 (-1)
Skills Medicine +3, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 130 gp. 1 Half-Plate.


Social Check DCs


Quick On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a robe, a symbol of death around his neck, and a monstrous two handed axe on his belt. He has moderate length white fur. His eyes, though not visible through his cowl, are blue.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. A true patriot, Quick would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in the north to a Ruler, Quick learned a great deal about his father's area of expertise. His father was a soldier and died while he was still young. Quick was left his father's suit of armor and trained in its use and care. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new ruler responsibilities is difficult

Ideals: Fighting, Impeccable. Bonds: Attractive, Military, Job. Occupation: Ruler

Voice: Relaxed voice

Attributes [hide]

Quick On the Mountaintop, Male Tabaxi Sorcerer 1
Medium (6'1") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)7 (-2) 15 (+2)14 (+2)
Skills Intimidation +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Norman Kendall, Male Human [Permalink]

Personal [hide]

Description: This man wears a grey costume with the symbols of strength on his torso, and sports empty pouches on his belt. He sports a long chestnut beard, and similarly colored long hair. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Norman wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born a particularly ugly child, much to the horror of his parents. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Norman took refuge in the old dungeon and found the beat up greataxe and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He loathes his own lifestyle.

Ideals: Disciplined, Joker. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Butcher

Voice: Low range voice

Attributes [hide]

Norman Kendall, Male Human Fighter 1
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)9 (-1) 12 (+1)14 (+2)
Skills Arcana +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 120 gp. Red-brown spinel (160 gp).


Social Check DCs


Bhevek Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears many layers of old clothing at all times. He is bald on top and has large auburn tufts of hair around his ears. This gray eyed northerner is not easily forgotten.

Personality: Aggressive, abrasive, and angry, Bhevek embodies much of what other species detest in the Halflings. He is a bit of a xeno-phobe, disliking non-Halflings.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. After a long history of fighting, Bhevek and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic, Racist. Bonds: Poor. Occupation: Server

Voice: Farmer accent

Attributes [hide]

Bhevek Littlefoot, Male Halfling Cleric 7
Small (2'11") Halfling, Lawful Good (CR 7)
Armor Class 14
Hit Points 57 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)12 (+1) 12 (+1)14 (+2)
Skills Acrobatics +6, Insight +4
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Muggrish Bentham, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is bald on top and has large silver tufts of hair around his ears. His blue unseeing eyes seem to look past you.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He is the product a well kept family trust fund and as such has never really known need. His first spouse was a Priest, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to raise his children well.

Flaws: Ugly, Disease, Depressed. Bonds: Rich, Family. Occupation: Tailor

Voice: Sighs a lot, exhausted

Attributes [hide]

Muggrish Bentham, Male Half-Orc Paladin 7
Medium (5'5") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 39 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)11 (+0) 11 (+0)5 (-3)
Skills Performance +0, Persuasion +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 200 gp. Eyepatch with mock eye of sapphire and moonstone (1600 gp). Embroidered and bejeweled glove (1000 gp).


Social Check DCs


Art Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She usually wears her brown robe and has her morningstar always slung over her shoulder. She has no fur. She wears crescent spectacles with a black brim.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her father had invested heavily in several trade routes and wanted her to inherit them. Being a Weaver kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Flaws: Ugly, Disease. Bonds: Criminal record, Religious, Rich. Occupation: Weaver

Voice: Creaky witch voice

Attributes [hide]

Art Of Spirit, Female Tabaxi Adept 7
Medium (5'5") Tabaxi, Neutral Evil (CR 7)
Armor Class 12
Hit Points 11 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 6 (-2)12 (+1) 10 (+0)15 (+2)
Skills Arcana +4, Athletics +5
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Alice Mundy, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a missing left arm. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair is short and chestnut. Her thin eyebrows rest above her beady green eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. She is skeptical of what others tell her and is slow to trust.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is greedy; and money/treasure

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Sailor

Voice: Hard of hearing, loud

Attributes [hide]

Alice Mundy, Female Half-Elf Commoner 15
Medium (5'3") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 49 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)7 (-2) 9 (-1)17 (+3)
Skills Deception +8, Investigation +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2

Possessions: 4000 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). Silver chalice with lapis lazuli gems (110 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). A delicate brass dragon egg (10 gp). Gold dragon comb with red garnet eye (1100 gp). Fire opal pendant on a fine gold chain (900 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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