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NPC Generator

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Advanced [show]


Bella Underbough, Female Halfling [Permalink]

Personal [hide]

Description: This woman stands a little under 3'0" and is a bit bulky. She is very muscular particularly in the legs. She dresses well, typically a more casual-formal manner. Her hair is silver and curly. This amber eyed northerner is not easily forgotten.

Personality: She loves telling others what to do and how they should feel about things. She is able to fit into much smaller and tighter spaces than normal.

History: Her mother raised her in a mountain cabin. After coming to the age of reason, Bella took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To unite with her sister; and she feels that her past leaves her morally obligated to help

Ideals: Opinionated, Gifted. Bonds: Attractive, Nature. Occupation: Courier

Voice: Speaks in third person

Attributes [hide]

Bella Underbough, Female Halfling Bard 5
Small (3'0") Halfling, Lawful Evil (CR 5)
Armor Class 14
Hit Points 34 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 17 (+3)16 (+3) 15 (+2)15 (+2)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Goblin, Orc, Aquan
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 2000 sp.


Social Check DCs


Gale Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is generally shirtless and showing off his tattooed chest. He wears a small hat to cover his moderate length white fur. He wears a mask on his face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He receives visions of the future at random moments

History: He comes from a rich western family. He has chosen to use the inheritance that was left to him frivolously. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wishes to resurrect an old love; and he is greedy

Ideals: Gifted. Flaws: Shy, Secretive. Bonds: Immigrant, Rich, In love. Occupation: Masseuse

Voice: Uses lots of figures of speech

Attributes [hide]

Gale Paws, Male Tabaxi Sorcerer 2
Medium (5'4") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)11 (+0) 13 (+1)13 (+1)
Skills History +2, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 340 gp.


Social Check DCs


Jane Cooper, Female Human [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has a slight overbite and is overall scrawny. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is obsessed with her god.

History: She got into the Laborer business at a young age. She went to a religious school and was inspired by the priests there in charitable deeds. She hasn't been sleeping well lately.

Motivation: She is wracked by social anxiety; and she loathes her own lifestyle

Flaws: Depressed, Insomniac, Fearful. Bonds: Religious, Job. Occupation: Laborer

Voice: Soothing and warm

Attributes [hide]

Jane Cooper, Female Human Paladin 11
Medium (5'11") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 101 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 17 (+3)10 (+0) 9 (-1)13 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 150 pp. Alexandrite (300 gp). Carnelian (70 gp). Eye agate (15 gp). Hematite (15 gp). Banded agate (15 gp).


Social Check DCs


Dagnal Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a brown shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. Her hair is always cut to a buzz. She is very pretty but has cold, dead eyes.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Born to a Layabout, her mother struggled to pay the bills. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has drifted from career to career and currently works as a Tanner.

Motivation: Doesn't want to be a Tanner and was forced into it by her family; and her spouse's relatives view her with great suspicion

Flaws: Hedonist. Bonds: Attractive, Job, Poor, Family. Occupation: Tanner

Voice: Boston accent

Attributes [hide]

Dagnal Orcfoe, Female Dwarf Sorcerer 3
Medium (3'10") Dwarf, Lawful Neutral (CR 3)
Armor Class 7
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 13 (+1)12 (+1) 15 (+2)6 (-2)
Skills Deception +0, Investigation +3
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 400 gp. 1 Climber’s kit. 1 Disguise kit. 1 Masterwork Artisan’s tools.


Social Check DCs


Millicent Firahel, Female Half-Elf [Permalink]

Personal [hide]

Description: This malnourished woman tends to wear a large yellow jacket. Her black hair is slicked back into a classic pompadour. Her otherwise smooth face is marked with small tiny scars.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Flattery will make her almost putty in your hands.

History: She was born in the north. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She wants nothing more than to rejoin the army; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Antagonistic, Selfish. Bonds: Poor, Immigrant, Criminal record, Military. Occupation: Cook

Voice: Old thin voice

Attributes [hide]

Millicent Firahel, Female Half-Elf Aristocrat 5
Medium (5'3") Half-Elf, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)13 (+1) 15 (+2)15 (+2)
Skills Investigation +4, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Gerald Stapleton, Male Human [Permalink]

Personal [hide]

Description: A 5'8" eastern man, he wears a grey armored body suit, with a simple brown line shooting up and back down. He sports a flattop hair cut. His fierce blue eyes like to dwell on things.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He enjoys reading and quiet.

History: A powerful brothel owner made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tailor work with an outfit from a few towns over. Tailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Tailor.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Logical. Flaws: Racist. Bonds: Mentor, Job. Occupation: Tailor

Voice: Aggressive tone

Attributes [hide]

Gerald Stapleton, Male Human Sorcerer 1
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 12 (+1)10 (+0) 10 (+0)10 (+0)
Skills History +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 500 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Melech Mystery, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a fine chain shirt which he covers with green colored cloaks and clothing. He keeps his long dark red hair kept up in a rat tail. This black eyed southerner is not easily forgotten.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born to a poor family in the city he treasured whatever gifts he got. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. Days after completing his studies, news broke out that his hometown was attacked by orcs. Melech was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: Many orcs want him driven away; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Athletic. Flaws: Racist. Bonds: Enemies, Attractive, Poor. Occupation: Weaver

Voice: Irish accent

Attributes [hide]

Melech Mystery, Male Tiefling Barbarian 2
Medium (5'6") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 13 (+1)12 (+1) 12 (+1)14 (+2)
Skills Acrobatics +2, Animal Handling +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +3

Possessions: 140 gp.


Social Check DCs


Roywyn Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears a lot of dark rich colors, with gold accents. Her whole body is exceptionally muscular. She wears her chestnut hair up. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born to loving parents in a slum to the west. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is her passion

Flaws: Depressed. Bonds: Attractive, Immigrant, Adventurer, Poor. Occupation: Dyer

Voice: Speaks with lips pursed

Attributes [hide]

Roywyn Oomtrowl, Female Gnome Cleric 1
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)16 (+3) 14 (+2)15 (+2)
Skills Athletics +3, Performance +4
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Halfling, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 70 gp. 4 Antitoxin.


Social Check DCs


Cressel Virtue, Male Tiefling [Permalink]

Personal [hide]

Description: 5'8" and muscular, this southern man typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail. His feathered hat is riddled with cuts and holes. His eyes are a pleasant gold.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is obsessed with finding treasure.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He moved out west to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: A need for knowledge about a nearby landmark; and seeks redemption

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Criminal record, Adventurer. Occupation: Apothecary

Voice: Speaks with squeezed throat

Attributes [hide]

Cressel Virtue, Male Tiefling Bard 6
Medium (5'8") Tiefling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)15 (+2) 6 (-2)15 (+2)
Skills Insight +1, Nature +5
Senses Passive Perception 8
Languages Common, Celestial, Halfling
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 900 gp. Deep blue spinel (600 gp).


Social Check DCs

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