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Advanced [show]


Right-Handed Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears just a pastel suit. His fur is orange and curly. This amber eyed northerner is not easily forgotten.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Right-Handed was born the youngest of three triplets. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Doesn't want to be a Bricklayer and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Athletic, Joker, Gifted. Flaws: Selfish. Bonds: Family. Occupation: Bricklayer

Voice: High pitched, excited

Attributes [hide]

Right-Handed Prim Posies, Male Tabaxi Barbarian 1
Medium (5'5") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)4 (-3) 14 (+2)14 (+2)
Skills Persuasion +4, Religion -1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Wymar Mellegaard, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears just a violet suit. He wears a Stetson hat to hide his balding. His violet eyes dart from person to person to random spaces in the air.

Personality: Prone to second guessing himself, he comes off as nervous. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Wymar lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Wymar never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Marry his sister to traveling adventurers.

Flaws: Shy. Bonds: Criminal record, Family, In love. Occupation: Sailor

Voice: Indian accent

Attributes [hide]

Wymar Mellegaard, Male Half-Elf Expert 5
Medium (5'11") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 9 (-1)14 (+2) 17 (+3)17 (+3)
Skills Perception +6, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven, Infernal, Gnome
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 500 gp. Moss agate (12 gp). 1 Breastplate. 1 Full Plate. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Gynnie Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. Her moppish chestnut hair is in a traditional bowl cut. Her eyes are violet and catlike.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has worked as a Tailor like her mother before her.

Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new tailor responsibilities is difficult

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Slave, Job. Occupation: Tailor

Voice: Pirate accent

Attributes [hide]

Gynnie Underfoot, Female Halfling Expert 9
Small (2'10") Halfling, Lawful Neutral (CR 9)
Armor Class 14
Hit Points 24 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)17 (+3) 17 (+3)12 (+1)
Skills Insight +6, Intimidation +4
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Druidic, Celestial
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1600 gp. Golden yellow topaz (1600 gp). Red garnet (130 gp). Alexandrite (1600 gp). Fire opal (600 gp). Malachite (14 gp). Azurite (14 gp). Blue quartz (14 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aura In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fighting clothing, which leaves very little to the imagination. His brown fur is smooth and relatively long. He wears a mask on his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Gifted from a young age, Aura studied abroad. Aura abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Fighting, Philantrophist, Gifted. Flaws: Hedonist. Bonds: Adventurer. Occupation: Fisher

Voice: Thin and wheezing

Attributes [hide]

Aura In the Morning, Male Tabaxi Warlock 5
Medium (6'10") Tabaxi, Neutral Good (CR 5)
Armor Class 10
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 9 (-1)8 (-1) 14 (+2)16 (+3)
Skills Persuasion +6
Senses Passive Perception 12
Languages
Attacks Melee +0 / 2d4-3, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Red-brown spinel (120 gp). Deep blue spinel (1500 gp). Violet garnet (1500 gp). Malachite (8 gp). 1 Masterwork studded leather. 1 Masterwork Light wooden shield. 1 Breastplate.


Social Check DCs


Nimble Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tabaxi, and stands approximately 5'9". She wears a robe, a symbol of strength around her neck, and a bastard sword on her belt, and her gloved hand is found clutching a bastard sword. Her beige fur is braided into rings. Her eyes are amber and catlike.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. A friendly and beautiful Tabaxi, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A few years later when the west was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: To find somewhere to settle down.

Ideals: Fighting, Gifted. Flaws: Mundane. Bonds: Attractive, Immigrant. Occupation: Blacksmith

Voice: Speaks with lips pursed

Attributes [hide]

Nimble Of Ale, Female Tabaxi Sorcerer 20
Medium (5'9") Tabaxi, True Neutral (CR 20)
Armor Class 14
Hit Points 103 (20d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)19 (+4) 15 (+2)15 (+2)
Skills Acrobatics +10, Arcana +10
Senses Passive Perception 12
Languages Common, Sylvan, Draconic, Giant, Goblin
Attacks Melee +7 / 5d10+1, Ranged +10 / 5d10+4, Grapple +10
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day186666666666

Possessions: 2600 pp. Brass mug with jade inlays (400 gp). Gold and topaz bottle stopper cork (1800 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Jeweled electrum ring (3000 gp). Large well-done wool tapestry (400 gp). Gold and topaz bottle stopper cork (1800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). Silver comb with moonstones (300 gp). 1 Major magic item. 1 Major magic item. 1 Major magic item.


Social Check DCs


Bucklal Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears many layers of old clothing at all times, marred by chocolates. His white hair, when down, is lengthy. His amber eyes are passionate and lively.

Personality: A deeply religious man he believes everything happens for a reason. He is a font of random trivia from the lore and stories he has discovered

History: His parents moved while he was still in utero so he is the first generation to be born here. His childhood dream was to be a Spy, but he was a colossal failure. He struck the Spice Merchant job and began his own company from there.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Logical. Flaws: Ugly. Bonds: Poor, Religious, Immigrant, Job. Occupation: Spice Merchant

Voice: Speaks with squeezed throat

Attributes [hide]

Bucklal Nimblefingers, Male Halfling Monk 6
Small (3'3") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 45 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)9 (-1) 11 (+0)13 (+1)
Skills Deception +4, Religion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 200 gp. Moss agate (12 gp). White pearl (80 gp). Azurite (12 gp).


Social Check DCs


Pikar Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears very tight pants and wife beaters, though occasionally he sports a red coat. His white hair is smooth and relatively long. His eyes, though not visible through his cowl, are amber.

Personality: He is witty, but his monotone delivery comes off as unnerving His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a pair of adventurers, Pikar grew up listening to his mother's many stories. He went to a religious school and was inspired by the priests there in charitable deeds. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Joker. Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Religious. Occupation: Beggar

Voice: Ums and uhs a lot

Attributes [hide]

Pikar Tallfellow, Male Halfling Expert 6
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 10
Hit Points 30 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)13 (+1) 14 (+2)17 (+3)
Skills Nature +4, Performance +6
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 300 gp. Onyx (80 gp). Star rose quartz (80 gp). Aquamarine (1200 gp). Tiger eye turquoise (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Serpent Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is generally shirtless and showing off his tattooed chest. His whole body is exceptionally muscular. His orange fur is knotted and matted. He has gleaming, smiling green eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Serpent was born with his father's beautiful face. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Serpent took refuge in the large cave and found the beat up dagger and armor he uses now. By chance he met his sister recently and the two have been together since.

Motivation: A deep hatred of illithids; and doesn't want to be a ruler and was forced into it by his family

Flaws: Shy. Bonds: Immigrant, Family, Attractive, Nature, Enemies. Occupation: Ruler

Voice: Puts emphasis on the wrong words

Attributes [hide]

Serpent Fang, Male Tabaxi Cleric 7
Medium (6'9") Tabaxi, Neutral Evil (CR 7)
Armor Class 13
Hit Points 62 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)10 (+0) 15 (+2)15 (+2)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 1100 gp. Zircon (50 gp). Rhodochrosite (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tana Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She is in excellent shape and is well dressed, but even with her fine clothing she looks run-down. She has slicked back silver hair. She is very pretty but has cold, dead eyes.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Energy wise she seems alert and responsive.

History: She was born several months after her father was called into army service. From her teen years she was always beautiful and desirable, so people have always doted on her. Since then, she has sought to make the best of life.

Motivation: Wants to work out more often; and she wants nothing more than to rejoin the army

Ideals: Athletic, Optimist, Professionalism. Bonds: Attractive, Military. Occupation: Herbalist

Voice: Smoker's lung

Attributes [hide]

Tana Wildwander, Female Gnome Druid 9
Small (3'1") Gnome, Lawful Evil (CR 9)
Armor Class 13
Hit Points 83 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)10 (+0) 14 (+2)14 (+2)
Skills Athletics +4, Nature +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 1600 gp. Sardonyx (50 gp). Moonstone (50 gp). Rock crystal (50 gp). Alexandrite (1000 gp). 1 Minor magic item.


Social Check DCs

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