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NPC Generator

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Advanced [show]


Gildmak Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in earthy colors with a white and blue handkerchief worn on his right side. His golden hair is greasy and uncared for. He has several tiny sapphire earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has all his life been fascinated with writing.

History: He comes from a rich northern family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Rich, Mentor. Occupation: Bellfounder

Voice: Posh accent

Attributes [hide]

Gildmak Goodearth, Male Halfling Wizard 11
Small (3'3") Halfling, Chaotic Neutral (CR 11)
Armor Class 14
Hit Points 31 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)17 (+3) 12 (+1)17 (+3)
Skills Intimidation +7, Survival +5
Senses Passive Perception 11
Languages Common, Halfling, Elven, Giant, Orc
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544443210

Possessions: 3100 gp. Brass mug with jade inlays (200 gp). Golden circlet with four aquamarines (2000 gp). Solid gold idol (300 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Golden circlet with four aquamarines (2000 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp).


Social Check DCs


Reynard Heiser, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears clothing that is held on in multiple layers but all of it is in poor condition. His chestnut hair is slicked back into a classic pompadour. His gray unseeing eyes seem to look past you.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Born in the south his family was never financially stable. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Stableman and was forced into it by his family.

Ideals: Artistic. Flaws: Disease. Bonds: Poor, Attractive, Family. Occupation: Stableman

Voice: German accent

Attributes [hide]

Reynard Heiser, Male Human Wizard 1
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)14 (+2) 14 (+2)13 (+1)
Skills Insight +4, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 80 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp).


Social Check DCs


Akmen Knack, Male Tiefling [Permalink]

Personal [hide]

Description: He has a large green mantle and cape that has been intricately interwoven into his brown robe. He wears a broad hat to hide his balding. His red eyes dart from person to person.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He invites people to come help in his community garden.

History: He comes from a rich western family. Through the years after Akmen was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Akmen's father didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.

Motivation: He feels threatened by others; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Enemies, Rich. Occupation: Courier

Voice: Pronounces difficult words wrong

Attributes [hide]

Akmen Knack, Male Tiefling Ranger 9
Medium (5'0") Tiefling, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 55 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)13 (+1) 15 (+2)7 (-2)
Skills Perception +5, Performance +1
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1200 gp. Blue star sapphire (1300 gp). Moss agate (5 gp). Black opal (1300 gp). Eye agate (5 gp).


Social Check DCs


Brottor Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His white hair, when down, is lengthy. His thin eyebrows rest above his beady brown eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Athletic, Passionate. Flaws: Ugly, Disease. Bonds: Military. Occupation: Masseuse

Voice: Speaks in third person

Attributes [hide]

Brottor Eversharp, Male Dwarf Commoner 7
Medium (4'4") Dwarf, Neutral Good (CR 7)
Armor Class 13
Hit Points 22 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)10 (+0) 13 (+1)14 (+2)
Skills Acrobatics +6
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +6

Possessions: Fiery yellow corundum (1500 gp).


Social Check DCs


Serpent Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tabaxi, and stands approximately 4'7". She wears a fancy pastel dress, and her gloved hand is found clutching a warhammer. Her fur is lavender and very short. Her face is covered beneath a completely black helmet.

Personality: Her tongue was cut out and she uses sign language. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born in the east, but her parents moved at a very young age to the west. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Immigrant, Rich. Occupation: Ploughman

Voice: Speaks in third person

Attributes [hide]

Serpent Of Winter, Female Tabaxi Fighter 16
Medium (4'7") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 120 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)10 (+0) 9 (-1)13 (+1)
Skills Athletics +9, Insight +4
Senses Passive Perception 9
Languages Common
Attacks Melee +9 / 4d10+4, Ranged +7 / 4d10+2, Grapple +4

Possessions: 700 pp. Iolite (30 gp). Golden pearl (130 gp). Rhodochrosite (13 gp). Peridot (30 gp). Sard (30 gp). Aquamarine (600 gp). Bloodstone (30 gp). Star rose quartz (30 gp). Coral (130 gp). Azurite (13 gp). Deep green spinel (130 gp). Tourmaline (130 gp). Smoky quartz (30 gp).


Social Check DCs


Numba Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a fancy blue dress. Her hair is short and brown. Her blue eyes dart from person to person to random spaces in the air.

Personality: She snorts whenever she laughs or is feeling confident. She has a small toy that she constantly fidgets with.

History: She was born to loving parents in a slum to the east. Like her mother and her sister before her, after school she went straight into learning to become a Junk Dealer. She has drifted from career to career and currently works as a Junk Dealer.

Motivation: Doesn't want to be a Junk Dealer and was forced into it by her family; and an old rival family wants her found

Flaws: Addict. Bonds: Attractive, Poor, Job, Family. Occupation: Junk Dealer

Voice: Deep voice with rolling R's

Attributes [hide]

Numba Tarkelby, Female Gnome Bard 10
Small (3'2") Gnome, Lawful Good (CR 10)
Armor Class 11
Hit Points 52 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)8 (-1) 13 (+1)8 (-1)
Skills Animal Handling +5, Deception +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morana Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of death around her neck, and a pickaxe on her belt. She carries with her a set of pickaxes on her belt, each one with a topaz on the hilt. She has a long chestnut ponytail with little hanging trinkets. She is baby faced.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She comes from a rich western family. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She now mingles about in high society.

Motivation: She doesn't get along with people that don't share her tastes; and money/treasure

Ideals: Fighting, Impeccable, Opinionated. Bonds: Rich, Debt. Occupation: Fisher

Voice: Rolls R's

Attributes [hide]

Morana Bofdann, Female Dwarf Wizard 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 8
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 13 (+1)12 (+1) 17 (+3)12 (+1)
Skills Arcana +3, Stealth +0
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 110 gp. Large well-done wool tapestry (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Krimmon Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: 2'11" and muscular, this northern man wears long strands of amber and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his brown hair up. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He invites people to come help in his community garden.

History: Krimmon was born with his mother's beautiful face. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Wants to work out more often; and he is greedy

Ideals: Athletic, Disciplined, Philantrophist. Bonds: Rich, Attractive. Occupation: Map Maker

Voice: Scandinavian accent

Attributes [hide]

Krimmon Honeypot, Male Halfling Druid 6
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 11
Hit Points 37 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)14 (+2) 10 (+0)15 (+2)
Skills Performance +5, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 800 gp.


Social Check DCs


Elegant In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he wears tight fighting clothing, which leaves very little to the imagination, and is pretty ugly. His orange fur, when down, is lengthy. His ears are large.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Elegant was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Religious, Poor. Occupation: Server

Voice: High pitched and raspy

Attributes [hide]

Elegant In the Wind, Male Tabaxi Paladin 3
Medium (6'0") Tabaxi, Lawful Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)12 (+1) 16 (+3)17 (+3)
Skills Acrobatics +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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