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NPC Generator

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Advanced [show]


Delebean Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a simple burlap shirt and baggy pants. He conceals his warhammer with his veritable burlap sack of a shirt, and a wedding ring on his left hand. His moppish red hair is in a traditional bowl cut. His gray eyes are slightly larger than normal.

Personality: He likes to make people angry or surprised. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Cartwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Delebean never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love.

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: In love, Poor. Occupation: Cartwright

Voice: Can't modulate volume

Attributes [hide]

Delebean Oomtrowl, Male Gnome Rogue 11
Small (3'2") Gnome, Lawful Good (CR 11)
Armor Class 13
Hit Points 62 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)13 (+1) 16 (+3)14 (+2)
Skills Nature +5, Stealth +6
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 350 pp.


Social Check DCs


Alice Bradly, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she dresses in collared shirts and wears a proper scarf over her head. She has silver hair. She has violet eyes and a brown hat with a yellow feather.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alice fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Family, Rich. Occupation: Bounty Hunter

Voice: Soothing and warm

Attributes [hide]

Alice Bradly, Female Human Ranger 6
Medium (5'11") Human, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)14 (+2) 11 (+0)15 (+2)
Skills Perception +3, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quarion Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His chestnut hair, when down, is lengthy. He is very pretty but has cold, dead eyes.

Personality: He is a Navigator first and foremost. He believes firmly that knowledge should be universal. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born several months after his father was called into army service. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Navigator. He's also a talented Stylist, but doesn't like to broadcast it.

Motivation: Sabotage a competitor.

Flaws: Antagonistic. Bonds: Poor, Attractive, Job, Military. Occupation: Navigator

Voice: Creaky witch voice

Attributes [hide]

Quarion Casilltenirra, Male Elf Cleric 5
Medium (4'10") Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 17 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 6 (-2)16 (+3) 14 (+2)10 (+0)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Terran, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 800 gp.


Social Check DCs


Sutha Westbrook, Female Half-Orc [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She likes to wear darkened spectacles and heavy clothing, no matter the weather, marred by teas. She has wavy white hair. Her brown eyes dart from person to person.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Beggar arts, while her mother instructed her in etiquette, music and courtly manner. She took every job she could get her hands on, but the opportunities for Half-Orcs in the east were limited. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure.

Ideals: Joker. Flaws: Ugly, PTSD. Bonds: Rich, Immigrant. Occupation: Beggar

Voice: Jamaican accent

Attributes [hide]

Sutha Westbrook, Female Half-Orc Fighter 10
Medium (5'0") Half-Orc, Chaotic Evil (CR 10)
Armor Class 9
Hit Points 66 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 13 (+1)12 (+1) 11 (+0)7 (-2)
Skills Nature +5, Survival +4
Senses Passive Perception 10
Languages Common, Orc, Infernal
Attacks Melee +2 / 3d6-2, Ranged +3 / 3d6-1, Grapple -1

Possessions: 1200 gp. Azurite (10 gp). Blue quartz (10 gp). Silver pearl (130 gp). Tourmaline (130 gp). Rhodochrosite (10 gp). Zircon (60 gp). Star rose quartz (60 gp).


Social Check DCs


Arnold Wharton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He typically wears a sleeveless long coat of deep brown leather and dull green iron scale mail. His chestnut hair has been sun bleached extensively. His eyes are gray and he is always smoking a pipe.

Personality: He will rave to anyone who will listen. He does not believe in violence as a means to an end. He is a dedicated Bellfounder but believes his peers are too gung-ho.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Brilliant and gifted he never wanted to apply himself. He is untrained/undisciplined, which makes him dangerous.

Motivation: To end his boredom; and he is content

Ideals: Pacifist, Gifted. Flaws: Insane, Mundane. Occupation: Bellfounder

Voice: Thin and wheezing

Attributes [hide]

Arnold Wharton, Male Human Expert 11
Medium (5'2") Human, True Neutral (CR 11)
Armor Class 10
Hit Points 49 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)10 (+0) 10 (+0)12 (+1)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +4

Possessions: 28000 sp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver comb with moonstones (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). A necklace of small pink pearls (4000 gp). Jeweled anklet (2000 gp).


Social Check DCs


Leaf Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: This western woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her clothes are grease stained in places. Her black fur is thinning but still full. She is baby faced.

Personality: Leaf is depressed about a lot of things. She tends to be a nihilist. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She is a Maurezhi in disguise. Leaf abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants to meet her childhood hero; and she has a rivalry with the church that dominates her actions

Flaws: Depressed. Bonds: Adventurer, Poor, Immigrant, Religious. Occupation: Soapmaker

Voice: Old Prospector

Attributes [hide]

Leaf Of World, Female Tabaxi Fighter 5
Medium (6'4") Tabaxi, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)13 (+1) 8 (-1)13 (+1)
Skills Arcana +4, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 20 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fonkin Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has dyed his greying silver hair a little too much giving a sharp silver color. He wears large thick round spectacles.

Personality: He is mildly Gnome supremacist, though he does not identify as such. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He got into the Sage business at a young age. Through the years after Fonkin was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Fonkin's father didn't care for him much, and the feeling was mutual. He has achieved small success as a Sage.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and further expansion of business

Ideals: Athletic. Flaws: Racist, Antagonistic. Bonds: Religious, Job, Adventurer. Occupation: Sage

Voice: growls and snarls, animalistic

Attributes [hide]

Fonkin Pilwicken, Male Gnome Rogue 4
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 17 (+3)12 (+1)
Skills Religion +4
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 36000 sp. Chrysoberyl (70 gp). Freshwater pearl (10 gp). 1 Minor magic item.


Social Check DCs


Vlorn Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His moppish brown hair is in a traditional bowl cut. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A powerful necromancer made him what he is. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Passionate. Flaws: Ugly, Fearful. Bonds: Religious, Mentor. Occupation: Tanner

Voice: Pronounces difficult words wrong

Attributes [hide]

Vlorn Goldfound, Male Halfling Rogue 11
Small (2'11") Halfling, Lawful Neutral (CR 11)
Armor Class 15
Hit Points 61 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)14 (+2) 9 (-1)14 (+2)
Skills Medicine +3, Sleight of Hand +8
Senses Passive Perception 9
Languages Common, Halfling, Undercommon, Elven
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Salasar Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is physically well-built. His rusty crest is singed and shortened. His eyes are likewise red.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was raised in a mountains tribe. There was a wharf not far from home where he often wandered off to fish. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wishes to resurrect an old love.

Ideals: Philantrophist, Optimist. Flaws: Ugly. Bonds: In love, Nature. Occupation: Gardener

Voice: Boston accent

Attributes [hide]

Salasar Dhyrktelonis, Male Dragonborn Adept 3
Medium (6'7") Dragonborn, Lawful Good (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)12 (+1) 7 (-2)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2900 sp.


Social Check DCs

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