Murgen Tatum, Female Half-Orc [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her wide-brimmed hat is riddled with cuts and holes. Her ears are large.
Personality: Cocky and sure of herself, she believes she is the best Barkeep born in the past three hundred years. She believes the world needs to unite to get rid of orcs once and for all.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She dropped out of school before completing her studies. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is unsatisfied with her job; and to be a sage again
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Job, Enemies. Occupation: Barkeep
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Good (CR 6)
Armor Class 11
Hit Points 16 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 7 (-2) | 12 (+1) | 3 (-4) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item.
Ubada Woods, Female Half-Orc [Permalink]
Personal [hide]
Description: She stands about 4'9" and dresses in white turtlenecks beneath a brown coat with tan slacks. Her right hand appears badly burned and disfigured. She wears a deerstalker hat to hide her balding. Her eyes are hazel.
Personality: She is extraordinarily eccentric. When she's not drinking or sleeping the drinks off, she's doing poetry.
History: Ubada lived on a farm with her father, near the main road leading to a nearby town. Ubada liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has been saving her money to try and buy her sister's freedom.
Motivation: Marry her sister to traveling adventurers.
Ideals: Artistic. Flaws: Insane. Bonds: Family, Nature. Occupation: Adventurer
Voice: Boston accent
Attributes [hide]
Medium (4'9") Half-Orc, Neutral Evil (CR 9)
Armor Class 12
Hit Points 75 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Auran
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 900 gp. Chrysoprase (30 gp). Blue quartz (4 gp). Onyx (30 gp). Freshwater pearl (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zaffrab Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged man does not wear sleeves and tends to eschew shirts when he can avoid it, and a wedding ring on his left hand. His black hair is unkempt and raggedy. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: Overbrimming with self-confidence, Zaffrab isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He is a bit of a xeno-phobe, disliking non-Gnomes.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. Some 5 years later his spouse died after the birth of his son. Heartbroken, Zaffrab never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Ugly, Racist. Bonds: In love, Poor. Occupation: Hunter
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 14)
Armor Class 11
Hit Points 113 (14d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 15 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Gnoll
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1
Possessions: 4000 gp.
Burto Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: A middle-aged man, he is wearing a tight red one piece outfit complete with pants, hood, and a cape, and is pretty ugly. He keeps his blonde hair in a flapper bob. His violet eyes are passionate and lively.
Personality: This man loves singing and to teach people singing more than just about anything. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Burto was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He married young, but lost his spouse to illithids. Days after completing his studies, news broke out that his hometown was attacked by illithids. Burto was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Enemies, Poor. Occupation: Sailor
Voice: Prounounces S like Z
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 33000 sp. Iolite (60 gp). Jasper (60 gp).
Kithri Brushgather, Female Halfling [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She dresses in white turtlenecks beneath a red coat with violet slacks. Her white hair is unkempt and raggedy. Her amber eyes dart from person to person to random spaces in the air.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is frequently practicing swordplay.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her father was a soldier and died while she was still young. Kithri was left her father's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Tiefling people; and she wants nothing more than to rejoin the army
Flaws: Ugly, Disease, Insomniac. Bonds: Poor, Military. Occupation: Hunter
Voice: Indian accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 30 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Druidic
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 3000 sp. Jeweled electrum ring (2000 gp). Carved bone or ivory statuette (40 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Gold dragon comb with red garnet eye (1300 gp). 1 Minor magic item. 1 Minor magic item.
Abalaba Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a worn and beaten armor. She sports a flattop hair cut. Her hazel eyes are slightly larger than normal.
Personality: She snorts whenever she laughs or is feeling confident. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Born to a pair of adventurers, Abalaba grew up listening to her mother's many stories. She moved out west to avoid the crime she committed. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She desires power and/or immortality; and seeks redemption
Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Brewer
Voice: Smoker's lung
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 6)
Armor Class 8
Hit Points 51 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 13 (+1) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +0 / 2d6-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 800 gp.
Creega Oakley, Female Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged woman is constantly adorned with expensive silk clothing, often dyed in bright white and red, and wears rings and necklaces with large, colorful gems, and a wedding ring on her right hand. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. She wears large thick round spectacles.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Her necromantic abilities were realized during a raid on her village. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it; and she is wracked by social anxiety
Ideals: Artistic, Gifted. Flaws: Shy, Fearful. Bonds: Rich, In love. Occupation: Guard
Voice: Russian accent
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Evil (CR 6)
Armor Class 9
Hit Points 35 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.
Azaki Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. His blonde hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Azaki is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Azaki was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He seems to be bored by most things; and he's repulsed by the pc
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Poor, Mentor. Occupation: Mason
Voice: Sensual and smooth
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 11 (+0) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 14000 cp. Rock crystal (40 gp). Malachite (4 gp). Golden yellow topaz (400 gp). 6 Acid flasks. 2 Holy water. 1 Everburning torch.
Syllin Amakiir, Female Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is typically in her Interpreter uniform. Her small hat is riddled with cuts and holes. Her face is scarred and worn.
Personality: She likes to make people angry or surprised. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Through the years after Syllin was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Syllin's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and to reunite with her old friends
Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer, Religious. Occupation: Interpreter
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 13 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 8 (-1) | 14 (+2) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Orc
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 200 gp. Eye agate (7 gp). Malachite (7 gp).
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Their contribution stands as a beacon of hope for all adventurers!
