Kathra Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears a tight fitting grey shirt and pants. She has slicked back brown hair. She has a tattooed face.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She was born several months after her mother was called into army service. When Kathra reached her early adolescence her Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She is a bit of a kleptomaniac.
Ideals: Persistence. Flaws: Shy. Bonds: Criminal record, Military. Occupation: Sage
Voice: Mousy voice
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 20 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 14 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1900 sp. Obsidian (10 gp).
Howard Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: This man is very fat, and wears a white tunic with blue highlights, and long yellow pants that bunch up around his shoes. He wears a feathered hat to hide his balding. He wears a mask on his face.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. In his 15th year, his parents were killed by a brigands raid, leaving Howard alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To clean up the streets; and several ex partners dislike his way of doing things and want revenge
Ideals: Justice, Artistic. Flaws: Ugly, Secretive. Bonds: Enemies, Guardian. Occupation: Cook
Voice: Spits words with contempt
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 5)
Armor Class 16
Hit Points 9 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 20 (+5) | 9 (-1) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Aquan
Attacks Melee +1 / 2d4-2, Ranged +8 / 2d4+5, Grapple +5
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Shump Tyndall, Male Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His golden hair is lengthy and is close to two feet long. His eyes are likewise green. His teeth are white and perfect.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a very good compulsive liar and kleptomaniac.
History: Shump hails from a village terrorized by dire rats. Shump liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He is searching for what he claims is his rightful reward.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Bonds: Rich, Attractive, Adventurer, Criminal record, Enemies, Nature. Occupation: Knight
Voice: French accent
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Evil (CR 16)
Armor Class 11
Hit Points 58 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 |
Possessions: 7000 gp. Rose (70 gp). Chrysoprase (70 gp). Pink pearl (120 gp). Chalcedony (70 gp). Brown-green garnet (120 gp). Lapis lazuli (14 gp). Blue star sapphire (1300 gp). Moonstone (70 gp). Red-brown spinel (120 gp). Jasper (70 gp).
Pirithin Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear red pants and tee shirts. He wears his black hair up in a very large beehive style do. His fierce amber eyes like to dwell on things.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. A friendly and beautiful Halfling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he seems to be bored by most things
Ideals: Impeccable, Fighting. Flaws: Mundane. Bonds: Attractive, Rich. Occupation: Jeweler
Voice: Excited and jittery
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 5)
Armor Class 13
Hit Points 19 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
Possessions: 4000 sp. Jade (150 gp). Coral (150 gp). Black star sapphire (800 gp).
Andraste Aloro, Female Elf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She dresses well, wearing tan shirts, loose pants, and blazers most of the time. She wears her hair in dreadlocks. She has brown eyes and a tan hat with a brown feather.
Personality: Eccentric and domineering, Andraste will drive conversation. She also hits on women, regardless of circumstances.
History: She was born blind and as such lacked many opportunities for work. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has gone from town to town working and never settling down anywhere, but has fallen for a local Ploughman. She hasn't told them the truth, but wants to settle down with them.
Motivation: She has a crush on the local Ploughman; and wants a kiss
Ideals: Athletic, Extrovert. Bonds: Attractive, Has a crush, Religious. Occupation: Performer
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. 1 Masterwork Musical instrument. 1 Masterwork Musical instrument.
Seebo Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: This tall, slender man prefers to wear blue clothing when he does not wear armor. He is bald on top and has large golden tufts of hair around his ears. He wears round tiny glasses practically rammed into his face.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. When he's not drinking or sleeping the drinks off, he's doing singing.
History: The child of northern immigrants he idolized his father. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He moves from town to town, unable to find a place to settle.
Motivation: Retire the richest man in the north; and he is terrified, and will act out of fear
Ideals: Fighting, Artistic, Entrepeneur. Flaws: Ugly, Fearful. Bonds: Immigrant. Occupation: Shepherd
Voice: Russian accent
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 12)
Armor Class 12
Hit Points 88 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Auran, Undercommon
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 |
Possessions: 3000 gp. Blue sapphire (400 gp). Azurite (5 gp). Malachite (5 gp). Violet garnet (300 gp). 1 Minor magic item. 1 Minor magic item.
Caramip Munggen, Female Gnome [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. Her moppish brown hair is in a traditional bowl cut. Her green eyes lackadaisically let the world flow into them.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She made a point of taking high paying jobs and getting most of it up front. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature crossbow.
Motivation: Regain custody of her son; and she wants to meet her childhood hero
Ideals: Artistic, Gifted. Flaws: Cynical. Bonds: Attractive, Family, Adventurer. Occupation: Masseuse
Voice: Low range voice
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 8)
Armor Class 11
Hit Points 57 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +4
Possessions: 1600 gp. Rose (70 gp). Deep blue spinel (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Raam Fascination, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a black shirt with thin green vertical stripes and black pants. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a card on it. His long white hair is drawn into a two foot long braid. His eyes are gold.
Personality: While he acts the brute, he is far gentler than he would appear. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Revenge; and many giants want him driven away
Ideals: Fighting. Flaws: Impulsive. Bonds: Military, Rich, Enemies. Occupation: Miner
Voice: Sensual and smooth
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 25 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 15
Languages Common, Terran, Auran
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 700 gp. Peridot (50 gp). Emerald (1500 gp). Moonstone (50 gp).
Margery Harlan, Female Human [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears silk and lounges about seductively. She wears a deerstalker hat to hide her balding. Her hazel eyes peer out from beneath her deerstalker grey hat.
Personality: She exudes charisma. She is a tour de force of persuasion. She is obsessed with a lost civilization.
History: Born in the south her family was never financially stable. After coming to the age of reason, Margery took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Gifted. Bonds: Attractive, Adventurer, Poor, Religious. Occupation: Bricklayer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 8 (-1) | 12 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 20 gp. 1 Masterwork Common Melee.
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