Nija Pursuit, Female Tiefling [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears a simple black robe with red stripes complete with hood. Her hair is red and very short. She wears a mask on her face.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She does not trust anyone and sleeps with one eye open.
History: Her parents moved while she was still in utero so she is the first generation to be born here. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She hasn't been sleeping well lately.
Motivation: Wants to work out more often; and to get a good night's sleep
Ideals: Philantrophist. Flaws: Ugly, Insomniac, PTSD. Bonds: Immigrant. Occupation: Masseuse
Voice: Uses sign language
Attributes [hide]
Medium (5'0") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 55 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
Possessions: 600 gp. Gold and topaz bottle stopper cork (300 gp).
Jocelyn Beckwith, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. His moppish blonde hair is in a traditional bowl cut. His blue eyes dart from person to person.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He works hard and plays hard.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He now spends his time doing works of charity.
Motivation: Wants to work out more often; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Athletic, Philantrophist. Flaws: Hedonist. Bonds: Immigrant. Occupation: Barber
Voice: Smooth and feminine
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Dwarven, Giant
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
Snagog Ryley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a black costume with the symbols of his god on his torso. His hair is auburn and very short. His skin is flawless and his gray eyes scan people very quickly.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy, self-centered, vain, and jealous.
History: He was raised in a white middle class family as the only child. He was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Snagog and his spouse have recently divorced.
Motivation: To find somewhere to settle down; and he is content
Flaws: Antagonistic, Selfish, Mundane. Bonds: Attractive, Slave. Occupation: Marshal
Voice: Eastern European accent
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 49 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: Cloth of gold vestments (140 gp). Brass mug with jade inlays (100 gp).
Alice Mitchell, Female Human [Permalink]
Personal [hide]
Description: This woman wears a weathered and beat up set of banded mail beneath an oversized brown coat. She is muscular with a powerful set of arms. Her hair, while still mostly white, has prominent grey streaks. Her face is covered beneath a completely black helmet.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born several months after her father was called into army service. Before the accident, she was one of the most outspoken anti-Elven activists. She was mortally wounded, saved by a kind and fast-acting Elven doctor. She got away from her former life and has fallen to alcoholism.
Motivation: She is wracked by social anxiety.
Ideals: Passionate. Flaws: Fearful, Racist. Bonds: Military. Occupation: Shipwright
Voice: Russian accent
Attributes [hide]
Medium (4'10") Human, Chaotic Good (CR 11)
Armor Class 8
Hit Points 38 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +2 / 3d8-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 | 2 |
Possessions: 1400 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp). Jeweled electrum ring (6000 gp). A roughly beaten golden orb (110 gp). Brass mug with jade inlays (600 gp). Embroidered and bejeweled glove (4000 gp).
Tordrid Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears very tight pants and wife beaters, though occasionally she sports a grey coat. She has dyed her greying red hair a little too much giving a sharp red color. Her skin is flawless and her blue eyes scan people very quickly.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She enjoys reading and quiet.
History: Born in the east her family was never financially stable. From her teen years she was always beautiful and desirable, so people have always doted on her. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and she is a bit of a kleptomaniac
Ideals: Athletic, Logical. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Farmer
Voice: Speaks with a cold
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 16 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Ignan
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
Possessions: Just what you see.
Tarhun Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears black painted combat armor at almost all times. His rusty crest has been sun bleached extensively. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born to a pair of adventurers, Tarhun grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He has dedicated himself to building a better kind of golem.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Flaws: Ugly, Hedonist. Bonds: Family, Adventurer. Occupation: Butcher
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 9)
Armor Class 7
Hit Points 59 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 5 (-3) | 14 (+2) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Aquan, Abyssal, Giant
Attacks Melee +6 / 3d4+3, Ranged +0 / 3d4-3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 |
Possessions: 500 gp. 1 Minor magic item.
Uzza Pain, Female Tiefling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has done her best to style her silver hair to look like a famous performer. Her half smiles and red eyes are beguiling and draw you in.
Personality: She is very quiet and rarely speaks above a whisper. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Uzza was born with her mother's beautiful face. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Retire the richest woman in the south.
Ideals: Entrepeneur, Impeccable. Flaws: Shy, Depressed. Bonds: Attractive. Occupation: Locksmith
Voice: Sleepy voice
Attributes [hide]
Medium (4'7") Tiefling, True Neutral (CR 8)
Armor Class 14
Hit Points 54 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 17 (+3) | 17 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Terran, Druidic, Sylvan
Attacks Melee +2 / 2d10-1, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1400 gp. Peridot (20 gp). Jade (120 gp). Peridot (20 gp). Star rose quartz (20 gp). Deep green spinel (120 gp).
Alvyn Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and wears tattered old clothes. He has a small bristly mustache and wavy brown hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He invites people to come help in his community garden.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents enrolled him in a Barbarian school at a young age so that he could practice his necromantic talents. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well
Ideals: Philantrophist, Gifted. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Miner
Voice: Scottish accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 103 (10d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Terran
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 2100 gp. Rock crystal (80 gp). Deep blue spinel (300 gp). Silver pearl (120 gp).
Flask Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears skinny pants and wears a pastel and grey robe with the hood down. His yellow fur is matted, messy, and big. He has blue eyes and a pastel hat with a grey feather.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was raised in a plains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting. Flaws: Ugly, Selfish. Bonds: Nature. Occupation: Gardener
Voice: Sounds elderly
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Good (CR 11)
Armor Class 13
Hit Points 46 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
Possessions: 1700 gp. Moss agate (7 gp). Freshwater pearl (7 gp). Blue quartz (7 gp). Blue quartz (7 gp). 1 Minor magic item. 1 Minor magic item.
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