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NPC Generator

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Advanced [show]


Urshar Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears tight fighting clothing, which leaves very little to the imagination. Her hair is auburn, silky, and of moderate length. Her eyes are amber.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Urshar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and wants to have a good time and be beloved

Ideals: Fighting, Optimist, Philantrophist. Bonds: Attractive, Rich. Occupation: Roofer

Voice: Old Prospector

Attributes [hide]

Urshar Brazzik, Female Dwarf Monk 7
Medium (4'3") Dwarf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 42 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)13 (+1) 13 (+1)12 (+1)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 600 gp. Blue star sapphire (1300 gp). Hematite (16 gp). Zircon (20 gp). Black pearl (200 gp). 1 Minor magic item.


Social Check DCs


Melissa Enfield, Female Human [Permalink]

Personal [hide]

Description: She is typically in her Locksmith uniform, and carries glaives. She wears her hair in dreadlocks. Her eyes are blue and beady.

Personality: She snorts whenever she laughs or is feeling confident. She is able to make almost anything out of random pieces of junk.

History: When she was but 7 years old her parents immigrated from the west. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She struck the Locksmith job and began her own company from there.

Motivation: Wants to open a new tavern; and expand her business

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Locksmith

Voice: Spanish accent

Attributes [hide]

Melissa Enfield, Female Human Warlock 1
Medium (4'8") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)13 (+1) 11 (+0)9 (-1)
Skills Medicine +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 60 gp. Peridot (30 gp).


Social Check DCs


Blossom Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears dark leathers with embroidery. Her chestnut hair is matted, messy, and big. She has a dull look in her green eyes.

Personality: She is overprotective of those who hire her services. Animals are drawn to her, and she is able to talk to them.

History: When she was but 3 years old her parents immigrated from the north. Her father had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.

Motivation: To protect her home; and she has money and likes to spend it

Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Immigrant, Rich. Occupation: Carter

Voice: Jamaican accent

Attributes [hide]

Blossom Hogcollar, Female Halfling Cleric 6
Small (2'9") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 37 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)12 (+1) 13 (+1)15 (+2)
Skills Investigation +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Aquan
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 1000 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Farideh Kimbatuul, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She usually wears her black robe and has her sword always slung over her shoulder. Her silver crest is lengthy and is close to two feet long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Farideh is combative with any and all who dare try her patience in the slightest.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Athletic, Justice. Flaws: Antagonistic. Bonds: Religious, Nature. Occupation: Scribe

Voice: Can't modulate volume

Attributes [hide]

Farideh Kimbatuul, Female Dragonborn Sorcerer 9
Medium (6'2") Dragonborn, Lawful Good (CR 9)
Armor Class 10
Hit Points 49 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)10 (+0) 19 (+4)16 (+3)
Skills Animal Handling +7, Persuasion +6
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 6000 sp. Golden yellow topaz (1300 gp). Deep green spinel (130 gp). Fire opal (1000 gp). White pearl (130 gp). Rhodochrosite (12 gp). Rhodochrosite (12 gp). Black pearl (1300 gp). Violet garnet (1300 gp).


Social Check DCs


Azzakh Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'5" and muscular, this northern man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has done his best to style his rusty crest to look like a famous performer. This red eyed northerner is not easily forgotten.

Personality: He is witty, but his monotone delivery comes off as unnerving He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Azzakh was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Healer work with an outfit from a few towns over. Healer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Cook, but doesn't like to broadcast it.

Motivation: Expand his business; and to be a cook again

Ideals: Athletic, Joker, Justice. Bonds: Poor, Job. Occupation: Healer

Voice: Speaks with a cold

Attributes [hide]

Azzakh Delmirev, Male Dragonborn Adept 16
Medium (6'5") Dragonborn, Neutral Evil (CR 16)
Armor Class 9
Hit Points 82 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)10 (+0) 15 (+2)11 (+0)
Skills Animal Handling +7, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +4 / 4d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333320

Possessions: Large well-done wool tapestry (600 gp). Old masterpiece painting (1800 gp). Silver comb with moonstones (100 gp). Gold and ruby ring (5000 gp). Jeweled anklet (3000 gp). Sapphire pendant on gold chain (1500 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). Gold dragon comb with red garnet eye (1600 gp). A delicate brass dragon egg (20 gp). Jeweled gold crown (3000 gp). Embroidered and bejeweled glove (3000 gp). Jeweled electrum ring (3000 gp). Jeweled anklet (3000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Large well-done wool tapestry (600 gp). Gold and topaz bottle stopper cork (1600 gp). Silver comb with moonstones (100 gp). Fire opal pendant on a fine gold chain (1800 gp). A necklace of small pink pearls (3000 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Kithri Leagallow, Female Halfling [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across her face, she wears very tight pants and wife beaters, though occasionally she sports a white coat. She sports a flattop hair cut. She wears crescent spectacles with a black brim.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born to a criminal king-pin and mafia family She moved from fad to fad and when she turned 15 she discovered poetry. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She is compelled to act according to her religious beliefs; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic. Flaws: Depressed, Antagonistic. Bonds: Criminal record, Religious. Occupation: Detective

Voice: Rhymes sentences (sorry)

Attributes [hide]

Kithri Leagallow, Female Halfling Commoner 4
Small (2'10") Halfling, Neutral Evil (CR 4)
Armor Class 16
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)21 (+5) 12 (+1)11 (+0) 13 (+1)8 (-1)
Skills Insight +3, Performance +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +7 / 1d10+5, Grapple +5

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Heather Holton, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman dresses in brown turtlenecks beneath a white coat with red slacks. Her chestnut hair is thinning but still full. She wears a mask on her face.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She was an apprentice working in her father's forge. She has set out to sabotage the competition.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and she has a rivalry with the church that dominates her actions

Ideals: Philantrophist. Bonds: Poor, Enemies, Religious, Job. Occupation: Ploughman

Voice: Pirate accent

Attributes [hide]

Heather Holton, Female Human Adept 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)10 (+0) 14 (+2)9 (-1)
Skills Acrobatics +3, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 800 gp. Bloodstone (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Leaf In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: This man likes to wear brown tank tops with white pants. He has a penchant for wearing a ring with an oversized opal on his right hand. His fur, while still mostly yellow, has prominent grey streaks. His blue eyes dart from person to person to random spaces in the air.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He feeds upon the attention of others.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Leaf was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Leaf decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Bricklayer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption

Ideals: Gifted. Bonds: Rich, Criminal record, Attractive, Immigrant. Occupation: Bricklayer

Voice: Old thin voice

Attributes [hide]

Leaf In the Morning, Male Tabaxi Commoner 4
Medium (6'5") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 8 (-1)17 (+3) 15 (+2)15 (+2)
Skills Athletics +5, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Ignan
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +5

Possessions: 400 gp. Tourmaline (100 gp). Malachite (8 gp).


Social Check DCs


Adrex Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His scarlet crest is slicked back into a classic pompadour. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Eccentric and domineering, Adrex will drive conversation. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. He has never given up on his painting dream.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Extrovert, Artistic. Flaws: Racist. Bonds: In love, Adventurer. Occupation: Fisher

Voice: Stutters

Attributes [hide]

Adrex Orexijandilin, Male Dragonborn Expert 3
Medium (6'3") Dragonborn, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)11 (+0) 7 (-2)9 (-1)
Skills Intimidation +1, Sleight of Hand +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp).


Social Check DCs

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