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NPC Generator

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Advanced [show]


Elysande Mori, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She keeps her long red hair kept up in a rat tail. Her eyes are likewise gray. Her teeth are yellowed and unaligned.

Personality: She is happy with her job as a Fletcher. She turns her eye from what people do, preferring to live and let live. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Elysande hails from a village terrorized by dire rats. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She tends to her Fletcher job now, and dutifully fulfills any obligations she has.

Motivation: Many dire rats want her driven away; and revenge

Flaws: Ugly. Bonds: Rich, Immigrant, Job, Enemies. Occupation: Fletcher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Elysande Mori, Female Human Expert 11
Medium (5'0") Human, Lawful Good (CR 11)
Armor Class 9
Hit Points 51 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)11 (+0) 14 (+2)14 (+2)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +3 / 3d8-1, Grapple -1

Possessions: Malachite (7 gp). Black pearl (1500 gp).


Social Check DCs


Alice Barton, Female Human [Permalink]

Personal [hide]

Description: She dresses like a well dressed Scribe does. Her skin is fair and her fingers are delicate and long. She keeps her auburn hair in a flapper bob. Her thin eyebrows rest above her beady brown eyes.

Personality: Prone to second guessing herself, she comes off as nervous. She plays an instrument quite well.

History: She served in the navy to pay for her family's outstanding loans. She helped her father out around the business and became quite the natural. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor; and she wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Job, Military. Occupation: Scribe

Voice: Eastern European accent

Attributes [hide]

Alice Barton, Female Human Bard 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)16 (+3) 10 (+0)14 (+2)
Skills Perception +2, Stealth +1
Senses Passive Perception 11
Languages Common, Aquan, Celestial, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 600 sp.


Social Check DCs


Percival Hartford, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He sports a long auburn beard, and similarly colored long hair. He has gleaming, smiling brown eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: When he was but 4 years old his parents immigrated from the north. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Percival fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Persistence, Fighting. Bonds: Rich, Nature, Immigrant. Occupation: Tailor

Voice: Speaks with lips pursed

Attributes [hide]

Percival Hartford, Male Human Barbarian 5
Medium (6'2") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 38 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)11 (+0) 12 (+1)12 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Gorbundus Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized black coat. He carries a battered ceremonial dagger and tarnished spear as well. He has dyed his greying gold crest a little too much giving a sharp gold color. His eyes are red and catlike.

Personality: Confrontational and typically high on some drug or another. He does not trust anyone and sleeps with one eye open.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He's since become an addict/alcoholic.

Motivation: To get a good night's sleep; and wishes to resurrect an old love

Ideals: Fighting, Gifted. Flaws: Addict, Insomniac. Occupation: Crown-heir

Voice: Scottish accent

Attributes [hide]

Gorbundus Pfaphnyrennish, Male Dragonborn Ranger 9
Medium (6'3") Dragonborn, Lawful Good (CR 9)
Armor Class 11
Hit Points 46 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 10 (+0)12 (+1) 13 (+1)13 (+1)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 700 gp. Peridot (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ombul Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a long, white cloak. His white hair is lengthy and is close to two feet long. His brown eyes dart from person to person to random spaces in the air.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He wants to meet his childhood hero; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Fighting. Flaws: Secretive. Bonds: Attractive, Adventurer. Occupation: Fortune-teller

Voice: Relaxed voice

Attributes [hide]

Ombul Tallfellow, Male Halfling Warrior 12
Small (3'2") Halfling, Lawful Neutral (CR 12)
Armor Class 14
Hit Points 72 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 10 (+0)13 (+1) 16 (+3)13 (+1)
Skills Sleight of Hand +7, Survival +7
Senses Passive Perception 13
Languages Common, Halfling, Draconic
Attacks Melee +1 / 3d10-3, Ranged +7 / 3d10+3, Grapple +3

Possessions: 300 pp. An abacus with copper, silver and gold markers (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Helgret Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a brown and black robe with the hood down. She is physically well-built. She has a long golden ponytail with little hanging trinkets. She is very pretty but has cold, dead eyes.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She also is a firm believer in the womanly ideal.

History: Helgret hails from a village terrorized by dire rats. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Helgret took refuge in the old dungeon and found the beat up whip and armor she uses now. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Helgret was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.

Motivation: To prove her worth to the world; and revenge

Ideals: Passionate. Flaws: Impulsive. Bonds: Attractive, Enemies, Nature. Occupation: Carpenter

Voice: Hard of hearing, loud

Attributes [hide]

Helgret Rumnaheim, Female Dwarf Rogue 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)7 (-2) 13 (+1)14 (+2)
Skills Medicine +3, Nature +0
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Amnon Despair, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a robe, a symbol of the sun god around his neck, and a shield on his belt. His hair is brown and very short. His eyes, though not visible through his cowl, are white.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born at the edge of vast forest. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying brother.

Motivation: He's attracted to the PC.

Ideals: Fighting, Athletic, Gifted. Bonds: Has a crush, Nature. Occupation: Herbalist

Voice: Rhymes sentences (sorry)

Attributes [hide]

Amnon Despair, Male Tiefling Warlock 4
Medium (5'11") Tiefling, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)11 (+0) 11 (+0)17 (+3)
Skills History +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 600 gp. Iolite (40 gp). Moss agate (6 gp). Deep green spinel (160 gp).


Social Check DCs


Trynnicus Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries with him a set of scimitars, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He has silver crest. He is very pretty but has cold, dead eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Trynnicus is combative with any and all who dare try his patience in the slightest.

History: Born in a small village he learned the ways of the warrior from his father. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Fighting, Justice. Flaws: Secretive. Bonds: Rich, Attractive. Occupation: Stylist

Voice: Whispers

Attributes [hide]

Trynnicus Orexijandilin, Male Dragonborn Barbarian 9
Medium (6'8") Dragonborn, Lawful Good (CR 9)
Armor Class 13
Hit Points 95 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)13 (+1) 11 (+0)16 (+3)
Skills History +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1900 gp.


Social Check DCs


Mreksh Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a black suit, brown shirt, and black tie. He carries with him a set of spears on his belt, each one with a ruby on the hilt. His crest is black and very short. He has red eyes and a black hat with a brown feather.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in the north. After coming to the age of reason, Mreksh took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Justice, Gifted. Bonds: Immigrant. Occupation: Glassblower

Voice: Spits words with contempt

Attributes [hide]

Mreksh Verthisathurgiesh, Male Dragonborn Cleric 9
Medium (6'8") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 56 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)12 (+1) 9 (-1)10 (+0)
Skills Athletics +5, Insight +2
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 140 pp.


Social Check DCs

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