Mialee Xiloscient, Female Half-Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is generally well dressed albeit a few years behind the times. Her brown hair is well kept. Her green eyes lackadaisically let the world flow into them.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was raised in a forest tribe. She moved from fad to fad and when she turned 15 she discovered dancing. She bought a shortbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Artistic. Flaws: Emotional. Bonds: Attractive, Slave, Nature. Occupation: Crown-heir
Voice: High pitched, excited
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 11 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 8 (-1) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Aquan, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4
Possessions: 8000 cp. 1 Darkwood Shield.
Harvest Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged woman wears a brown collared shirt and violet skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt and is in decent physical shape. She keeps her cinnamon fur in a flapper bob. Her yellow unseeing eyes seem to look past you.
Personality: Cocky and sure of herself, she believes she is the best Detective born in the past three hundred years. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Gifted from a young age, Harvest studied abroad. After coming to the age of reason, Harvest took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Balancing her hectic life and new Detective responsibilities is difficult; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Disease. Bonds: Job, Religious, Adventurer. Occupation: Detective
Voice: Spits words with contempt
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 12 (+1) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
Possessions: 270 gp. 1 Masterwork Common Melee.
Pelt Running, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman prefers to wear brown pants and tee shirts. She has a penchant for wearing a ring with an oversized aquamarine on her left hand. Her fur is greying and her face has many wrinkles. She tend to wears goggles to shield her eyes.
Personality: Aggressive, abrasive, and angry, Pelt embodies much of what other species detest in the Tabaxis. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She has chosen to use the inheritance that was left to her frivolously. She hasn't been sleeping well lately.
Motivation: Money/treasure.
Flaws: Antagonistic, Impulsive, Disease, Insomniac. Bonds: Rich. Occupation: Sculptor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 45 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Elven
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
Possessions: Zircon (50 gp). 1 Minor magic item.
Aramil Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His black hair is smooth and relatively long. He wears crescent spectacles with a black brim.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Aramil lived on a farm with his mother, near the main road leading to a nearby town. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Doesn't want to be a Armorer and was forced into it by his family.
Ideals: Optimist, Extrovert. Bonds: Attractive, Poor, Family. Occupation: Armorer
Voice: Voice breaks
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 12000 cp.
Eggren Beryntolthropal, Female Dragonborn [Permalink]
Personal [hide]
Description: She stands about 6'4" and wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her left hand appears badly burned and disfigured. Her rusty crest is still thick. Her gold unseeing eyes seem to look past you.
Personality: Prone to second guessing herself, she comes off as nervous. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was born blind and as such lacked many opportunities for work. From there she went from mercenary job to mercenary job. She is searching for what she claims is her rightful reward.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Optimist. Flaws: Disease, Shy. Bonds: Adventurer. Occupation: Soapmaker
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Adrie Mellerelel, Female Elf [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate. She carries with her a set of greataxes, each one with a opal on the hilt. She only wears one on her belt and the other on her back. She has styled her auburn hair well, parting it to the left. Her eyes are likewise violet. Her teeth are white and perfect.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was born into a rich family. She has chosen to use the inheritance that was left to her frivolously. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adrie fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She uses money and sex appeal to get what she needs.
Ideals: Fighting. Flaws: Cynical. Bonds: Attractive, Rich. Occupation: Bowyer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 13)
Armor Class 11
Hit Points 62 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 9 (-1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3
Possessions: 4000 gp. White pearl (110 gp). Golden yellow topaz (1500 gp). Chalcedony (40 gp). Banded agate (14 gp). Bloodstone (40 gp). Jet (110 gp). Rhodochrosite (14 gp). Deep blue spinel (1500 gp). Malachite (14 gp). Azurite (14 gp). Deep green spinel (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Spear Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a brown collared shirt and black pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His black fur, when down, is lengthy. His half smiles and amber eyes are beguiling and draw you in.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He found a children's book about a Tabaxi Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants to meet his childhood hero; and a strong sense of loyalty to halfling people
Ideals: Gifted. Flaws: Hedonist, Racist. Bonds: Attractive, Adventurer. Occupation: Seamstress
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 56 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 16 (+3) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 |
Possessions: Amethyst (60 gp). Obsidian (13 gp). 1 Minor magic item.
Raiann Zzzxaaxthroth, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman wears a green costume with the symbols of her god on her torso. She is muscular with a powerful set of arms. She has no crest. Her fierce gold eyes like to dwell on things.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A freak accident while working with her Marshal mother left her crippled. She has built up a small fortune and can afford her own way.
Motivation: She has passion for adventuring and risk.
Ideals: Joker. Flaws: Ugly, Disease. Bonds: Adventurer, Rich. Occupation: Blacksmith
Voice: Timid voice
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 6)
Armor Class 13
Hit Points 42 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Dentratha Jerynomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is well dressed, constantly wearing a green suit, blue shirt, and grey tie. She keeps her blue crest in a pixie cut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Her tongue was cut out and she uses sign language. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She has money and likes to spend it; and to pay off her debts
Ideals: Athletic. Flaws: Disease, Antagonistic. Bonds: Rich, Debt. Occupation: Blacksmith
Voice: Spanish accent
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 15)
Armor Class 13
Hit Points 77 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 15 (+2) | 18 (+4) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Abyssal, Sylvan, Auran, Druidic
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +7
Possessions: 900 pp. Red-brown spinel (90 gp). Smoky quartz (20 gp). Fiery yellow corundum (1300 gp). Golden yellow topaz (800 gp). Pink pearl (90 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
