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NPC Generator

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Advanced [show]


Nalral Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he typically wears a sleeveless long coat of deep brown leather and dull pastel iron scale mail. He has done his best to style his white hair to look like a famous performer. His face is scarred and worn.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Further he is a bit of a stoner and is frequently out of it.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His first spouse was a Merchant, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.

Motivation: To find somewhere to settle down.

Ideals: Optimist. Flaws: Ugly, Addict, Mundane. Bonds: Family. Occupation: Spice Merchant

Voice: Speaks in third person

Attributes [hide]

Nalral Trollbleeder, Male Dwarf Warrior 9
Medium (4'2") Dwarf, Lawful Evil (CR 9)
Armor Class 10
Hit Points 65 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)14 (+2) 15 (+2)6 (-2)
Skills Performance +1, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Draconic
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0

Possessions: 1300 gp. Azurite (14 gp).


Social Check DCs


Three Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. His gray fur has been sun bleached extensively. His face is scarred and worn.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Three lived on a farm with his father, near the main road leading to a nearby town. Three abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Meet up once more with his childhood friend.

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Adventurer, Family. Occupation: Locksmith

Voice: Farmer accent

Attributes [hide]

Three Of Shadows, Male Tabaxi Wizard 3
Medium (5'9") Tabaxi, Chaotic Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)11 (+0) 13 (+1)15 (+2)
Skills Acrobatics +3, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 70 pp. 1 Everburning torch. 7 Acid flasks. 2 Alchemist’s fire.


Social Check DCs


Shump Rayden, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his shield. His whole body is exceptionally muscular. His hair, while still mostly black, has prominent grey streaks. His gray eyes dart from person to person.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His job bores him to no end. He has decided to make it more interesting.

History: He was born in the south. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Shump grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Shump. He was always very intelligent and has formed a secret society of philosophers.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Flaws: Secretive. Bonds: Immigrant, Adventurer, Criminal record. Occupation: Server

Voice: Raspy

Attributes [hide]

Shump Rayden, Male Half-Orc Rogue 5
Medium (5'3") Half-Orc, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)11 (+0) 17 (+3)7 (-2)
Skills History +3, Insight +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 6000 sp.


Social Check DCs


Dynamic Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and wears a well pressed and immaculate suit (or dress). His fur is brown and curly. His eyes are blue and catlike.

Personality: He snorts whenever he laughs or is feeling confident. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Dynamic was born the youngest of three triplets. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is content; and find a way to reverse the transformation of his brother

Ideals: Entrepeneur. Flaws: Ugly, Mundane. Bonds: Family, Religious. Occupation: Blacksmith

Voice: French accent

Attributes [hide]

Dynamic Of Winter, Male Tabaxi Warrior 4
Medium (6'10") Tabaxi, Lawful Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)11 (+0) 13 (+1)11 (+0)
Skills Investigation +2, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Coral (100 gp). Obsidian (7 gp). Coral (100 gp). Freshwater pearl (7 gp). 1 Minor magic item.


Social Check DCs


Aelar Blumenthal, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His brown hair is still thick. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He feeds upon the attention of others.

History: Born to a pair of adventurers, Aelar grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: He wants to meet his childhood hero.

Ideals: Joker. Bonds: Attractive, Adventurer. Occupation: Shoemaker

Voice: Laughs frequently while speaking

Attributes [hide]

Aelar Blumenthal, Male Half-Elf Sorcerer 3
Medium (5'1") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 8 (-1)14 (+2) 12 (+1)13 (+1)
Skills Intimidation +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Giant, Druidic
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 400 gp.


Social Check DCs


Olunt Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'2" western man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His silver hair is lengthy. He wears large thick round spectacles.

Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in the west, but his parents moved at a very young age to the south. His childhood dream was to be a Shoemaker, but he was a colossal failure. He's also a talented Shoemaker, but doesn't like to broadcast it.

Motivation: Wants his loneliness to end; and further expansion of business

Ideals: Joker. Flaws: Racist. Bonds: Immigrant, Job, Has a crush. Occupation: Navigator

Voice: Speaks with lips pursed

Attributes [hide]

Olunt Fireforge, Male Dwarf Aristocrat 12
Medium (4'2") Dwarf, Chaotic Neutral (CR 12)
Armor Class 8
Hit Points 68 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)10 (+0) 7 (-2)15 (+2)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +2 / 3d10-2, Grapple +1

Possessions: 2000 gp. Embroidered silk and velvet mantle with numerous moonstones (1800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Himo Withrethin, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a tan tunic with yellow highlights, and long red pants that bunch up around his shoes. His auburn hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He feeds upon the attention of others.

History: He was born in a small desert village. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality.

Ideals: Optimist. Bonds: Attractive, Nature, Adventurer. Occupation: Mayor

Voice: High pitched, excited

Attributes [hide]

Himo Withrethin, Male Elf Aristocrat 3
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)6 (-2) 17 (+3)12 (+1)
Skills Arcana +0, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Nalral Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants. His chestnut hair is unkempt and raggedy. His brown eyes have a joyful gleam in them most of the time.

Personality: Cocky and sure of himself, he believes he is the best Slave Trader born in the past three hundred years. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Nalral was raised in a hard working conservative environment. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Guard again; and wants to open a new tavern

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Job, In love. Occupation: Slave Trader

Voice: Raspy

Attributes [hide]

Nalral Ungart, Male Dwarf Rogue 12
Medium (3'11") Dwarf, Chaotic Good (CR 12)
Armor Class 8
Hit Points 82 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 17 (+3)13 (+1) 16 (+3)9 (-1)
Skills Athletics +4, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 3d10+0, Ranged +2 / 3d10-2, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Naeris Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears professional attire. His hair is greying and his face has many wrinkles. His blue eyes dart from person to person to random spaces in the air.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a ruthless business man, a trait he acquired from his mother.

History: He was born to loving parents in a slum to the south. His parents enrolled him in a Aristocrat school at a young age so that he could practice his psionic talents. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south.

Ideals: Opinionated, Entrepeneur, Gifted. Bonds: Attractive, Poor. Occupation: Barkeep

Voice: Breathy voice

Attributes [hide]

Naeris Xistsrith, Male Elf Aristocrat 12
Medium (5'1") Elf, Neutral Good (CR 12)
Armor Class 14
Hit Points 55 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 8 (-1)16 (+3) 9 (-1)16 (+3)
Skills Intimidation +7, Sleight of Hand +8
Senses Passive Perception 9
Languages Common, Elven, Ignan, Goblin, Undercommon
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4

Possessions: Malachite (9 gp). Obsidian (9 gp). Coral (60 gp). Star ruby (400 gp). Black opal (400 gp). Tiger eye turquoise (9 gp).


Social Check DCs

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