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NPC Generator

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Advanced [show]


Vanuath Floshem, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a perfectly clean shirt and pair of pants. He keeps his long white hair kept up in a rat tail. He wears crescent spectacles with a black brim.

Personality: He is a Knight first and foremost. He believes firmly that knowledge should be universal. He is a ruthless business man, a trait he acquired from his mother.

History: Vanuath was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His homeland was ravaged by war and he spent much of his life rebuilding it. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has a crush on the local Brewer; and balancing his hectic life and new knight responsibilities is difficult

Ideals: Entrepeneur. Flaws: PTSD. Bonds: Attractive, Poor, Job, Has a crush. Occupation: Knight

Voice: Squeaky

Attributes [hide]

Vanuath Floshem, Male Elf Fighter 3
Medium (4'8") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)16 (+3) 14 (+2)14 (+2)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven, Aquan, Abyssal, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Silk rope.


Social Check DCs


Trey Clare, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'2" and is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His tied-back hair is silver. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He got into the Shipwright business at a young age. As a young adult he joined a group advocating for an improvement in Human conditions. He has set out to sabotage the competition.

Motivation: Regain custody of his son; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Antagonistic, Racist. Bonds: Job, Family. Occupation: Shipwright

Voice: Switch between two voices

Attributes [hide]

Trey Clare, Male Human Ranger 8
Medium (5'2") Human, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)11 (+0) 18 (+4)13 (+1)
Skills Animal Handling +7, Intimidation +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 12000 sp. Jasper (60 gp). Azurite (13 gp). Jet (90 gp). Blue quartz (13 gp).


Social Check DCs


Merihim Chance, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a long, black, dusty cloak. His chestnut hair is heavily combed to the left. His half smiles and silver eyes are beguiling and draw you in.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He comes from a rich western family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has drifted from career to career and currently works as a Blacksmith.

Motivation: He uses money and sex appeal to get what he needs; and balancing his hectic life and new blacksmith responsibilities is difficult

Ideals: Optimist, Fighting. Bonds: Immigrant, Attractive, Job, Rich. Occupation: Blacksmith

Voice: Sensual and smooth

Attributes [hide]

Merihim Chance, Male Tiefling Expert 8
Medium (6'8") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 26 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)15 (+2) 14 (+2)20 (+5)
Skills Arcana +5, Athletics +3
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Dynamic On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. She carries with her a set of tridents on her belt, each one with a topaz on the hilt. She has moderate length beige fur. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She has had some formal painting training, and achieved minor success. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dynamic fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep.

Ideals: Fighting, Artistic. Flaws: Insomniac. Bonds: Attractive, Religious. Occupation: Adventurer

Voice: Speaks with back of mouth

Attributes [hide]

Dynamic On the Water, Female Tabaxi Ranger 10
Medium (5'2") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 70 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)15 (+2) 10 (+0)18 (+4)
Skills Arcana +6, Stealth +7
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 800 gp. Smoky quartz (30 gp). Chalcedony (30 gp). Red spinel (100 gp). Rose (30 gp).


Social Check DCs


River Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is well dressed, constantly wearing a brown suit, red shirt, and violet tie. He has done his best to style his lavender fur to look like a famous performer. His copper eyes dart from person to person to random spaces in the air.

Personality: River hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He receives visions of the future at random moments

History: River was born the youngest of three triplets. After coming to the age of reason, River took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been saving his money to try and buy his brother's freedom.

Motivation: He wants to meet his childhood hero; and marry his brother to traveling adventurers

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Body Guard

Voice: Boston accent

Attributes [hide]

River Of Stars, Male Tabaxi Aristocrat 10
Medium (5'8") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 75 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)14 (+2) 11 (+0)13 (+1)
Skills Arcana +6, Deception +5
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3

Possessions: 300 pp. Alexandrite (900 gp). Red spinel (90 gp). Peridot (50 gp). Tourmaline (90 gp). Alexandrite (900 gp).


Social Check DCs


Bardryn Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'10" when asserting herself. Her white hair is braided into rings. Her gray unseeing eyes seem to look past you.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born in the east. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by vampirism.

Motivation: She desires power and/or immortality.

Ideals: Fighting. Flaws: Disease, Cynical, Impulsive. Bonds: Immigrant, Adventurer. Occupation: Body Guard

Voice: Smooth and feminine

Attributes [hide]

Bardryn Frostbeard, Female Dwarf Paladin 1
Medium (3'10") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)10 (+0) 13 (+1)12 (+1)
Skills Acrobatics +1, Animal Handling +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 110 gp. Black velvet mask with numerous citrines (110 gp).


Social Check DCs


Sarah Eastoft, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She very much looks the part of a Mason. Her silver hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are green and she is always smoking a pipe.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Sarah enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was raised in a desert tribe. There was a wharf not far from home where she often wandered off to fish. She has achieved small success as a Mason.

Motivation: She'd like to take her coworkers down a peg; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Hedonist. Bonds: Job, Immigrant, Nature. Occupation: Mason

Voice: Switch between two voices

Attributes [hide]

Sarah Eastoft, Female Human Expert 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)11 (+0) 13 (+1)15 (+2)
Skills Acrobatics +5, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Akta Merit, Female Tiefling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears black leather gloves, a black jacket, and tight pants. Her hair is purple, silky, and of moderate length. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is a great chef.

History: Akta was born with her mother's beautiful face. Her parents enrolled her in a Paladin school at a young age so that she could practice her divine talents. She was granted divine powers by her dying sister.

Motivation: To protect her home.

Ideals: Opinionated, Gifted. Flaws: Insane. Bonds: Attractive. Occupation: Servant

Voice: Middle-eastern accent

Attributes [hide]

Akta Merit, Female Tiefling Paladin 8
Medium (5'0") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 57 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)12 (+1) 15 (+2)16 (+3)
Skills Athletics +2, Survival +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 170 pp. Jade (70 gp). Star rose quartz (20 gp). Red spinel (70 gp). Coral (70 gp). Deep blue spinel (800 gp). Pink pearl (70 gp).


Social Check DCs


Harbek Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is always cut to a buzz. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Flattery will make him almost putty in your hands.

History: He was born in the west, but his parents moved at a very young age to the north. Harbek was born on a far western desert where he grew up under the tutelage of his father, an expert Sailor. He hasn't been sleeping well lately.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur. Flaws: Insomniac, Depressed, Selfish. Bonds: Immigrant. Occupation: Sailor

Voice: Low and grunting

Attributes [hide]

Harbek Gorunn, Male Dwarf Druid 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)12 (+1) 16 (+3)14 (+2)
Skills Medicine +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 210 gp. 1 Crowbar.


Social Check DCs

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