Therlin Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: She wears professional attire. Her attire stands in sharp contrast to her kukri, which is beautifully polished and possesses an ornate carving of a skull on it. Her black hair, when down, is lengthy. Her gray eyes have a joyful gleam in them most of the time.
Personality: She hates brigands. She views them as having robbed her home of its proper glory. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born in the east, but her parents moved at a very young age to the north. Brilliant and gifted she never wanted to apply herself. She moves from town to town, unable to find a place to settle.
Motivation: A deep hatred of brigands.
Ideals: Gifted. Flaws: Forgetful. Bonds: Attractive, Enemies, Immigrant. Occupation: Locksmith
Voice: Spits words with contempt
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 9)
Armor Class 8
Hit Points 85 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 17 (+3) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Ignan, Orc
Attacks Melee +6 / 3d4+3, Ranged +1 / 3d4-2, Grapple +3
Possessions: 900 gp. Finely wrought small gold bracelet (30 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp).
Pog Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: He wears blue trousers with violet and blue striped suspenders. He wears various colorful collared shirts. He is physically well-built. His blonde hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born in the south, but his parents moved at a very young age to the east. He helped his father out around the business and became quite the natural. He now owns his own business.
Motivation: He is unsatisfied with his job.
Ideals: Justice. Flaws: Greedy. Bonds: Immigrant, Job. Occupation: Bowyer
Voice: Speaks with a cold
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 18 (+4) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 20 gp.
Wrenn Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has red hair. He tend to wears goggles to shield his eyes.
Personality: Aggressive, abrasive, and angry, Wrenn embodies much of what other species detest in the Gnomes. He is obsessed with his god.
History: Wrenn hails from a village terrorized by orcs. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Masseuse. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a deep hatred of orcs
Flaws: Antagonistic. Bonds: Religious, Enemies, Job, Criminal record. Occupation: Masseuse
Voice: Old Prospector
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 15 (+2) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 200 gp.
Myathethil Fasharash, Female Elf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears long strands of topaz and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has wavy silver hair. She wears large thick round spectacles.
Personality: Myathethil is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She also hits on women, regardless of circumstances.
History: Myathethil lived on a farm with her father, near the main road leading to a nearby town. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has gone from town to town working and never settling down anywhere, but has fallen for a local Carpenter. She hasn't told them the truth, but wants to settle down with them.
Motivation: She has money and likes to spend it; and wants a kiss
Ideals: Athletic, Extrovert. Bonds: Rich, Has a crush, Family. Occupation: Fortune-teller
Voice: Strong lisp
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 27 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Druidic, Aquan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 700 sp.
Immeral Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears professional attire. His black hair is cut jaggedly and amateurishly. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Eccentric and domineering, Immeral will drive conversation. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: The child of a Layabout, who enjoyed hunting, Immeral was taken on many hunting expeditions. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Athletic, Extrovert. Bonds: Attractive, Religious, Nature. Occupation: Miller
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 10)
Armor Class 11
Hit Points 32 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 7 (-2) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +7
Possessions: 1600 gp. Iolite (70 gp). Sard (70 gp). Carnelian (70 gp). Aquamarine (1300 gp). Rose (70 gp). Lapis lazuli (9 gp). Fire opal (700 gp). Blue quartz (9 gp). 1 Minor magic item. 1 Minor magic item.
Balam Quest, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 5'2". He typically wears a sleeveless long coat of deep black leather and dull grey iron scale mail. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a logical person and will generally grow upset if things defy logic and science.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has had some formal dancing training, and achieved minor success. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To protect his home; and to clean up the streets
Ideals: Logical, Artistic. Flaws: Insane. Bonds: Guardian, Military. Occupation: Assassin
Voice: Australian accent
Attributes [hide]
Medium (5'2") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 120 gp. Brass mug with jade inlays (300 gp).
Aline Langdon, Female Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she very much looks the part of a Weaver. Her hair is long and blonde with streaks of black, and is pulled back with small brown clips. This hazel eyed southerner is not easily forgotten.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother took her hunting and taught her how to get in the mind of other creatures. She moves from town to town, unable to find a place to settle.
Motivation: Money/treasure; and she is unsatisfied with her job
Flaws: Shy. Bonds: Job, Immigrant, Rich, Nature. Occupation: Weaver
Voice: Sounds elderly
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 36 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Druidic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 800 gp. Black opal (1500 gp). Moss agate (13 gp). Star rose quartz (20 gp). Zircon (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Emeny Fasharash, Female Half-Elf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears a violet collared shirt and green skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. She is an epitome of beauty. She has slicked back blonde hair. She wears round tiny glasses practically rammed into her face.
Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was raised in a white middle class family as the only child. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and she is currently in port desperately looking for someone to get her out
Flaws: Mundane. Bonds: Attractive, Poor, Enemies, Slave. Occupation: Tailor
Voice: Pirate accent
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Abyssal, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 13000 cp. 1 Minor magic item.
Medrash Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a black coat over a green low-cut shirt, and a wide-brimmed hat upon his head. He has a moderate pudge and is not very fit. He wears his gold crest down. His face is scarred and worn.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He works hard and plays hard.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He used his abilities to travel the world and help people.
Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern
Ideals: Philantrophist, Gifted. Flaws: Ugly, Hedonist. Bonds: Military. Occupation: Hunter
Voice: Shortens vowels
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 9)
Armor Class 11
Hit Points 57 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
