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NPC Generator

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Advanced [show]


Eloise Yaeldrin, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. She carries with her a set of ceremonial daggers, each one with a opal on the hilt. She only wears one on her belt and the other on her back. She has dyed her greying brown hair a little too much giving a sharp brown color. Her green eyes lackadaisically let the world flow into them.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is lazy and tries to find solutions quickly.

History: Born to a pair of adventurers, Eloise grew up listening to her mother's many stories. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Eloise grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Eloise. She has recently gotten a pet goose that steals things from people.

Motivation: She desires power and/or immortality.

Ideals: Fighting. Flaws: Shy, Lazy. Bonds: Attractive, Adventurer, Criminal record. Occupation: Priest

Voice: Nasally tone

Attributes [hide]

Eloise Yaeldrin, Female Half-Elf Monk 3
Medium (4'8") Half-Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)13 (+1) 14 (+2)13 (+1)
Skills History +3, Nature +3
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 4 Tanglefoot bags. 4 Tanglefoot bags. 2 Thunderstones.


Social Check DCs


Mordai Open, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he sports green clothing, slightly heavier than average wear. He has moderate length chestnut hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a minor phobia of water and hates getting wet.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Unemployed arts, while his father instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Since then, he has sought to make the best of life.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Optimist. Flaws: Fearful. Bonds: Rich, Job, Adventurer. Occupation: Unemployed

Voice: Irish accent

Attributes [hide]

Mordai Open, Male Tiefling Expert 12
Medium (6'1") Tiefling, Lawful Good (CR 12)
Armor Class 12
Hit Points 64 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)19 (+4) 8 (-1)20 (+5)
Skills Performance +9, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Orc, Ignan, Dwarven, Goblin
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2

Possessions: 1000 gp.


Social Check DCs


Naal Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: 4'8" and lanky with angular features, he is an attractive figure. He typically wears a sleeveless long coat of deep tan leather and dull brown iron scale mail. He keeps his long blonde hair kept up in a rat tail. He wears crescent spectacles with a black brim.

Personality: Overbrimming with self-confidence, Naal isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A powerful slaver made him what he is. Naal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Bonds: Attractive, Adventurer, Mentor, Religious. Occupation: Dyer

Voice: Speaks with back of mouth

Attributes [hide]

Naal Dalanthan, Male Elf Ranger 3
Medium (4'8") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)14 (+2) 15 (+2)11 (+0)
Skills Athletics +5, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Undercommon, Draconic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Great In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a penchant for wearing a ring with an oversized topaz on his left hand. His lavender fur is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a very good compulsive liar and kleptomaniac.

History: Great hails from a village terrorized by illithids. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After months of barely getting by, Great managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Wants to work out more often; and someone believes him a fraud

Ideals: Fighting, Athletic. Bonds: Rich, Job, Criminal record, Enemies. Occupation: Ruler

Voice: Laughs frequently while speaking

Attributes [hide]

Great In Shadow, Male Tabaxi Barbarian 14
Medium (6'8") Tabaxi, Lawful Evil (CR 14)
Armor Class 14
Hit Points 121 (14d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 13 (+1)16 (+3) 14 (+2)7 (-2)
Skills Animal Handling +7, Arcana +8
Senses Passive Perception 12
Languages Common, Druidic, Dwarven, Gnome
Attacks Melee +7 / 4d6+2, Ranged +9 / 4d6+4, Grapple +4

Possessions: 4000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Gold and topaz bottle stopper cork (1000 gp). Solid gold idol (600 gp). Jeweled anklet (2000 gp). Large well-done wool tapestry (200 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Large well-done wool tapestry (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Large well-done wool tapestry (200 gp). Fire opal pendant on a fine gold chain (1900 gp). 1 Medium magic item.


Social Check DCs


Tricking Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'9" has a big stupid grin on her face most of the time. She wears a lot of dark rich colors, with gold accents. Her white fur is thinning but still full. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: She is extraordinarily eccentric. The war was a terrible time for her, and Tricking does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Born to a pair of adventurers, Tricking grew up listening to her father's many stories. She found a children's book about a Tabaxi Cleric who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.

Motivation: She feels kind of lost in life; and to reunite with her old friends

Flaws: Insane, Depressed. Bonds: Attractive, Military, Adventurer. Occupation: Sculptor

Voice: Draws out vowels

Attributes [hide]

Tricking Of Snakes, Female Tabaxi Cleric 6
Medium (4'9") Tabaxi, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)8 (-1) 17 (+3)15 (+2)
Skills History +2, Perception +6
Senses Passive Perception 16
Languages
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Forcas Liberty, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with feathered hat. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He has wavy silver hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Calm and collected, he is a well trained Spy. He is a bit of a xeno-phobe, disliking non-Tieflings.

History: He got into the Spy business at a young age. His childhood dream was to be a Merchant, but he was a colossal failure. He tends to his Spy job now, and dutifully fulfills any obligations he has.

Motivation: He loathes his own lifestyle; and dragonborn compassion

Flaws: Racist, Depressed. Bonds: Rich, Attractive, Job. Occupation: Spy

Voice: Pronounces difficult words wrong

Attributes [hide]

Forcas Liberty, Male Tiefling Monk 9
Medium (5'0") Tiefling, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 57 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)10 (+0) 9 (-1)17 (+3)
Skills Acrobatics +4, History +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +3

Possessions: 2000 gp. Red garnet (70 gp). Onyx (20 gp). Eye agate (9 gp). Moonstone (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arjhan Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'8" and lanky with angular features, he is an attractive figure. He is well dressed, constantly wearing a green suit, tan shirt, and red tie. His brass crest is thinning but still full. He has red eyes and a green hat with a tan feather.

Personality: He is calm most of the time but flees social interaction. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sailor arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Rich, Slave. Occupation: Sailor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Arjhan Vangdondalor, Male Dragonborn Monk 3
Medium (6'8") Dragonborn, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)8 (-1) 13 (+1)11 (+0)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Erevan Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he sports tan clothing, slightly heavier than average wear, and is pretty ugly. His silver hair is singed and shortened. His amber eyes lackadaisically let the world flow into them.

Personality: Eccentric and domineering, Erevan will drive conversation. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has never given up on his painting dream.

Motivation: To end his boredom.

Ideals: Extrovert, Opinionated, Artistic, Gifted. Flaws: Ugly. Occupation: Knight

Voice: Booming voice

Attributes [hide]

Erevan Qualanthri, Male Elf Druid 3
Medium (4'9") Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 7 (-2)17 (+3) 15 (+2)13 (+1)
Skills Performance +3, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Auran, Giant, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 1 Breastplate. 1 Darkwood Shield.


Social Check DCs


Kite Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who sports pastel clothing, slightly heavier than average wear. His orange fur is kept up in a ponytail inside a wide-brimmed hat. He wears crescent spectacles with a black brim.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Kite took refuge in the ruined castle and found the beat up club and armor he uses now. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he is compelled to act according to his religious beliefs

Ideals: Logical. Flaws: Insomniac, Mundane. Bonds: Nature, Religious. Occupation: Armorer

Voice: Hollow voice

Attributes [hide]

Kite Running, Male Tabaxi Warrior 10
Medium (5'11") Tabaxi, Neutral Good (CR 10)
Armor Class 14
Hit Points 75 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)17 (+3) 16 (+3)16 (+3)
Skills Investigation +7, Survival +7
Senses Passive Perception 13
Languages Common, Draconic, Undercommon, Druidic
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4

Possessions: 2100 gp. Rhodochrosite (8 gp). Blue quartz (8 gp). Tiger eye turquoise (8 gp).


Social Check DCs

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