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NPC Generator

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Advanced [show]


Smoking Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown fur is slicked back into a classic pompadour. His green unseeing eyes seem to look past you.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is used to getting what he wants. In part because he is a meticulous planner.

History: He comes from a rich northern family. From there he went from mercenary job to mercenary job. He now mingles about in high society.

Motivation: He is greedy; and obtaining odd cultural half-orc artifacts is his passion

Ideals: Professionalism. Flaws: Disease, Shy. Bonds: Adventurer, Rich. Occupation: Cartwright

Voice: Sore throat, cough

Attributes [hide]

Smoking Buttons, Male Tabaxi Ranger 7
Medium (6'9") Tabaxi, Neutral Evil (CR 7)
Armor Class 15
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 12 (+1)16 (+3) 16 (+3)7 (-2)
Skills Nature +6, Perception +6
Senses Passive Perception 16
Languages Common, Sylvan, Gnome, Ignan
Attacks Melee +5 / 2d8+2, Ranged +8 / 2d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Rosalind Marley, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, and a wedding ring on her left hand. Her hair is short and white. Her violet eyes peer out from beneath her wide-brimmed brown hat.

Personality: She is irascible and easily irritated. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born several months after her father was called into army service. Her first spouse was a Shoemaker, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. After a long history of fighting, Rosalind and her spouse have recently divorced.

Motivation: Her spouse's relatives view her with great suspicion; and regain custody of her son

Ideals: Logical. Flaws: Antagonistic. Bonds: In love, Military, Family. Occupation: Guard

Voice: Soothing and warm

Attributes [hide]

Rosalind Marley, Female Human Wizard 9
Medium (4'10") Human, True Neutral (CR 9)
Armor Class 14
Hit Points 4 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 7 (-2)15 (+2) 9 (-1)12 (+1)
Skills Investigation +5, Stealth +7
Senses Passive Perception 9
Languages Common, Goblin, Ignan
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444321

Possessions: 16000 sp.


Social Check DCs


Sun Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears tight fighting clothing, which leaves very little to the imagination. He has done his best to style his gray fur to look like a famous performer. His hazel eyes dart from person to person.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He believes the world needs to unite to get rid of giants once and for all.

History: He got into the Unemployed business at a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now owns his own business.

Motivation: Many giants want him driven away; and further expansion of business

Ideals: Fighting, Athletic, Justice. Bonds: Enemies, Job. Occupation: Unemployed

Voice: Slow speaker

Attributes [hide]

Sun Of Passion, Male Tabaxi Sorcerer 3
Medium (5'7") Tabaxi, Lawful Good (CR 3)
Armor Class 14
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)10 (+0) 6 (-2)6 (-2)
Skills Animal Handling +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 3100 sp. Rhodochrosite (6 gp). Sard (60 gp). Black pearl (600 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Shifting Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a pastel tunic with white highlights, and long tan pants that bunch up around his shoes. His fur is cut close to his head. His eyes are amber and catlike.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Shifting is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born to a pair of adventurers, Shifting grew up listening to his father's many stories. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: His spouse's relatives view him with great suspicion; and he is terrified, and will act out of fear

Flaws: Disease, Fearful. Bonds: Family, Adventurer. Occupation: Actor

Voice: German accent

Attributes [hide]

Shifting Timber, Male Tabaxi Rogue 10
Medium (6'0") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 66 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)14 (+2) 13 (+1)12 (+1)
Skills Insight +5, Religion +6
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 19000 sp. Blue quartz (4 gp). Aquamarine (1300 gp). Moonstone (60 gp). Black pearl (1300 gp). Golden yellow topaz (1300 gp). Rock crystal (60 gp). Onyx (60 gp).


Social Check DCs


Akra Zzzxaaxthroth, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a green cloak and cross-gartered tan stockings. She keeps her red crest in a pixie cut. Her red eyes have a joyful gleam in them most of the time.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is able to fit into much smaller and tighter spaces than normal.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Akra grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Akra. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She feels the way she acts is they only way to get by in the world; and a rival would like her out of the picture

Ideals: Gifted, Impeccable. Flaws: Antagonistic. Bonds: Nature, Criminal record. Occupation: Architect

Voice: Aggressive tone

Attributes [hide]

Akra Zzzxaaxthroth, Female Dragonborn Ranger 10
Medium (6'6") Dragonborn, True Neutral (CR 10)
Armor Class 11
Hit Points 63 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)12 (+1) 7 (-2)17 (+3)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 90 pp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). 1 Minor magic item.


Social Check DCs


Akta Mystery, Female Tiefling [Permalink]

Personal [hide]

Description: This woman dresses like a well dressed Tanner does, and sports empty pouches on her belt. She has no hair. She has black eyes.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born in the east her family was never financially stable. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Tanner for the past few years.

Motivation: She loathes her own lifestyle.

Flaws: Ugly, Depressed, Impulsive. Bonds: Job, Poor. Occupation: Tanner

Voice: Puts emphasis on the wrong words

Attributes [hide]

Akta Mystery, Female Tiefling Fighter 11
Medium (6'1") Tiefling, Lawful Good (CR 11)
Armor Class 13
Hit Points 72 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)11 (+0) 10 (+0)11 (+0)
Skills Arcana +4, Medicine +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3

Possessions: 2700 gp. Blue star sapphire (1200 gp). Eye agate (6 gp). Star rose quartz (50 gp). Amethyst (110 gp). Violet garnet (1300 gp). Deep blue spinel (1300 gp). Golden yellow topaz (1300 gp). 1 Minor magic item.


Social Check DCs


Mumpena Offund, Female Gnome [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her hair is greying and her face has many wrinkles. She tend to wears goggles to shield her eyes.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born in the west her family was never financially stable. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. Due to her spouse's obsession with being a Cook they were divorced and she won custody of their son. She worked as a Architect, and she later adopted a second son.

Motivation: Meet up once more with her childhood friend.

Ideals: Gifted. Bonds: Family, Adventurer, Poor. Occupation: Architect

Voice: Indian accent

Attributes [hide]

Mumpena Offund, Female Gnome Wizard 8
Small (3'5") Gnome, Lawful Evil (CR 8)
Armor Class 11
Hit Points 37 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)11 (+0) 15 (+2)13 (+1)
Skills Nature +3, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 12000 sp.


Social Check DCs


Huru Burton, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a black coat over a white low-cut shirt, and a Stetson hat upon her head. Her attire stands in sharp contrast to her kukri, which is beautifully polished and possesses an ornate carving of a card on it. She has black hair. This gray eyed northerner is not easily forgotten.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Huru fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Marry her sister to traveling adventurers; and her relatives are trying to arrange a marriage

Ideals: Justice, Artistic, Fighting. Bonds: Attractive, Family. Occupation: Navigator

Voice: Creaky witch voice

Attributes [hide]

Huru Burton, Female Half-Orc Barbarian 6
Medium (6'4") Half-Orc, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 78 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 18 (+4)6 (-2) 8 (-1)15 (+2)
Skills Acrobatics +7, History +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Zedaar Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears bulky green painted plate armor. He wears a Stetson hat to cover his moderate length blue crest. His ears are large.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was always a brilliant, if unscrupulous mind. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has worked as a Stylist like his father before him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and sabotage a competitor

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Job, Enemies. Occupation: Stylist

Voice: Russian accent

Attributes [hide]

Zedaar Ebynichtomonis, Male Dragonborn Sorcerer 13
Medium (6'3") Dragonborn, Lawful Neutral (CR 13)
Armor Class 11
Hit Points 22 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)13 (+1) 5 (-3)14 (+2)
Skills Athletics +7, Deception +6
Senses Passive Perception 7
Languages Common, Auran
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 500 pp. Bloodstone (30 gp). Aquamarine (200 gp). Tiger eye turquoise (6 gp). Citrine (30 gp). Aquamarine (200 gp). Emerald (400 gp). Tourmaline (110 gp). Rock crystal (30 gp). Violet garnet (200 gp). Eye agate (6 gp). Rich purple corundum (400 gp).


Social Check DCs

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