Adran Floshem, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He is constantly adorned with expensive silk clothing, often dyed in bright violet and black, and wears rings and necklaces with large, colorful gems. Beneath his clothing is a huge mess of scar tissue. His tied-back hair is auburn. His eyes are likewise blue. His teeth are white and perfect.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Justice, Logical. Flaws: Hedonist. Bonds: Rich, Slave, Attractive. Occupation: Mortician
Voice: Creaky witch voice
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Evil (CR 15)
Armor Class 11
Hit Points 87 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 18
Languages Common, Elven, Giant, Terran, Abyssal
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 8000 gp. Hematite (7 gp). Sard (50 gp). Blue sapphire (900 gp). Alexandrite (700 gp). Aquamarine (700 gp). Rose (50 gp). Obsidian (7 gp). Hematite (7 gp). 1 Medium magic item.
Shanairla Amakiir, Female Elf [Permalink]
Personal [hide]
Description: This woman wears professional attire. She has a penchant for wearing a ring with an oversized aquamarine on her left hand. She has styled her brown hair well, parting it to the left. She has several tiny aquamarine earrings on each ear.
Personality: While she acts the brute, she is far gentler than she would appear. A true patriot, Shanairla would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born in a small plains village. Shanairla liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has built up a small fortune and can afford her own way.
Motivation: She uses money and sex appeal to get what she needs.
Ideals: Fighting. Bonds: Attractive, Rich, Military, Nature. Occupation: Slave Trader
Voice: Soft and mumbly
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 29 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 11 (+0) | 17 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Sylvan, Giant
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4
Possessions: 2000 sp. Onyx (70 gp). Rhodochrosite (12 gp). Malachite (12 gp). Black star sapphire (1400 gp). 1 Minor magic item.
Lilli Dunben, Female Gnome [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a tight fitting blue shirt and pants. Her hair is cut close to her head. She has gray eyes and a blue hat with a black feather.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Lilli was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was an apprentice working in her father's forge. She has been saving her money to try and buy her brother's freedom.
Motivation: To get a good night's sleep; and balancing her hectic life and new actor responsibilities is difficult
Flaws: Antagonistic, Insomniac. Bonds: Family, Poor, Job. Occupation: Actor
Voice: Dutch accent
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 40 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Giant
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Anverth Leffery, Male Gnome [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears a tan armored body suit, with a simple grey line shooting up and back down. He has shaved his head bald. He is very pretty but has cold, dead eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. Further he is a bit of a stoner and is frequently out of it.
History: He was born into a rich family. From his teen years he was always beautiful and desirable, so people have always doted on him. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs
Ideals: Justice. Flaws: Addict. Bonds: Attractive, Rich. Occupation: Spice Merchant
Voice: American accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 9
Hit Points 25 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 16 (+3) | 13 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
Possessions: 7000 cp. 1 Minor magic item.
Phann Siannodel, Female Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she dresses in tan turtlenecks beneath a black coat with tan slacks. Her silver hair is thinning but still full. Her violet unseeing eyes seem to look past you.
Personality: Confrontational and typically high on some drug or another. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: Phann was born with her mother's beautiful face. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She used her abilities to trick people and travel the world for free.
Motivation: She has comitted a past crime that haunts her to this day; and a rival would like her out of the picture
Flaws: Disease, Addict. Bonds: Criminal record, Attractive, Religious. Occupation: Herbalist
Voice: Speaks with a cold
Attributes [hide]
Medium (5'0") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Oskar Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is short and black. His otherwise smooth face is marked with small tiny scars.
Personality: He is mildly Dwarf supremacist, though he does not identify as such. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born in the north. A few years later when the south was not economically sound they moved to his current location. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: His religion dominates his actions; and he's in love
Flaws: Racist. Bonds: Religious, Immigrant, Adventurer, Has a crush. Occupation: Detective
Voice: Nasally tone
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 22 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 180 gp.
Audhild Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: This northern woman prefers to wear brown clothing when she does not wear armor. Her clothes are grease stained in places. She keeps her silver hair in a flapper bob. Her eyes, though not visible through her cowl, are gray.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born several months after her mother was called into army service. When money was particularly tight she was walking through alleys when she overheard a Bellfounder hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Audhild fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She doesn't get along with people that don't share her tastes; and she wants nothing more than to rejoin the army
Ideals: Impeccable, Fighting, Logical. Bonds: Poor, Immigrant, Military. Occupation: Bellfounder
Voice: High pitched, excited
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 9 (-1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
Possessions: 600 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Breena Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a custom-built plate barding that's adorned with blue lining and desert motifs. Her black hair is heavily combed to the left. She is very pretty but has cold, dead eyes.
Personality: Stoic and calm, she prefers to meditate than take action. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born in a small mountains village. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She bought a longsword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Athletic, Disciplined. Bonds: Attractive, Religious, Nature. Occupation: Beggar
Voice: High pitched, excited
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 12)
Armor Class 12
Hit Points 54 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 9 (-1) | 18 (+4) | 16 (+3) | 16 (+3) |
Senses Passive Perception 17
Languages Common, Gnome, Orc, Celestial, Sylvan, Druidic
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 16000 sp. Banded agate (15 gp). Pink pearl (100 gp). Eye agate (15 gp). Chrysoprase (60 gp). Deep blue spinel (1200 gp). Amber (100 gp). Moss agate (15 gp). Freshwater pearl (15 gp). Alexandrite (1200 gp).
Nora Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She is generally shirtless and showing off her tattooed chest. She wears a wide-brimmed hat to cover her moderate length black hair. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Nora was born on a far northern island where she grew up under the tutelage of her mother, an expert Armorer. By chance she met her sister recently and the two have been together since.
Motivation: Doesn't want to be a Armorer and was forced into it by her family; and wants to raise her children well
Ideals: Athletic. Flaws: Depressed. Bonds: Attractive, In love, Immigrant, Family. Occupation: Armorer
Voice: High pitched and raspy
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 16 (+3) | 14 (+2) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Giant, Druidic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!