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NPC Generator

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Advanced [show]


Damien Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He is bristling with hidden weapons, mostly whips and ceremonial daggers. His silver hair is matted, messy, and big. He has gleaming, smiling blue eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: The child of western immigrants he idolized his mother. A few years later when the north was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Criminal record, Religious, Immigrant. Occupation: Adventurer

Voice: Complex vocabulary, royal

Attributes [hide]

Damien Brushgather, Male Halfling Druid 6
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 42 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)13 (+1) 14 (+2)10 (+0)
Skills Animal Handling +5, Performance +3
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Cornish, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is renowned for his bright brown suits and hats. His blonde hair is thinning but still full. He has amber eyes and a brown hat with a white feather.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. The war was a terrible time for him, and William does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is a bit of a kleptomaniac; and his religion dominates his actions

Flaws: Ugly, Shy, Depressed. Bonds: Military, Religious, Criminal record. Occupation: Blacksmith

Voice: Speaks with a cold

Attributes [hide]

William Cornish, Male Human Expert 6
Medium (6'2") Human, True Neutral (CR 6)
Armor Class 12
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)14 (+2) 14 (+2)11 (+0)
Skills Religion +5, Survival +5
Senses Passive Perception 12
Languages Common, Ignan, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Herleva Markum, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has white hair. She has gleaming, smiling green eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is an amazing painter.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She has built up a small fortune and can afford her own way.

Motivation: Wants to work out more often; and she is greedy

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Rich, Immigrant. Occupation: Roofer

Voice: Farmer accent

Attributes [hide]

Herleva Markum, Female Half-Elf Barbarian 2
Medium (5'2") Half-Elf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 19 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 9 (-1)11 (+0) 11 (+0)13 (+1)
Skills Insight +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 170 gp.


Social Check DCs


Phelaia Virtue, Female Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged woman is wearing the road beaten gear of a warrior, and a wedding ring on her right hand. She has no hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. Phelaia enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born to a criminal king-pin and mafia family She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She is a bit of a kleptomaniac.

Ideals: Fighting. Flaws: Ugly, Insane, Hedonist. Bonds: In love, Criminal record. Occupation: Farmer

Voice: Timid voice

Attributes [hide]

Phelaia Virtue, Female Tiefling Paladin 2
Medium (5'1") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)11 (+0) 17 (+3)6 (-2)
Skills Acrobatics +4, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 cp.


Social Check DCs


Ûkbûk Dudley, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He prefers to wear black pants and tee shirts. He is an epitome of beauty. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are hazel.

Personality: Aggressive, abrasive, and angry, Ûkbûk embodies much of what other species detest in the Half-Orcs. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep.

Ideals: Opinionated. Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive. Occupation: Banker

Voice: Cold and demanding tone

Attributes [hide]

Ûkbûk Dudley, Male Half-Orc Rogue 4
Medium (6'2") Half-Orc, Lawful Evil (CR 4)
Armor Class 9
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)5 (-3) 15 (+2)11 (+0)
Skills Acrobatics +1, Athletics +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +5

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Sapply Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: He typically wears tan cloth garments or leather armor. He has a moderate pudge and is not very fit. He has moderate length silver hair. His green eyes have a joyful gleam in them most of the time.

Personality: Stoic and calm, he prefers to meditate than take action. A true patriot, Sapply would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in the south his family was never financially stable. His father was a soldier and died while he was still young. Sapply was left his father's suit of armor and trained in its use and care. He has dedicated himself to building a better trade route.

Motivation: Wants a kiss; and to reunite with his old friends

Ideals: Disciplined. Bonds: Military, Poor, Adventurer, Has a crush. Occupation: Bowyer

Voice: Australian accent

Attributes [hide]

Sapply Fabblestabble, Male Gnome Fighter 3
Small (3'5") Gnome, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)8 (-1) 11 (+0)14 (+2)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 3200 sp.


Social Check DCs


Geoffrey Carlton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is well dressed, constantly wearing a grey suit, violet shirt, and red tie. His red hair is slicked back into a classic pompadour. His eyes are likewise amber. His teeth are white and perfect.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: Wants to work out more often; and he has a rivalry with the church that dominates his actions

Ideals: Athletic. Flaws: Racist. Bonds: Attractive, Adventurer, Religious. Occupation: Barber

Voice: Scottish accent

Attributes [hide]

Geoffrey Carlton, Male Human Barbarian 1
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 14 (+2)12 (+1) 13 (+1)13 (+1)
Skills Acrobatics +0, Survival +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +3

Possessions: 200 sp.


Social Check DCs


Hugolina Aloro, Female Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is well dressed, but even with her fine clothing she looks run-down. Her hair is always cut to a buzz. Her otherwise smooth face is marked with small tiny scars.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She served in the navy to pay for her family's outstanding loans. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Map Maker. She inherited the family business which she has now maintained for 8 years.

Motivation: She feels threatened by others; and she's repulsed by the pc

Flaws: Antagonistic, Fearful. Bonds: Attractive, Military, Job. Occupation: Map Maker

Voice: Low rumbling, strings words together

Attributes [hide]

Hugolina Aloro, Female Half-Elf Ranger 2
Medium (5'5") Half-Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)9 (-1) 6 (-2)11 (+0)
Skills Athletics +5, Perception +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 130 gp.


Social Check DCs


Kali Art, Female Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears green leather gloves, a green jacket, and tight pants. She keeps her red hair in a pixie cut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Kali was born on a far eastern plains where she grew up under the tutelage of her father, an expert Knight. She moves from town to town, unable to find a place to settle.

Motivation: Find a way to reverse the transformation of her sister; and she has a rivalry with the church that dominates her actions

Ideals: Optimist. Bonds: Religious, Immigrant, Family. Occupation: Knight

Voice: Relaxed voice

Attributes [hide]

Kali Art, Female Tiefling Bard 16
Medium (6'2") Tiefling, Neutral Good (CR 16)
Armor Class 12
Hit Points 123 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 18 (+4)16 (+3) 14 (+2)19 (+4)
Skills Medicine +7, Perception +7
Senses Passive Perception 17
Languages Common, Gnome, Druidic, Goblin
Attacks Melee +9 / 4d10+4, Ranged +7 / 4d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164443320

Possessions: 1000 gp. Amber (140 gp). Rhodochrosite (11 gp). Aquamarine (1500 gp). Chrysoprase (50 gp). Obsidian (11 gp). Carnelian (50 gp). Violet garnet (1500 gp). Onyx (50 gp). Citrine (50 gp). Obsidian (11 gp). Azurite (11 gp). Peridot (50 gp). Peridot (50 gp). Golden yellow topaz (1500 gp). Peridot (50 gp). Golden yellow topaz (1500 gp). Blue quartz (11 gp). Brown-green garnet (140 gp). Rhodochrosite (11 gp). Rose (50 gp).


Social Check DCs

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