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NPC Generator

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Advanced [show]


Silaqui Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears very tight pants and wife beaters, though occasionally she sports a tan coat, and a wedding ring on her left hand. She wears a colorful flower in her brown hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She exudes charisma. She is a tour de force of persuasion. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Silaqui was born with her mother's beautiful face. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has never given up on her writing dream.

Motivation: Wishes to resurrect an old love; and she's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic. Bonds: In love, Attractive, Mentor. Occupation: Assassin

Voice: Pronounces difficult words wrong

Attributes [hide]

Silaqui Dalanthan, Female Elf Fighter 3
Medium (5'2") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)14 (+2) 17 (+3)11 (+0)
Skills Arcana +4, Deception +2
Senses Passive Perception 13
Languages Common, Elven, Goblin, Celestial
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Makaria Calm, Female Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears clothing that is held on in multiple layers but all of it is in poor condition. She wears a Stetson hat to cover her moderate length chestnut hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Makaria was born with her mother's beautiful face. Her mother worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled mother and took her mother's old job. She's also a talented Fletcher, but doesn't like to broadcast it.

Motivation: To get a good night's sleep.

Ideals: Opinionated. Flaws: Insomniac, Greedy. Bonds: Poor, Attractive. Occupation: Cook

Voice: Excited and jittery

Attributes [hide]

Makaria Calm, Female Tiefling Barbarian 17
Medium (6'1") Tiefling, Chaotic Evil (CR 17)
Armor Class 11
Hit Points 122 (17d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)18 (+4) 12 (+1)9 (-1)
Skills Animal Handling +7, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Elven, Gnome, Abyssal, Druidic
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +1

Possessions: 3000 gp. Violet garnet (1100 gp). Red garnet (90 gp). Moss agate (15 gp). Freshwater pearl (15 gp). Onyx (30 gp). Sardonyx (30 gp). Black star sapphire (1500 gp). Pink pearl (90 gp). White pearl (90 gp). White opal (1500 gp). Freshwater pearl (15 gp). Violet garnet (1100 gp). Aquamarine (1100 gp). Obsidian (15 gp). Red garnet (90 gp). Golden yellow topaz (1100 gp). Alexandrite (1100 gp). Black star sapphire (1500 gp). Sard (30 gp). Bloodstone (30 gp). Malachite (15 gp). Sardonyx (30 gp). Freshwater pearl (15 gp). Blue quartz (15 gp). Zircon (30 gp). Moonstone (30 gp). Moss agate (15 gp). Alexandrite (1100 gp). Chrysoberyl (90 gp). Jasper (30 gp). Jade (90 gp).


Social Check DCs


Gerald Budd, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, grey cloak. He keeps his long chestnut hair kept up in a rat tail. His gray eyes dart from person to person.

Personality: Gerald hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He never wears the same outfit twice, unless he absolutely has to.

History: Born in the north to a Masseuse, Gerald learned a great deal about his mother's area of expertise. His mother was a soldier and died while he was still young. Gerald was left his mother's suit of armor and trained in its use and care. He has worked as a Masseuse like his mother before him.

Motivation: Money/treasure; and further expansion of business

Ideals: Artistic. Bonds: Job, Military, Rich. Occupation: Masseuse

Voice: Soothing and warm

Attributes [hide]

Gerald Budd, Male Human Monk 1
Medium (6'4") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)17 (+3) 12 (+1)14 (+2)
Skills Medicine +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Giant, Draconic, Halfling
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 130 gp.


Social Check DCs


Rolf Smith, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a custom-built plate barding that's adorned with yellow lining and desert motifs. With bright chestnut hair and a scraggly beard. His eyes are gray.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He misses his home and complains about the freezing weather, even in summer.

History: The child of a Navigator, who enjoyed hunting, Rolf was taken on many hunting expeditions. He found a children's book about a Half-Elf Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He feels the way he acts is they only way to get by in the world; and meet up once more with his childhood friend

Ideals: Optimist, Impeccable. Bonds: Immigrant, Nature, Adventurer. Occupation: Jeweler

Voice: Uses sign language

Attributes [hide]

Rolf Smith, Male Half-Elf Aristocrat 3
Medium (5'8") Half-Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)10 (+0) 13 (+1)18 (+4)
Skills Insight +3, Persuasion +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1300 sp.


Social Check DCs


Cask In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., and carries scimitars. He wears a colorful flower in his white fur. His green eyes are passionate and lively.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Cask was left his mother's suit of armor and trained in its use and care. Due to his spouse's obsession with being a Barkeep they were divorced and he won custody of their son. He worked as a Spy, and he later adopted a second son.

Motivation: Wants to raise his children well; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Family, Military. Occupation: Spy

Voice: Loud with bravado

Attributes [hide]

Cask In Woods, Male Tabaxi Barbarian 2
Medium (6'3") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)12 (+1) 12 (+1)11 (+0)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 200 gp. 1 Magnifying glass.


Social Check DCs


Liftrasa Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She sports grey clothing, slightly heavier than average wear. She wears a colorful flower in her brown hair. She wears round tiny glasses practically rammed into her face.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She went to a religious school and was inspired by the priests there in charitable deeds. She now mingles about in high society.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Rich, Religious. Occupation: Barrister

Voice: Old thin voice

Attributes [hide]

Liftrasa Deepdelver, Female Dwarf Rogue 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 15 (+2)15 (+2) 10 (+0)10 (+0)
Skills Deception +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Aquan
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2

Possessions: 140 gp. Moonstone (40 gp). Red spinel (110 gp). 1 Masterwork Common Melee.


Social Check DCs


Tree Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears long strands of jet and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his white fur down. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He comes from a rich northern family. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Rich, Criminal record. Occupation: Architect

Voice: Raspy

Attributes [hide]

Tree Fang, Male Tabaxi Druid 4
Medium (6'3") Tabaxi, True Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)4 (-3) 12 (+1)10 (+0)
Skills Acrobatics +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: Just what you see.


Social Check DCs


Chem Gift, Male Tiefling [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His brown hair is long and unkept. He wears a mask on his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Opinionated, Logical. Flaws: Ugly, Impulsive. Bonds: Nature. Occupation: Fisher

Voice: Complex vocabulary, royal

Attributes [hide]

Chem Gift, Male Tiefling Commoner 5
Medium (6'2") Tiefling, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)15 (+2) 16 (+3)19 (+4)
Skills Investigation +5, Medicine +6
Senses Passive Perception 13
Languages Common, Giant, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 300 gp.


Social Check DCs


Trynnicus Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a green costume with the symbols of luck on his torso. His crest is short and green. His fierce red eyes like to dwell on things.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Trynnicus took refuge in the ruined castle and found the beat up shortspear and armor he uses now. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To settle down with his crush; and he feels that his past leaves him morally obligated to help

Ideals: Logical. Flaws: Antagonistic. Bonds: Nature, Criminal record, Has a crush. Occupation: Bookbinder

Voice: Stutters

Attributes [hide]

Trynnicus Nemmonis, Male Dragonborn Fighter 3
Medium (6'5") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)9 (-1) 8 (-1)16 (+3)
Skills Acrobatics +2, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 8000 cp. Alexandrite (700 gp). Star rose quartz (20 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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