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NPC Generator

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Advanced [show]


Morana Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'0" and wears a grey small hat and grey clothes. She has shaved her head bald. She has a dull look in her violet eyes.

Personality: Morana wants to be seen as a stoic, levelheaded, noble Bard, so she tries to act the part. She does a good job, for the most part... Energy wise she seems alert and responsive.

History: Born to a poor family in the city she treasured whatever gifts she got. She made a point of taking high paying jobs and getting most of it up front. She now travels the world, in search of power and loot.

Motivation: She's looking for her big break; and she wants revenge against gnolls

Ideals: Disciplined, Professionalism. Bonds: Poor, Adventurer, Enemies. Occupation: Ploughman

Voice: Rolls R's

Attributes [hide]

Morana Fallack, Female Dwarf Bard 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 19 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 18 (+4)14 (+2) 8 (-1)14 (+2)
Skills Intimidation +4, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 70 gp. 1 Half-Plate.


Social Check DCs


Matilda Gyula, Female Human [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, she is an attractive figure. She is generally well dressed albeit a few years behind the times. She has dyed her greying black hair a little too much giving a sharp black color. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Energy wise she seems alert and responsive.

History: Born in the west to a Scribe, Matilda learned a great deal about her mother's area of expertise. Her mother was a mechanic, and taught her how to fix just about anything. She now owns her own business.

Motivation: Expand her business.

Ideals: Professionalism, Persistence. Flaws: Disease. Bonds: Attractive, Job. Occupation: Scribe

Voice: Smooth and feminine

Attributes [hide]

Matilda Gyula, Female Human Barbarian 9
Medium (5'4") Human, True Neutral (CR 9)
Armor Class 10
Hit Points 101 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 18 (+4)7 (-2) 13 (+1)9 (-1)
Skills Arcana +1, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0

Possessions: 13000 sp.


Social Check DCs


Pennie Cherrycheeks, Female Halfling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a lot of dark rich colors, with gold accents. Her hair is auburn and very short. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Energy wise she seems alert and responsive.

History: Born in a small village she learned the ways of the warrior from her father. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.

Motivation: She uses money and sex appeal to get what she needs.

Ideals: Professionalism, Fighting. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Locksmith

Voice: Sounds elderly

Attributes [hide]

Pennie Cherrycheeks, Female Halfling Rogue 3
Small (2'11") Halfling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)13 (+1) 12 (+1)8 (-1)
Skills Arcana +3, Athletics +0
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Red spinel (80 gp). Red garnet (80 gp). Malachite (11 gp). 1 Chain shirt. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Griselda Brixton, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many blue ritualistic tattoos. She is typically in her Sailor uniform. Her golden hair is lengthy and is close to two feet long. Her ears are large.

Personality: Always inclined to offer people food she seems plenty friendly. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her divine abilities were realized during a raid on her village. She inherited the family business which she has now maintained for 4 years.

Motivation: She is a bit of a kleptomaniac; and she'd like to take her coworkers down a peg

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Sailor

Voice: Sensual and smooth

Attributes [hide]

Griselda Brixton, Female Human Warlock 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 14 (+2)7 (-2) 10 (+0)8 (-1)
Skills History +0
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 sp.


Social Check DCs


Mugrunden Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a perfectly clean shirt and pair of pants. He wears his bronze crest up. His eyes are gold and catlike.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He moves from town to town, unable to find a place to settle.

Motivation: Sabotage a competitor; and balancing his hectic life and new navigator responsibilities is difficult

Ideals: Opinionated, Justice. Bonds: Attractive, Immigrant, Slave, Job. Occupation: Navigator

Voice: Old thin voice

Attributes [hide]

Mugrunden Bhenkumbyrznaax, Male Dragonborn Adept 1
Medium (6'6") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)15 (+2) 13 (+1)15 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1 Banded mail.


Social Check DCs


Quillathe Iranapha, Female Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her hair is short and golden. Her green eyes are passionate and lively.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was raised in a plains tribe. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She bought a dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To prove her worth to the world; and wants to work out more often

Ideals: Athletic. Flaws: Impulsive. Bonds: Attractive, Nature, Religious. Occupation: Bellfounder

Voice: Scottish accent

Attributes [hide]

Quillathe Iranapha, Female Elf Fighter 3
Medium (4'10") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 4 (-3)4 (-3) 13 (+1)14 (+2)
Skills Medicine +3, Performance +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Bree High-hill, Female Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her hair is long and chestnut with streaks of red, and is pulled back with small white clips. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. She is obsessed with a lost civilization.

History: She was born a particularly ugly child, much to the horror of her parents. She worked as a nervous Locksmith and found it very stressful. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and she desires power and/or immortality

Ideals: Justice. Flaws: Ugly, Insane. Bonds: Adventurer, Job. Occupation: Locksmith

Voice: Farmer accent

Attributes [hide]

Bree High-hill, Female Halfling Expert 9
Small (2'11") Halfling, Chaotic Good (CR 9)
Armor Class 12
Hit Points 36 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)6 (-2) 12 (+1)11 (+0)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +3

Possessions: Embroidered and bejeweled glove (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lorilla Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a blue tunic with black highlights, and long grey pants that bunch up around her shoes. With bright white hair. Her eyes are amber and catlike.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is able to make almost anything out of random pieces of junk.

History: Her parents moved while she was still in utero so she is the first generation to be born here. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Some 8 years later her spouse died after the birth of her daughter. Heartbroken, Lorilla never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: To pay off her debts; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Passionate, Gifted. Bonds: Immigrant, In love, Debt. Occupation: Marshal

Voice: Ums and uhs a lot

Attributes [hide]

Lorilla Tarkelby, Female Gnome Expert 1
Small (3'0") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)14 (+2) 14 (+2)15 (+2)
Skills History +4, Stealth +1
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Halfling
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 200 sp. 1 Masterwork studded leather.


Social Check DCs


Tawna Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: This northern woman likes to wear ponchos typically of a light white in addition to tight pants. Her clothes are grease stained in places. She wears a top hat to hide her balding. She wears round tiny glasses practically rammed into her face.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She found a children's book about a Halfling Rogue who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: She desires power and/or immortality.

Flaws: Shy, Secretive, Disease. Bonds: Poor, Immigrant, Adventurer. Occupation: Sellsword

Voice: Strong lisp

Attributes [hide]

Tawna Copperkettle, Female Halfling Rogue 7
Small (2'8") Halfling, True Neutral (CR 7)
Armor Class 14
Hit Points 20 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)15 (+2) 7 (-2)9 (-1)
Skills Investigation +5, Nature +5
Senses Passive Perception 8
Languages Common, Halfling, Orc, Abyssal
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3

Possessions: Tiger eye turquoise (4 gp).


Social Check DCs

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