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NPC Generator

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Advanced [show]


Oloric Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft pastel waves gently in the breeze. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair is lengthy. His eyes are likewise blue. His teeth are white and perfect.

Personality: He has always had a great fascination with Gnomish culture. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Oloric was born in the west. At a young age he loved to build and create. A few years later when the east was not economically sound they moved to his current location. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Persistence. Flaws: Racist. Bonds: Rich, Attractive, Immigrant. Occupation: Crown-heir

Voice: Old thin voice

Attributes [hide]

Oloric Fallack, Male Dwarf Commoner 11
Medium (4'2") Dwarf, Neutral Evil (CR 11)
Armor Class 10
Hit Points 72 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)15 (+2) 12 (+1)12 (+1)
Skills Arcana +6, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Elven
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: Black pearl (1600 gp). White opal (1600 gp). Tourmaline (150 gp). Smoky quartz (60 gp). Amber (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sapply Gummen, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears dark leathers with embroidery. He is an epitome of beauty. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes lackadaisically let the world flow into them.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Sapply and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Fearful. Bonds: Attractive. Occupation: Mortician

Voice: Can't modulate volume

Attributes [hide]

Sapply Gummen, Male Gnome Wizard 9
Small (3'2") Gnome, Chaotic Good (CR 9)
Armor Class 13
Hit Points 20 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)12 (+1) 17 (+3)11 (+0)
Skills Acrobatics +5, Arcana +4
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12444

Possessions: 700 gp. Clear bright green emerald (4000 gp). Bloodstone (20 gp). Violet garnet (1000 gp). Fiery yellow corundum (900 gp). Golden yellow topaz (1000 gp).


Social Check DCs


Jane Horineth, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she dresses in yellow turtlenecks beneath a black coat with white slacks. Her blonde hair is styled in orderly dreadlocks. Her skin is flawless and her brown eyes scan people very quickly.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Jane was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Jane decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Blacksmith kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is a bit of a kleptomaniac; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Bonds: Attractive, Nature, Family, Religious, Criminal record. Occupation: Blacksmith

Voice: Middle-eastern accent

Attributes [hide]

Jane Horineth, Female Half-Elf Expert 3
Medium (5'9") Half-Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)10 (+0) 13 (+1)14 (+2)
Skills History +2, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Horza Ashley, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man likes to wear ponchos typically of a light black in addition to tight pants. He keeps his long silver hair kept up in a rat tail. His thin eyebrows rest above his beady amber eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His first spouse was a Dilettante, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now owns his own business.

Motivation: Marry his brother to traveling adventurers.

Flaws: Ugly, Mundane, Antagonistic. Bonds: Job, Family. Occupation: Layabout

Voice: Sounds elderly

Attributes [hide]

Horza Ashley, Male Half-Orc Fighter 7
Medium (5'1") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 43 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)10 (+0) 12 (+1)4 (-3)
Skills Deception +0, Nature +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 1200 gp. Eyepatch with mock eye of sapphire and moonstone (2400 gp).


Social Check DCs


Glim Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His auburn hair is kept up in a ponytail inside a wide-brimmed hat. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying brother.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Locksmith

Voice: Smoker's lung

Attributes [hide]

Glim Lingenhall, Male Gnome Sorcerer 8
Small (3'6") Gnome, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 59 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 19 (+4)12 (+1) 11 (+0)16 (+3)
Skills Animal Handling +3, History +4
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Azza Wisdom, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears long strands of emerald and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She keeps her red hair in a flapper bob. Her black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Azza speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: She got into the Stableman business at a young age. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has drifted from career to career and currently works as a Stableman.

Motivation: She doesn't get along with people that don't share her tastes; and wants to work out more often

Ideals: Athletic, Impeccable. Bonds: Rich, Family, Job. Occupation: Stableman

Voice: Speaks with back of mouth

Attributes [hide]

Azza Wisdom, Female Tiefling Aristocrat 3
Medium (5'0") Tiefling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)16 (+3) 14 (+2)10 (+0)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Abyssal, Aquan, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2800 sp. Deep green spinel (110 gp). 7 Acid flasks.


Social Check DCs


Tippletoe Offund, Female Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears rags and sports a simple walking cane. She wears a top hat to hide her balding. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is a very good compulsive liar and kleptomaniac.

History: She was born blind and as such lacked many opportunities for work. Like her mother and her sister before her, after school she went straight into learning to become a Mayor. She ran away from her former home and has been making her living as a Mayor for the past few years.

Motivation: She is a bit of a kleptomaniac.

Ideals: Persistence. Flaws: Disease. Bonds: Poor, Attractive, Criminal record, Job. Occupation: Mayor

Voice: Spanish accent

Attributes [hide]

Tippletoe Offund, Female Gnome Aristocrat 4
Small (3'1") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 18 (+4)15 (+2) 8 (-1)14 (+2)
Skills Athletics +3, History +4
Senses Passive Perception 9
Languages Common, Gnome, Infernal, Celestial
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4

Possessions: 100 gp. Bloodstone (40 gp). Sard (40 gp). Banded agate (8 gp).


Social Check DCs


Sarai Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears baggy white pantaloons and a grey scarf. Her red hair is thinning but still full. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.

Personality: She is a Spice Merchant first and foremost. She believes firmly that knowledge should be universal. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A gifted student she started as a Gardener, but she got bored and became a Spice Merchant. She ran away from her former home and has been making her living as a Spice Merchant for the past few years.

Motivation: To be a Gardener again; and retire the richest woman in the north

Ideals: Entrepeneur. Flaws: Disease. Bonds: Attractive, Job. Occupation: Spice Merchant

Voice: Middle-eastern accent

Attributes [hide]

Sarai Brightmoon, Female Halfling Cleric 1
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)11 (+0) 8 (-1)10 (+0)
Skills Insight +1, Stealth +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp. Iolite (50 gp).


Social Check DCs


Zanna Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: She likes to wear blue tank tops with grey skirt. She is portly but not overly obese. She wears her hair in dreadlocks. She wears round tiny glasses practically rammed into her face.

Personality: Confrontational and typically high on some drug or another. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born to loving parents in a slum to the north. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Marry her brother to traveling adventurers; and find a way to reverse the transformation of her brother

Flaws: Addict, Fearful. Bonds: Poor, Adventurer, Family. Occupation: Spice Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Zanna Maekkelferce, Female Gnome Barbarian 8
Small (3'1") Gnome, True Neutral (CR 8)
Armor Class 12
Hit Points 71 (8d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 19 (+4)15 (+2) 12 (+1)17 (+3)
Skills Athletics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Druidic
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +4

Possessions: 500 gp. Blue quartz (14 gp). Sardonyx (50 gp). Moss agate (14 gp).


Social Check DCs

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