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NPC Generator

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Advanced [show]


Tim Mori, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He sports brown clothing, slightly heavier than average wear. He has moderate length chestnut hair. His fierce violet eyes like to dwell on things.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He does not believe in violence as a means to an end. He is a dedicated Bounty Hunter but believes his peers are too gung-ho.

History: Tim was raised in a hard working conservative environment. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: He has decided he is irredeemable; and wants a kiss

Ideals: Pacifist. Bonds: Criminal record, Job, Debt, Has a crush. Occupation: Bounty Hunter

Voice: Nasally tone

Attributes [hide]

Tim Mori, Male Human Cleric 8
Medium (6'6") Human, True Neutral (CR 8)
Armor Class 10
Hit Points 55 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 17 (+3)16 (+3) 13 (+1)11 (+0)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc, Druidic, Auran
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 100000 cp.


Social Check DCs


Gerald Rodney, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is dressed in a clean grey cloak covering his clean studded leather. He has shaved his head bald. He wears crescent spectacles with a black brim.

Personality: Overbrimming with self-confidence, Gerald isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He does not believe in violence as a means to an end. He is a dedicated Bricklayer but believes his peers are too gung-ho.

History: He got into the Bricklayer business at a young age. While studying, he fell in love. They married and had a son. He then took over the family business and is one of the better Bricklayer for hire.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for him

Ideals: Impeccable, Pacifist, Fighting. Bonds: Job, In love. Occupation: Bricklayer

Voice: Jittery and nervous

Attributes [hide]

Gerald Rodney, Male Human Expert 1
Medium (6'2") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)7 (-2) 13 (+1)13 (+1)
Skills Medicine +3, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 50 gp. Tiger eye turquoise (11 gp).


Social Check DCs


Thervan Amastacia, Male Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a worn and beaten armor. His silver hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.

Personality: He will rave to anyone who will listen. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He served in the navy to pay for his family's outstanding loans. When money was particularly tight he was walking through alleys when he overheard a Bowyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Military, Poor. Occupation: Bowyer

Voice: Pirate accent

Attributes [hide]

Thervan Amastacia, Male Elf Bard 13
Medium (4'11") Elf, Neutral Good (CR 13)
Armor Class 13
Hit Points 72 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)14 (+2) 12 (+1)16 (+3)
Skills Medicine +5, Performance +7
Senses Passive Perception 11
Languages Common, Elven, Halfling, Dwarven
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433332

Possessions: 2000 gp. Freshwater pearl (7 gp). Eye agate (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oskar Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He likes to wear ponchos typically of a light grey in addition to tight pants. He sports a flattop hair cut. His blue eyes dart from person to person.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Actor arts, while his father instructed him in etiquette, music and courtly manner. He made a point of taking high paying jobs and getting most of it up front. Due to his spouse's obsession with being a Weaver they were divorced and he won custody of their son. He worked as a Actor, and he later adopted a second son.

Motivation: He has passion for adventuring and risk; and he has money and likes to spend it

Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Family, Rich, Adventurer. Occupation: Actor

Voice: pre-pubescent

Attributes [hide]

Oskar Lutgehr, Male Dwarf Druid 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)10 (+0) 14 (+2)13 (+1)
Skills Acrobatics +1, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 70 gp. 1 Good lock.


Social Check DCs


Kathra Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She is wearing the road beaten gear of a warrior. Beneath her clothing is a huge mess of scar tissue. She wears a top hat to cover her moderate length auburn hair. Her eyes are likewise gray.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born into a rich family. She was taken as a slave by a traveling circus and forced to perform Recently the stress of being a Barrister has made it difficult for her to sleep.

Motivation: Balancing her hectic life and new Barrister responsibilities is difficult.

Ideals: Fighting. Flaws: Mundane, Insomniac. Bonds: Slave, Rich, Job. Occupation: Barrister

Voice: Hollow voice

Attributes [hide]

Kathra Graybeard, Female Dwarf Adept 6
Medium (4'0") Dwarf, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 28 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)14 (+2) 15 (+2)11 (+0)
Skills Deception +3, Investigation +5
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Infernal
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 500 gp. Tourmaline (40 gp). Carnelian (20 gp). Sard (20 gp).


Social Check DCs


Qemuel Idea, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a long, green, dusty cloak. He carries with him a set of sais, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is slicked back into a classic pompadour. His eyes are likewise black. His teeth are yellowed and unaligned.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in a small village he learned the ways of the warrior from his father. Qemuel liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and wants to open a new tavern

Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Job, Nature, Adventurer. Occupation: Dyer

Voice: Speaks with squeezed throat

Attributes [hide]

Qemuel Idea, Male Tiefling Fighter 2
Medium (6'1") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)10 (+0) 15 (+2)16 (+3)
Skills Acrobatics +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2

Possessions: 340 gp. Jade (120 gp). Tiger eye turquoise (8 gp). 1 Masterwork Musical instrument.


Social Check DCs


Diesa Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. She has a slight overbite and is overall scrawny. With wild blonde hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She exudes charisma. She is a tour de force of persuasion. She enjoys reading and quiet.

History: She was born at the edge of vast plains. She went to a religious school and was inspired by the priests there in charitable deeds. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She has comitted a past crime that haunts her to this day; and to share knowledge with the world

Ideals: Logical. Bonds: Attractive, Nature, Religious, Criminal record. Occupation: Shoemaker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Diesa Caebrek, Female Dwarf Barbarian 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 23 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 19 (+4)12 (+1) 10 (+0)14 (+2)
Skills Stealth +4, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 200 sp.


Social Check DCs


Erky Sympony, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a blue coat over a red low-cut shirt, and a small hat upon his head. He has a silver handlebar mustache and slicked back silver hair. His face is scarred and worn.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in a small village he learned the ways of the warrior from his mother. His family was turned out during the war. He and his family wandered south to less war torn lands. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Erky fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Emotional, Hedonist, PTSD. Occupation: Courier

Voice: American accent

Attributes [hide]

Erky Sympony, Male Gnome Wizard 11
Small (3'7") Gnome, Chaotic Good (CR 11)
Armor Class 13
Hit Points 51 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)15 (+2) 7 (-2)12 (+1)
Skills Arcana +6, Persuasion +5
Senses Passive Perception 8
Languages Common, Gnome, Ignan, Elven
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444432

Possessions: 2700 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Old masterpiece painting (1100 gp). Brass mug with jade inlays (400 gp). Silver comb with moonstones (1000 gp).


Social Check DCs


Jheri Tiammanthyllish, Female Dragonborn [Permalink]

Personal [hide]

Description: She is dressed in a clean black cloak covering her clean studded leather. She is bristling with hidden weapons, mostly lances and shortspears. Her red crest is braided into rings. She has several tiny emerald earrings on each ear.

Personality: Abrasive and pushy, she has a hard time making friends. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Born to a pair of adventurers, Jheri grew up listening to her mother's many stories. Jheri abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She wants to meet her childhood hero.

Flaws: Antagonistic, Fearful. Bonds: Criminal record, Rich, Adventurer. Occupation: Unemployed

Voice: Laughs frequently while speaking

Attributes [hide]

Jheri Tiammanthyllish, Female Dragonborn Ranger 9
Medium (6'5") Dragonborn, Lawful Evil (CR 9)
Armor Class 14
Hit Points 65 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 16 (+3)8 (-1) 16 (+3)8 (-1)
Skills Persuasion +2, Survival +6
Senses Passive Perception 13
Languages
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 800 gp. Violet garnet (900 gp). Sard (20 gp). Golden yellow topaz (900 gp). Black pearl (900 gp). Obsidian (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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