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NPC Generator

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Advanced [show]


Immeral Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a robe, a symbol of the sun god around his neck, and a pickaxe on his belt. His golden hair is lengthy. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: Aggressive, abrasive, and angry, Immeral embodies much of what other species detest in the Elves. He also is a firm believer in the manly ideal.

History: When he was but 8 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Elves in the west were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world

Ideals: Fighting. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Immigrant. Occupation: Adventurer

Voice: Indian accent

Attributes [hide]

Immeral Ofandrus, Male Elf Aristocrat 6
Medium (5'5") Elf, Lawful Good (CR 6)
Armor Class 14
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 10 (+0)15 (+2) 12 (+1)12 (+1)
Skills History +5, Medicine +4
Senses Passive Perception 11
Languages Common, Elven, Gnome, Goblin
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 70 pp. Zircon (20 gp). Carnelian (20 gp). Alexandrite (700 gp). Aquamarine (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tethren Anguish, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has a moderate pudge and is not very fit. His hair, while still mostly black, has prominent grey streaks. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A freak accident while working with his Herbalist mother left him crippled. He has built up a small fortune and can afford his own way.

Motivation: Find a way to reverse the transformation of his sister; and to unite with his sister

Ideals: Justice. Flaws: Antagonistic, Disease. Bonds: Rich, Family. Occupation: Healer

Voice: Relaxed voice

Attributes [hide]

Tethren Anguish, Male Tiefling Bard 6
Medium (5'4") Tiefling, Lawful Good (CR 6)
Armor Class 12
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)19 (+4) 16 (+3)8 (-1)
Skills Acrobatics +5, Deception +2
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Druidic, Aquan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153320000

Possessions: 100 gp.


Social Check DCs


Eberdeb Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His whole body is exceptionally muscular. His black hair is cut short with large spiked bangs in the front. He wears crescent spectacles with a black brim.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a very good compulsive liar and kleptomaniac.

History: He was born in the north, but his parents moved at a very young age to the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Eberdeb's homeland. Eberdeb decided to take the middle way and become a bodyguard. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Fighting. Flaws: Ugly. Bonds: Immigrant, Criminal record, Rich. Occupation: Navigator

Voice: Creaky witch voice

Attributes [hide]

Eberdeb Bafflestone, Male Gnome Druid 14
Small (3'2") Gnome, True Neutral (CR 14)
Armor Class 13
Hit Points 88 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 16 (+3)12 (+1) 7 (-2)15 (+2)
Skills Acrobatics +7, Animal Handling +3
Senses Passive Perception 8
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 4d6-2, Ranged +7 / 4d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 5000 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). An abacus with copper, silver and gold markers (180 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Jeweled electrum ring (5000 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). Silver comb with moonstones (200 gp). An abacus with copper, silver and gold markers (180 gp). Brass mug with jade inlays (100 gp). Gold and topaz bottle stopper cork (300 gp). A delicate brass dragon egg (20 gp).


Social Check DCs


Anne Staurheim, Female Half-Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears suspenders and yellow workpants. Her shirt is green, and she wears a heavy yellow leather apron most of the time. Her hair is silver and curly. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She is obsessed with a lost civilization.

History: Born to a poor family in the city she treasured whatever gifts she got. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature spear.

Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark

Flaws: Racist. Bonds: Immigrant, Attractive, Adventurer, Poor. Occupation: Guard

Voice: Sensual and smooth

Attributes [hide]

Anne Staurheim, Female Half-Elf Commoner 5
Medium (5'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)14 (+2) 11 (+0)12 (+1)
Skills Insight +3, Intimidation +4
Senses Passive Perception 10
Languages Common, Elven, Aquan, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp.


Social Check DCs


Anne Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: This fat eastern woman has a bulbous nose and does not wear sleeves and tends to eschew shirts when she can avoid it. Her skin is also unnaturally pale. Her chestnut hair is knotted and matted. She has gleaming, smiling violet eyes.

Personality: She is a Performer first and foremost. She believes firmly that knowledge should be universal. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. After a long history of fighting, Anne and her spouse have recently divorced.

Motivation: She'd like to take her coworkers down a peg.

Flaws: Ugly, Antagonistic, Mundane. Bonds: Job, In love. Occupation: Performer

Voice: Sighs a lot, exhausted

Attributes [hide]

Anne Elderberry, Female Halfling Fighter 6
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 34 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)11 (+0) 13 (+1)12 (+1)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Zedaar Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a simple black robe with blue stripes complete with hood. His bronze crest is slicked back into a classic pompadour. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is skeptical of what others tell him and is slow to trust.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered music. He ran away from his former home and has been making his living as a Carter for the past few years.

Motivation: Marry his brother to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Job, Family. Occupation: Carter

Voice: Sighs a lot, exhausted

Attributes [hide]

Zedaar Tiammanthyllish, Male Dragonborn Monk 8
Medium (6'7") Dragonborn, Lawful Good (CR 8)
Armor Class 13
Hit Points 58 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)13 (+1) 12 (+1)15 (+2)
Skills Arcana +4, Religion +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 900 gp. Jade (80 gp). Moonstone (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Flame In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'3" and muscular, this southern man is wearing a long, pastel, dusty cloak. His fur is greying and his face has many wrinkles. His yellow unseeing eyes seem to look past you.

Personality: Flame hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Doctor arts, while his mother instructed him in etiquette, music and courtly manner. He found a children's book about a Tabaxi Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has worked as a Doctor like his father before him.

Motivation: Wants to work out more often; and he has money and likes to spend it

Ideals: Athletic, Artistic. Flaws: Disease. Bonds: Adventurer, Rich, Job. Occupation: Doctor

Voice: Nasally tone

Attributes [hide]

Flame In the Storm, Male Tabaxi Bard 2
Medium (5'3") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)7 (-2) 13 (+1)13 (+1)
Skills Nature +0, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 70 pp.


Social Check DCs


Oren Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a red vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his red boots flare out at the collars. His chestnut hair is cut jaggedly and amateurishly. He is baby faced.

Personality: He is overprotective of those who hire his services. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to loving parents in a slum to the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Butcher job and began his own company from there.

Motivation: To clean up the streets; and wants to open a new tavern

Flaws: Hedonist. Bonds: Attractive, Guardian, Poor, Job. Occupation: Butcher

Voice: Mumbles to self between sentences

Attributes [hide]

Oren Jamjar, Male Halfling Rogue 3
Small (3'4") Halfling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 13 (+1)14 (+2) 11 (+0)12 (+1)
Skills Medicine +2, Performance +3
Senses Passive Perception 10
Languages Common, Halfling, Giant, Infernal
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1900 sp.


Social Check DCs


Mara Kitchur, Female Half-Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and dresses like a well dressed Navigator does. Her blonde hair is thinning but still full. Her fierce amber eyes like to dwell on things.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. A friendly and beautiful Half-Elf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Navigator arts, while her father instructed her in etiquette, music and courtly manner. Like her mother and her brother before her, after school she went straight into learning to become a Navigator. She tends to her Navigator job now, and dutifully fulfills any obligations she has.

Motivation: Expand her business; and sabotage a competitor

Ideals: Athletic, Optimist. Bonds: Job, Attractive, Rich. Occupation: Navigator

Voice: Spits and sputters

Attributes [hide]

Mara Kitchur, Female Half-Elf Paladin 13
Medium (5'6") Half-Elf, Lawful Evil (CR 13)
Armor Class 12
Hit Points 74 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)17 (+3) 9 (-1)11 (+0)
Skills History +7, Stealth +6
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Aquan, Druidic
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 gp. Jeweled electrum ring (4000 gp). A necklace of small pink pearls (2000 gp). A necklace of small pink pearls (2000 gp). A delicate silver chain set with a tourmaline (60 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). Brass mug with jade inlays (400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). Solid gold idol (500 gp). 1 Medium magic item.


Social Check DCs

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