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NPC Generator

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Advanced [show]


Salanop Beren, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears tan leather gloves, a tan jacket, and tight pants. She has done her best to style her blonde hair to look like a famous performer. Her fierce violet eyes like to dwell on things.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Salanop was born in the south. At a young age she loved to build and create. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has worked as a Fisher like her father before her.

Motivation: To reunite with her old friends; and obtaining odd cultural human artifacts is her passion

Ideals: Opinionated, Persistence. Flaws: Fearful. Bonds: Job, Adventurer. Occupation: Fisher

Voice: Farmer accent

Attributes [hide]

Salanop Beren, Female Gnome Commoner 1
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 10 (+0)12 (+1) 15 (+2)15 (+2)
Skills Medicine +4, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 50 gp.


Social Check DCs


Bruz Springfield, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He very much looks the part of a Spice Merchant. He is an epitome of beauty. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His violet unseeing eyes seem to look past you.

Personality: He acts crazy and hedonistic. He does not trust anyone and sleeps with one eye open.

History: Bruz was raised in a hard working conservative environment. A gifted student he started as a Bookbinder, but he got bored and became a Spice Merchant. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Bookbinder again; and expand his business

Flaws: Disease, Hedonist, Insomniac. Bonds: Job, Attractive. Occupation: Spice Merchant

Voice: Deep voice with rolling R's

Attributes [hide]

Bruz Springfield, Male Half-Orc Barbarian 3
Medium (5'4") Half-Orc, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 16 (+3)11 (+0) 17 (+3)7 (-2)
Skills Nature +2, Stealth +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Jillian Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is wearing colorful clothing, dressed as a Bowyer. Her red hair is thinning but still full. She wears large thick round spectacles.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: When she was but 6 years old her parents immigrated from the west. Her childhood dream was to be a Adventurer, but she was a colossal failure. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for her; and she is unsatisfied with her job

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Bowyer

Voice: Jittery and nervous

Attributes [hide]

Jillian Swiftwhistle, Female Halfling Rogue 12
Small (3'0") Halfling, Neutral Evil (CR 12)
Armor Class 13
Hit Points 59 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)12 (+1) 11 (+0)12 (+1)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +6

Possessions: 100 pp. White pearl (160 gp). Peridot (50 gp). Amber (160 gp). Star rose quartz (50 gp). Alexandrite (800 gp). Amber (160 gp). Fire opal (400 gp). Obsidian (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ilga Middleton, Female Half-Orc [Permalink]

Personal [hide]

Description: She tends to wear a black poncho over her likewise colored trousers and shirt, and she perpetually has her crossbow ready. Her chestnut hair is kept up in a ponytail inside a feathered hat. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Gifted from a young age, Ilga studied abroad. Her mother had invested heavily in several trade routes and wanted her to inherit them. She was granted psionic powers by her dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is greedy

Ideals: Fighting, Disciplined, Gifted. Flaws: Insomniac. Bonds: Rich. Occupation: Blacksmith

Voice: Loud with bravado

Attributes [hide]

Ilga Middleton, Female Half-Orc Commoner 7
Medium (6'2") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 27 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 12 (+1)8 (-1) 12 (+1)7 (-2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fargrim Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., and he perpetually has his sickle ready. His chestnut hair is still thick. His eyes, though not visible through his cowl, are green.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He always tries to repair and not replace. It was this mentality that drove him into the Apothecary business.

History: Fargrim was born in the north. At a young age he loved to build and create. He found a children's book about a Dwarf Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and balancing his hectic life and new apothecary responsibilities is difficult

Ideals: Fighting, Persistence. Bonds: Attractive, Job, Adventurer. Occupation: Apothecary

Voice: High pitched, excited

Attributes [hide]

Fargrim Daerdahk, Male Dwarf Expert 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)9 (-1) 12 (+1)8 (-1)
Skills Arcana +1, Religion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 120 gp.


Social Check DCs


Norûk Darlington, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He usually wears his white robe and has his warhammer always slung over his shoulder. He has no hair. His blue eyes peer out from beneath his small white hat.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bounty Hunter. He ran away from his former home and has been making his living as a Bounty Hunter for the past few years.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Job, Slave. Occupation: Bounty Hunter

Voice: German accent

Attributes [hide]

Norûk Darlington, Male Half-Orc Warrior 1
Medium (6'2") Half-Orc, Lawful Good (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 17 (+3)10 (+0) 8 (-1)8 (-1)
Skills Athletics +1, Performance +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 70 gp.


Social Check DCs


Sarah Ashton, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'3" and is a bit bulky. She is very muscular particularly in the legs. She has the majority of her body covered in plate. She has slicked back blonde hair. She has blue eyes.

Personality: She is mildly Human supremacist, though she does not identify as such. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was raised by priests from a young age. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: She has a rivalry with the Church that dominates her actions.

Flaws: Racist. Bonds: Enemies, Religious, Mentor. Occupation: Dilettante

Voice: Irish accent

Attributes [hide]

Sarah Ashton, Female Human Expert 1
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)16 (+3) 12 (+1)11 (+0)
Skills History +5, Nature +5
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 110 gp.


Social Check DCs


Thoradin Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His whole body is exceptionally muscular. He has white hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He snorts whenever he laughs or is feeling confident. He is a font of random trivia from the lore and stories he has discovered

History: Born in the west to a Engraver, Thoradin learned a great deal about his father's area of expertise. He took every job he could get his hands on, but the opportunities for Dwarves in the west were limited. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thoradin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is unsatisfied with his job.

Ideals: Logical, Fighting. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Engraver

Voice: Strong lisp

Attributes [hide]

Thoradin Strakeln, Male Dwarf Adept 12
Medium (4'0") Dwarf, Neutral Good (CR 12)
Armor Class 10
Hit Points 86 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 16 (+3)10 (+0) 14 (+2)15 (+2)
Skills Intimidation +6, Investigation +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: Golden circlet with four aquamarines (5000 gp). An abacus with copper, silver and gold markers (110 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Large well-done wool tapestry (200 gp). Jeweled gold crown (4000 gp). Cloth of gold vestments (110 gp). A delicate silver chain set with a tourmaline (40 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Myria Silvereyes, Female Halfling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a faded coat and loose pants complete with wide-brimmed hat. She keeps her auburn hair in a flapper bob. Her eyes are a pleasant brown.

Personality: Myria hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born the only child of a wealthy merchant. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Carter. She then took over the family business and is one of the better Carter for hire.

Motivation: Further expansion of business; and she desires power and/or immortality

Ideals: Artistic, Opinionated, Entrepeneur. Bonds: Job, Adventurer. Occupation: Carter

Voice: Switch between two voices

Attributes [hide]

Myria Silvereyes, Female Halfling Commoner 6
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 24 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)13 (+1) 11 (+0)15 (+2)
Skills Athletics +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +6

Possessions: 500 gp.


Social Check DCs

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