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NPC Generator

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Advanced [show]


Pallabar Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He is typically in his Soapmaker uniform. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a clover on it. His hair, while still mostly blonde, has prominent grey streaks. He wears a mask on his face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He would rather hide behind his crafts than deal with other people.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gifted student he started as a Cook, but he got bored and became a Soapmaker. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Disciplined, Artistic. Flaws: Shy. Bonds: Job, Military. Occupation: Soapmaker

Voice: Creaky witch voice

Attributes [hide]

Pallabar Bafflestone, Male Gnome Expert 5
Small (3'8") Gnome, Chaotic Evil (CR 5)
Armor Class 15
Hit Points 32 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)12 (+1) 12 (+1)14 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kelter Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a tight red one piece outfit complete with pants, hood, and a cape, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'0" when asserting himself. His white hair has been sun bleached extensively. He wears a mask on his face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a Banker, his father struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He now travels the world, in search of power and loot.

Motivation: Retire the richest man in the east; and meet up once more with his childhood friend

Ideals: Entrepeneur. Flaws: Sensitive. Bonds: Adventurer, Poor, Attractive. Occupation: Assassin

Voice: Russian accent

Attributes [hide]

Kelter Strongbones, Male Halfling Barbarian 6
Small (3'0") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 50 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)14 (+2) 11 (+0)15 (+2)
Skills Performance +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 300 gp. Moonstone (70 gp). Silver pearl (130 gp).


Social Check DCs


Portia Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She likes to wear ponchos typically of a light red in addition to tight pants. Her black hair is drawn into a tight pony tail with a card scrunchie. Her brown eyes peer out from beneath her top red hat.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is a very good compulsive liar and kleptomaniac.

History: She was born to loving parents in a slum to the west. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She's since become an addict/alcoholic.

Motivation: To find somewhere to settle down; and she has comitted a past crime that haunts her to this day

Ideals: Justice. Flaws: Ugly, Addict, Mundane. Bonds: Criminal record, Poor. Occupation: Body Guard

Voice: Breathy voice

Attributes [hide]

Portia Wildheart, Female Halfling Warlock 6
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 43 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 15 (+2)14 (+2) 14 (+2)13 (+1)
Skills Animal Handling +5, Deception +4
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Gnome
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 1000 gp. Embroidered and bejeweled glove (2000 gp). Embroidered and bejeweled glove (2000 gp). Embroidered and bejeweled glove (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicholas Clinton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a weathered and beat up set of banded mail beneath an oversized grey coat. His silver hair is long and unkept. His hazel eyes lackadaisically let the world flow into them.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. When he's not drinking or sleeping the drinks off, he's doing music.

History: Born to a pair of adventurers, Nicholas grew up listening to his mother's many stories. He found a children's book about a Human Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: Obtaining odd cultural Elven artifacts is his passion.

Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Adventurer. Occupation: Apothecary

Voice: High pitched, excited

Attributes [hide]

Nicholas Clinton, Male Human Warlock 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 18 (+4)13 (+1) 11 (+0)10 (+0)
Skills Investigation +3, Perception +2
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 3000 cp. Tourmaline (90 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Einkil Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of magic on his torso. He has a moderate pudge and is not very fit. He keeps his long brown hair kept up in a rat tail. His blue eyes are slightly larger than normal.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a logical person and will generally grow upset if things defy logic and science.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He got away from his former life and has fallen to alcoholism.

Motivation: He is currently in port desperately looking for someone to get him out; and he is greedy

Ideals: Logical. Flaws: Mundane, Addict. Bonds: Rich, Slave. Occupation: Server

Voice: Speaks fast with a slight lisp

Attributes [hide]

Einkil Deepdelver, Male Dwarf Warrior 6
Medium (4'4") Dwarf, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 41 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)12 (+1) 15 (+2)9 (-1)
Skills Animal Handling +5, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 gp. Amethyst (130 gp). 1 Minor magic item.


Social Check DCs


Godfrey Barton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing colorful clothing, dressed as a Cartwright. He is tall, broad shouldered and powerfully built. His hair is white and curly. His violet eyes are passionate and lively.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in a small plains village. He was taken as a slave by a traveling circus and forced to perform He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A need for knowledge about a nearby landmark; and he is currently in port desperately looking for someone to get him out

Ideals: Entrepeneur. Flaws: Shy. Bonds: Nature, Slave, Adventurer. Occupation: Cartwright

Voice: High pitched, excited

Attributes [hide]

Godfrey Barton, Male Human Fighter 9
Medium (5'2") Human, Chaotic Evil (CR 9)
Armor Class 9
Hit Points 71 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)10 (+0) 10 (+0)15 (+2)
Skills Intimidation +5, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +0

Possessions: 190 pp. Red-brown spinel (50 gp). Red spinel (50 gp). Moonstone (20 gp). Sard (20 gp). Blue quartz (7 gp). Tourmaline (50 gp). Hematite (7 gp). Malachite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Portia Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman typically wears white cloth garments or leather armor. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Her green eyes dart from person to person.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Portia was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was granted druidic powers by her dying brother.

Motivation: Someone believes her a fraud; and a deep hatred of dire rats

Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Enemies. Occupation: Shoemaker

Voice: Cold and demanding tone

Attributes [hide]

Portia Warmwater, Female Halfling Paladin 12
Small (2'9") Halfling, Lawful Good (CR 12)
Armor Class 12
Hit Points 86 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)15 (+2) 9 (-1)7 (-2)
Skills Animal Handling +3, Athletics +8
Senses Passive Perception 9
Languages Common, Halfling, Giant, Celestial
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 gp. Lapis lazuli (7 gp). Blue star sapphire (600 gp). Sard (70 gp). 1 Minor magic item.


Social Check DCs


Gurdis Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears an entirely brown suit with violet socks and a vest with buckled shoes. She wears a colorful flower in her black hair. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is almost excessively polite to everyone, even when angry. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.

Motivation: She's repulsed by the PC; and she uses money and sex appeal to get what she needs

Flaws: Shy, Antagonistic. Bonds: Attractive, Mentor, Rich. Occupation: Servant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gurdis Helcral, Female Dwarf Monk 5
Medium (3'9") Dwarf, Neutral Good (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)17 (+3) 12 (+1)11 (+0)
Skills Athletics +5, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Druidic, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4

Possessions: 800 gp.


Social Check DCs


Enna Galanodel, Female Elf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She wears a blue vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her blue boots flare out at the collars, marred by beers. Her moppish golden hair is in a traditional bowl cut. Her face is scarred and worn.

Personality: She snorts whenever she laughs or is feeling confident. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. In her 15th year, her parents were killed by a gnolls raid, leaving Enna alone in the world. After a stint in an orphanage, she was adopted. She became a Tanner soon after.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and her name or reputation has been wronged in the past by gnolls, and she desires to right it

Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Job, Criminal record. Occupation: Tanner

Voice: Sensual and smooth

Attributes [hide]

Enna Galanodel, Female Elf Wizard 10
Medium (5'0") Elf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 9 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)8 (-1) 14 (+2)15 (+2)
Skills History +3, Intimidation +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1300 gp. 1 Minor magic item.


Social Check DCs

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