Abalaba Silverthread, Female Gnome [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She sports brown long hair. Her blue eyes peer out from beneath her deerstalker blue hat.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is skeptical of what others tell her and is slow to trust.
History: Abalaba was born the youngest of three triplets. She was an athlete and attended two major summer competitions. She never won. By chance she met her sister recently and the two have been together since.
Motivation: Her relatives are trying to arrange a marriage; and wants to raise her children well
Ideals: Fighting, Athletic, Disciplined. Flaws: Shy. Bonds: Family. Occupation: Banker
Voice: Smoker's lung
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 7)
Armor Class 11
Hit Points 64 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 19 (+4) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 1000 gp.
Spear Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has wavy brown fur. His yellow eyes lackadaisically let the world flow into them.
Personality: He is calm most of the time but flees social interaction. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit men.
History: Born to a pair of adventurers, Spear grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.
Motivation: He has a crush on the local Tanner; and wants a kiss
Ideals: Athletic. Flaws: Shy. Bonds: Has a crush, Adventurer. Occupation: Priest
Voice: High pitched, excited
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: Just what you see.
Left-Handed In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a fine chain shirt which she covers with pastel colored cloaks and clothing. Her red fur is unkempt and raggedy. Her thin eyebrows rest above her beady amber eyes.
Personality: Left-Handed is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born in the south, but her parents moved at a very young age to the north. When money was particularly tight she was walking through alleys when she overheard a Sellsword hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She moves from town to town, unable to find a place to settle.
Motivation: To unite with her brother; and she wants random interesting trinkets and junk, hates to throw anything away
Ideals: Extrovert, Opinionated. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Sellsword
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Evil (CR 5)
Armor Class 12
Hit Points 41 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 5000 sp.
Ivellios Woods, Male Half-Elf [Permalink]
Personal [hide]
Description: He likes to wear violet tank tops with brown pants. He has moderate length silver hair. His fierce green eyes like to dwell on things.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He never wears the same outfit twice, unless he absolutely has to.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He became a Mortician soon after.
Motivation: Marry his sister to traveling adventurers; and doesn't want to be a mortician and was forced into it by his family
Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Job, Family. Occupation: Mortician
Voice: Scottish accent
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 140 gp.
Avice Barton, Female Human [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner. She carries with her a set of greataxes, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her silver hair is braided into rings. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Her tongue was cut out and she uses sign language. A friendly and beautiful Human, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: When she was but 4 years old her parents immigrated from the west. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She got away from her former life and has fallen to alcoholism.
Motivation: She feels the way she acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Addict, Disease. Bonds: Attractive, Immigrant. Occupation: Sculptor
Voice: Pirate accent
Attributes [hide]
Medium (4'7") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 200 sp.
Lagazi Brady, Female Half-Orc [Permalink]
Personal [hide]
Description: She dresses in white turtlenecks beneath a blue coat with brown slacks. She has a moderate pudge and is not very fit. Her head has been shaved. She is baby faced.
Personality: She is erratic and paranoid. She believes giants are coming to abduct people. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Lagazi took refuge in the large cave and found the beat up bow and armor she uses now. She then took over the family business and is one of the better Gardener for hire.
Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and wants to open a new tavern
Ideals: Artistic. Flaws: Ugly. Bonds: Enemies, Job, Nature. Occupation: Gardener
Voice: Low and grunting
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Good (CR 11)
Armor Class 10
Hit Points 98 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 18 (+4) | 11 (+0) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 3d8+4, Ranged +4 / 3d8+0, Grapple +4
Possessions: 2100 gp. Large well-done wool tapestry (400 gp). Cloth of gold vestments (50 gp). A roughly beaten golden orb (50 gp). Jeweled electrum ring (2000 gp).
Halander Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear ponchos typically of a light red in addition to tight pants. His hair is chestnut and curly. He is very pretty but has cold, dead eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Stableman arts, while his mother instructed him in etiquette, music and courtly manner. He was taken from his home at a very young age. He is searching for what he claims is his rightful reward.
Motivation: To get a good night's sleep; and money/treasure
Ideals: Passionate. Flaws: Insomniac. Bonds: Attractive, Adventurer, Rich, Slave. Occupation: Stableman
Voice: Hissing voice
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 14 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 19 (+4) | 11 (+0) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 100 gp. Malachite (15 gp). Hematite (15 gp). Tiger eye turquoise (15 gp).
Gadreel Light, Female Tiefling [Permalink]
Personal [hide]
Description: Standing 4'8", this woman wears many layers of old clothing at all times. She wears a broad hat to cover her moderate length white hair. Her eyes are black and beady.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Gadreel hails from a village terrorized by orcs. Brilliant and gifted she never wanted to apply herself. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Several ex partners dislike her way of doing things and want revenge; and her name or reputation has been wronged in the past by orcs, and she desires to right it
Ideals: Joker, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies. Occupation: Jeweler
Voice: Jamaican accent
Attributes [hide]
Medium (4'8") Tiefling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 39 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 18 (+4) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Goblin, Celestial, Orc, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 3000 sp. Black pearl (400 gp).
Glim Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: This malnourished man wears a tan tunic with brown highlights, and long grey pants that bunch up around his shoes. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Flaws: Insane, Ugly, Antagonistic. Bonds: Poor, Religious, Nature. Occupation: Doctor
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 18 (+4) | 16 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Gnome, Terran, Infernal, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 160 gp.
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Their contribution stands as a beacon of hope for all adventurers!
