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NPC Generator

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Advanced [show]


Nutae Cithreth, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a blue vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his blue boots flare out at the collars. His red hair is long and unkept. His amber eyes peer out from beneath his deerstalker blue hat.

Personality: He is irascible and easily irritated. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised in a island tribe. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Fearful, Insane. Bonds: Nature. Occupation: Bowyer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Nutae Cithreth, Male Elf Paladin 1
Medium (4'9") Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)12 (+1) 6 (-2)8 (-1)
Skills Arcana +3, Insight +0
Senses Passive Perception 8
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 110 gp.


Social Check DCs


Morana Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a grey shirt with thin violet vertical stripes and white pants. She has slicked back white hair. She wears large thick round spectacles.

Personality: Always inclined to offer people food she seems plenty friendly. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: The child of northern immigrants she idolized her mother. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has been saving her money to try and buy her brother's freedom.

Motivation: To unite with her brother.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Immigrant, Family. Occupation: Sculptor

Voice: Uses sign language

Attributes [hide]

Morana Torunn, Female Dwarf Commoner 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)18 (+4) 16 (+3)8 (-1)
Skills Insight +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Infernal, Gnome, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Tricking In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a robe, a symbol of strength around his neck, and a morningstar on his belt. His fur is cinnamon and very short. He has several tiny opal earrings on each ear.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Actor arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. Due to his spouse's obsession with being a Servant they were divorced and he won custody of their daughter. He worked as a Actor, and he later adopted a second daughter.

Motivation: Many dire rats want him driven away; and regain custody of his daughter

Ideals: Fighting. Bonds: Rich, Enemies, Family. Occupation: Actor

Voice: Voice breaks

Attributes [hide]

Tricking In Woods, Male Tabaxi Ranger 4
Medium (6'0") Tabaxi, Neutral Evil (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)17 (+3) 14 (+2)13 (+1)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Orc, Dwarven, Druidic
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Mary Blackwood, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her silver hair is lengthy and is close to two feet long. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She has all her life been fascinated with painting.

History: Born to a poor family in the city she treasured whatever gifts she got. She moved from fad to fad and when she turned 15 she discovered painting. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and she is terrified, and will act out of fear

Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Marshal

Voice: Rhymes sentences (sorry)

Attributes [hide]

Mary Blackwood, Female Human Rogue 11
Medium (6'1") Human, Chaotic Good (CR 11)
Armor Class 12
Hit Points 71 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 14 (+2)14 (+2) 11 (+0)13 (+1)
Skills Acrobatics +6, Deception +5
Senses Passive Perception 10
Languages Common, Goblin, Draconic
Attacks Melee +1 / 3d8-3, Ranged +6 / 3d8+2, Grapple +5

Possessions: 1100 gp. Fire opal pendant on a fine gold chain (1800 gp). Fire opal pendant on a fine gold chain (1800 gp). An abacus with copper, silver and gold markers (160 gp). Brass mug with jade inlays (300 gp). Golden circlet with four aquamarines (3000 gp). 1 Minor magic item.


Social Check DCs


Rohesia Cooper, Female Human [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her red hair is unkempt and raggedy. Her fierce blue eyes like to dwell on things.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Through the years after Rohesia was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Rohesia's mother didn't care for her much, and the feeling was mutual. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Retire the richest woman in the north; and she's repulsed by the pc

Ideals: Justice, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Roofer

Voice: Uses sign language

Attributes [hide]

Rohesia Cooper, Female Human Rogue 2
Medium (5'4") Human, Neutral Good (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)13 (+1) 13 (+1)18 (+4)
Skills Perception +3, Stealth +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 60 gp. 1 Half-Plate.


Social Check DCs


Nora Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She carries with her a set of falchions, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her auburn hair is thinning but still full. Her eyes, though not visible through her cowl, are gray.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. The war was a terrible time for her, and Nora does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Nora was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Nora grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nora. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: A rival would like her out of the picture; and she feels kind of lost in life

Ideals: Fighting. Flaws: Depressed. Bonds: Criminal record, Military, Poor. Occupation: Ploughman

Voice: Relaxed voice

Attributes [hide]

Nora Graybeard, Female Dwarf Adept 5
Medium (4'0") Dwarf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 33 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)10 (+0) 18 (+4)12 (+1)
Skills Investigation +3, Medicine +7
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15321000

Possessions: 600 gp.


Social Check DCs


Callie Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: A 2'8" northern woman, she is renowned for her bright white dresses and hats. Her moppish auburn hair is in a traditional bowl cut. She is baby faced.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Cursed with unlife at a very young age, Callie has worked very hard to control her curse. She now mingles about in high society.

Motivation: She is greedy; and she desires power and/or immortality

Flaws: Antagonistic, Disease. Bonds: Rich, Adventurer. Occupation: Carpenter

Voice: Low rumbling, strings words together

Attributes [hide]

Callie Fastfoot, Female Halfling Sorcerer 9
Small (2'8") Halfling, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 21 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)10 (+0) 14 (+2)13 (+1)
Skills Athletics +2, Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1400 gp. Red garnet (130 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Katherine Hanali, Female Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears bulky yellow painted plate armor. Her long black hair is drawn into a two foot long braid. She is baby faced.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Her job bores her to no end. She has decided to make it more interesting.

History: Born to a Stylist, her father struggled to pay the bills. She moved out north to avoid the crime she committed. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: To reunite with her old friends.

Ideals: Opinionated. Bonds: Attractive, Adventurer, Criminal record, Poor. Occupation: Tailor

Voice: Mumbles to self between sentences

Attributes [hide]

Katherine Hanali, Female Half-Elf Monk 1
Medium (5'0") Half-Elf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)11 (+0) 12 (+1)13 (+1)
Skills Perception +3, Religion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 40 gp. Blue quartz (4 gp). 7 Acid flasks.


Social Check DCs


Gale Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His whole body is exceptionally muscular. He keeps his long gray fur kept up in a rat tail. He has a dull look in his hazel eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He would rather hide behind his crafts than deal with other people.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Soapmaker arts, while his father instructed him in etiquette, music and courtly manner. He was an athlete and attended two major summer competitions. He never won. He now owns his own business.

Motivation: He is greedy; and to be a bookbinder again

Ideals: Artistic, Athletic. Flaws: Shy. Bonds: Immigrant, Job, Rich. Occupation: Soapmaker

Voice: Creaky witch voice

Attributes [hide]

Gale Moon, Male Tabaxi Warlock 4
Medium (5'6") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)12 (+1) 19 (+4)10 (+0)
Skills Athletics +4, History +3
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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