Thervan Richie, Male Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears skinny pants and wears a yellow and grey robe with the hood down. His golden hair is cut jaggedly and amateurishly. His amber eyes are passionate and lively.
Personality: He is irascible and easily irritated. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born in the west, but his parents moved at a very young age to the north. Thervan liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He feels that his past leaves him morally obligated to help; and meet up once more with his childhood friend
Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Nature, Criminal record. Occupation: Shipwright
Voice: Smooth and feminine
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 19 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Auran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 1000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Donella Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across her face, she is generally shirtless and showing off her tattooed chest. Her hair is greying and her face has many wrinkles. She is baby faced.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is a font of random trivia from the lore and stories she has discovered
History: Born in the east to a Locksmith, Donella learned a great deal about her mother's area of expertise. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Donella took refuge in the old dungeon and found the beat up morningstar and armor she uses now. She ran away from her former home and has been making her living as a Locksmith for the past few years.
Motivation: Several ex partners dislike her way of doing things and want revenge; and a deep hatred of gnolls
Ideals: Disciplined, Logical. Bonds: Job, Nature, Enemies. Occupation: Locksmith
Voice: Middle-eastern accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 19 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Terran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 26000 sp. Lapis lazuli (4 gp). Black pearl (1200 gp). Sardonyx (80 gp). 1 Minor magic item.
Gorgûm Presley, Male Half-Orc [Permalink]
Personal [hide]
Description: He dresses like a well dressed Locksmith does. His hair is brown, silky, and of moderate length. This green eyed southerner is not easily forgotten.
Personality: Prone to second guessing himself, he comes off as nervous. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: He was born the only child of a wealthy merchant. Like his father and his brother before him, after school he went straight into learning to become a Locksmith. He has worked as a Locksmith like his father before him.
Motivation: He'd like to take his coworkers down a peg; and a deep hatred of giants
Ideals: Entrepeneur. Flaws: Shy. Bonds: Job, Attractive, Enemies. Occupation: Locksmith
Voice: Low and grunting
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Evil (CR 7)
Armor Class 10
Hit Points 55 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 18 (+4) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
Possessions: 700 gp. Iolite (40 gp). Emerald (700 gp). Jasper (40 gp). Blue quartz (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Greeba Hadleigh, Female Half-Orc [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears long strands of emerald and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has wavy auburn hair. She wears crescent spectacles with a black brim.
Personality: She is mildly Half-Orc supremacist, though she does not identify as such. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Born in the south to a Barrister, Greeba learned a great deal about her mother's area of expertise. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Expand her business; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Racist, Insane. Bonds: Rich, Job. Occupation: Barrister
Voice: Speaks with a cold
Attributes [hide]
Medium (4'9") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 7 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 340 gp. 1 Masterwork Heavy wooden shield.
Thava Pyraxtallinost, Female Dragonborn [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her red crest is slicked back into a classic pompadour. Her face is covered beneath a completely black helmet.
Personality: She has a massive crush on the younger sibling of the Dyer who has hired her part-time. She is afraid of women and trembles around them
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.
Motivation: Wants her loneliness to end; and she's in love
Flaws: Ugly, Shy. Bonds: Rich, Has a crush. Occupation: Dyer
Voice: Pronounces O like U
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 17 (+3) | 15 (+2) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Ignan, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 40 gp.
Dazzazn Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears a colorful flower in his red crest. His eyes are likewise gold.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He comes from a rich western family. He was an apprentice working in his mother's forge. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Wants to raise his children well; and to protect his home
Ideals: Fighting. Bonds: Attractive, Job, Rich, Guardian, Family. Occupation: Body Guard
Voice: Australian accent
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 18)
Armor Class 13
Hit Points 132 (18d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 5d6+2, Ranged +9 / 5d6+3, Grapple +3
Possessions: 1400 pp. Eyepatch with mock eye of sapphire and moonstone (1900 gp). Carved bone or ivory statuette (20 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Solid gold idol (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Silver comb with moonstones (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). A delicate silver chain set with a tourmaline (20 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Large well-done wool tapestry (500 gp). Fire opal pendant on a fine gold chain (1900 gp). Cloth of gold vestments (50 gp). Fire opal pendant on a fine gold chain (1900 gp). Solid gold idol (300 gp). Solid gold idol (300 gp). Golden circlet with four aquamarines (4000 gp). Finely wrought small gold bracelet (20 gp). Embroidered silk and velvet mantle with numerous moonstones (2300 gp). Black velvet mask with numerous citrines (50 gp).
Hatae Aloro, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears a shirt that is too small, which lets her gut show, with a ratty violet coat over it. She is muscular with a powerful set of arms. She is bald on top and has large auburn tufts of hair around her ears. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Animals are drawn to her, and she is able to talk to them.
History: Born to a poor family in the city she treasured whatever gifts she got. A gypsy cursed her at a young age, leading to her ugly appearance. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and balancing her hectic life and new knight responsibilities is difficult
Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Knight
Voice: Indian accent
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 11 (+0) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp.
Beloril Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and is dressed in earthy colors with a grey and black handkerchief worn on his right side. His golden hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. As long as the job gets done he does not care how it got done.
History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Beloril was left his father's suit of armor and trained in its use and care. He is untrained/undisciplined, which makes him dangerous.
Motivation: Many dire rats want him driven away; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Optimist, Professionalism. Flaws: Insane. Bonds: Military, Enemies. Occupation: Locksmith
Voice: Low range voice
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp. 1 Half-Plate.
Shadow Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her gray fur is matted, messy, and big. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is lazy, self-centered, vain, and jealous.
History: She was raised in a white middle class family as the only child. She worked as a nervous Slave Trader and found it very stressful. She tends to her Slave Trader job now, and dutifully fulfills any obligations she has.
Motivation: To share knowledge with the world; and wants to open a new tavern
Ideals: Persistence, Logical. Flaws: Ugly, Selfish, Mundane. Bonds: Job. Occupation: Slave Trader
Voice: Dutch accent
Attributes [hide]
Medium (4'11") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Giant, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 240 gp. Solid gold idol (400 gp). 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!
