Mary Jacobs, Female Human [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She is bristling with hidden weapons, mostly axes and sais. Her deerstalker hat is riddled with cuts and holes. She tend to wears goggles to shield her eyes.
Personality: She snorts whenever she laughs or is feeling confident. She is a very good compulsive liar and kleptomaniac.
History: Born to a Bounty Hunter, her mother struggled to pay the bills. She moved out south to avoid the crime she committed. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has comitted a past crime that haunts her to this day.
Flaws: Ugly. Bonds: Criminal record, Poor. Occupation: Crown-heir
Voice: Farmer accent
Attributes [hide]
Medium (4'11") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 140 gp.
Finellen Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is very fat, and wears rags and sports a simple walking cane. She keeps her silver hair in a flapper bob. She wears an eyepatch.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: She served in the navy to pay for her family's outstanding loans. Over the years she perfected her riding and shooting skills. She struck the Interpreter job and began her own company from there.
Motivation: Further expansion of business; and wants to open a new tavern
Flaws: Ugly. Bonds: Poor, Job, Immigrant, Military, Nature. Occupation: Interpreter
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 12)
Armor Class 14
Hit Points 103 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 19 (+4) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4
Possessions: 2000 gp. Red-brown spinel (140 gp). Malachite (7 gp). White pearl (140 gp). White pearl (140 gp). Rock crystal (50 gp). Amber (140 gp). Pink pearl (140 gp).
Gimgen Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and wears tattered old clothes. His blonde hair is singed and shortened. His violet eyes dart from person to person to random spaces in the air.
Personality: He is extraordinarily eccentric. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: The child of a Assassin, who enjoyed hunting, Gimgen was taken on many hunting expeditions. After coming to the age of reason, Gimgen took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is not mentally stable, and does not behave rationally; and to end his boredom
Ideals: Joker, Gifted. Flaws: Ugly, Insane. Bonds: Nature. Occupation: Mayor
Voice: Aggressive tone
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 17 (+3) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +4
Possessions: 140 gp. Black pearl (500 gp). Lapis lazuli (15 gp). Lapis lazuli (15 gp). 1 Masterwork Common Ranged Weapon.
Whurbin Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair is cut short. His violet eyes dart from person to person.
Personality: Overbrimming with self-confidence, Whurbin isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He is frequently practicing swordplay.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Whurbin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army; and he feels the way he acts is they only way to get by in the world
Ideals: Fighting, Impeccable. Bonds: Attractive, Military. Occupation: Cartwright
Voice: Can't modulate volume
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 10)
Armor Class 11
Hit Points 63 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +5
Possessions: 2300 gp.
Trey Upton, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He wears baggy brown pantaloons and a grey scarf. He has a hunchback. He has moderate length auburn hair. This blue eyed easterner is not easily forgotten.
Personality: He is very quiet and rarely speaks above a whisper. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: When he was but 7 years old his parents immigrated from the east. His mother was a soldier and died while he was still young. Trey was left his mother's suit of armor and trained in its use and care. He left for the east, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world
Flaws: Ugly, Shy, Impulsive. Bonds: Immigrant, Military. Occupation: Body Guard
Voice: Sleepy voice
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 45 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
Possessions: 120 pp. Old masterpiece painting (800 gp). Gold music box (4000 gp). Jeweled electrum ring (3000 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Silver comb with moonstones (700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp).
Lerissa Dischord, Female Tiefling [Permalink]
Personal [hide]
Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She wears a colorful flower in her black hair. Her eyes are likewise white.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tiefling in existence. She is used to getting what she wants. In part because she is a meticulous planner.
History: She comes from a rich western family. Her parents enrolled her in a Wizard school at a young age so that she could practice her divine talents. She now mingles about in high society.
Motivation: Money/treasure; and she is greedy
Ideals: Justice, Professionalism, Gifted. Bonds: Attractive, Rich. Occupation: Mortician
Voice: Thin and wheezing
Attributes [hide]
Medium (5'4") Tiefling, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 15 (+2) | 8 (-1) | 20 (+5) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Jheri Yarjerit, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a mite stocky and wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She keeps her black crest in a flapper bob. She wears round tiny glasses practically rammed into her face.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Like her mother and her sister before her, after school she went straight into learning to become a Mason. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To unite with her sister; and her relatives are trying to arrange a marriage
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Enemies, Job, Adventurer, Family. Occupation: Mason
Voice: Scandinavian accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 17 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Bardryn Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing a long, brown, dusty cloak. Her moppish silver hair is in a traditional bowl cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She pushes her goals aggressively. She is also a coward if confronted.
History: Bardryn was raised in a hard working conservative environment. Her druidic abilities were realized during a raid on her village. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants nothing more than to rejoin the army; and to be a assassin again
Ideals: Gifted. Flaws: Ugly, Terse, Fearful. Bonds: Job, Military. Occupation: Armorer
Voice: Can't modulate volume
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 62 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Aquan, Celestial
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 400 pp. Black pearl (500 gp). Emerald (1200 gp). Azurite (4 gp). Black star sapphire (1200 gp). Deep blue spinel (500 gp). Lapis lazuli (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sutha Bentley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears white trousers with tan and blue striped suspenders. She wears various colorful collared shirts. She sports auburn long hair. She has gray eyes and a white hat with a tan feather.
Personality: She is mildly Half-Orc supremacist, though she does not identify as such. She is obsessed with her god.
History: The child of eastern immigrants she idolized her father. She went to a religious school and was inspired by the priests there in charitable deeds. She ran away from her former home and has been making her living as a Miller for the past few years.
Motivation: She's looking for her big break; and wants to open a new tavern
Flaws: Racist. Bonds: Religious, Immigrant, Job, Adventurer. Occupation: Miller
Voice: Italian accent
Attributes [hide]
Medium (4'11") Half-Orc, Chaotic Good (CR 5)
Armor Class 10
Hit Points 29 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 12 (+1) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Gnoll
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
Possessions: 30000 cp. White opal (800 gp). Banded agate (16 gp). Deep blue spinel (1200 gp). Aquamarine (1200 gp). 1 Silver holy symbol. 1 Healer’s kit.
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Their contribution stands as a beacon of hope for all adventurers!
