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NPC Generator

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Advanced [show]


Ulfgar Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This man is very fat, and wears dark leathers with embroidery. His hair is brown and curly. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Ulfgar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He has a minor phobia of water and hates getting wet.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He has had some formal poetry training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Artistic. Flaws: Ugly, Addict, Fearful. Bonds: Religious. Occupation: Seamstress

Voice: Complex vocabulary, royal

Attributes [hide]

Ulfgar Dankil, Male Dwarf Monk 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)7 (-2) 14 (+2)5 (-3)
Skills Medicine +4, Nature +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 90 gp. Banded agate (8 gp). Chrysoprase (60 gp). 1 Half-Plate.


Social Check DCs


Skog Washington, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a fancy black suit. He has a small bristly mustache and wavy silver hair. His green eyes dart from person to person.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He always tries to repair and not replace. It was this mentality that drove him into the Detective business.

History: He was born into a rich family. A gifted student he started as a Fortune-teller, but he got bored and became a Detective. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Marry his brother to traveling adventurers; and to unite with his brother

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Rich, Job, Family. Occupation: Detective

Voice: High pitched, excited

Attributes [hide]

Skog Washington, Male Half-Orc Wizard 7
Medium (5'7") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 10 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)10 (+0) 12 (+1)6 (-2)
Skills Deception +1, Performance +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 90000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerbo Offund, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears tight fighting clothing, which leaves very little to the imagination. He is an epitome of beauty. He keeps his long black hair kept up in a rat tail. His violet eyes dart from person to person to random spaces in the air.

Personality: Aggressive, abrasive, and angry, Gerbo embodies much of what other species detest in the Gnomes. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Religious, Rich. Occupation: Mortician

Voice: Timid voice

Attributes [hide]

Gerbo Offund, Male Gnome Bard 6
Small (3'3") Gnome, Neutral Good (CR 6)
Armor Class 13
Hit Points 29 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)11 (+0) 16 (+3)15 (+2)
Skills Acrobatics +5, Religion +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: Just what you see.


Social Check DCs


Nutae Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears just a tan suit. He sports a long silver beard, and similarly colored long hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: Aggressive, abrasive, and angry, Nutae embodies much of what other species detest in the Elves. He always tries to repair and not replace. It was this mentality that drove him into the Barkeep business.

History: Nutae was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To reunite with his old friends; and he's repulsed by the pc

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Barkeep

Voice: Spits words with contempt

Attributes [hide]

Nutae Ofandrus, Male Elf Adept 3
Medium (5'2") Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)17 (+3) 15 (+2)13 (+1)
Skills Acrobatics +6, History +5
Senses Passive Perception 12
Languages Common, Elven, Auran, Aquan, Halfling
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: Just what you see.


Social Check DCs


Nelkin Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'4", this man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is short and white. His eyes are gray and he is always smoking a pipe.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Nelkin was born in the south. At a young age he loved to build and create. In his 16th year, his parents were killed by a dire rats raid, leaving Nelkin alone in the world. After a stint in an orphanage, he was adopted. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Optimist, Persistence. Flaws: Impulsive. Bonds: Rich, Enemies. Occupation: Beggar

Voice: Puts emphasis on the wrong words

Attributes [hide]

Nelkin Tealeaf, Male Halfling Commoner 6
Small (3'4") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 18 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)18 (+4) 14 (+2)6 (-2)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Goblin, Dwarven, Druidic, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gomory Thackeray, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He wears brown trousers with black and blue striped suspenders. He wears various colorful collared shirts. His hair is short and golden. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He misses his home and complains about the freezing weather, even in summer.

History: He was born in a small island village. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has set out to sabotage the competition.

Motivation: Expand his business; and wants to open a new tavern

Flaws: Addict. Bonds: Job, Immigrant, Nature, Attractive. Occupation: Body Guard

Voice: Italian accent

Attributes [hide]

Gomory Thackeray, Male Human Rogue 11
Medium (5'2") Human, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 48 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)9 (-1) 15 (+2)10 (+0)
Skills Acrobatics +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +4

Possessions: 2500 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Large well-done wool tapestry (500 gp). Gold dragon comb with red garnet eye (300 gp). Large well-done wool tapestry (500 gp). Silver ewer (40 gp).


Social Check DCs


Andraste Watson, Female Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman likes to wear darkened spectacles and heavy clothing, no matter the weather, and a wedding ring on her right hand. Her white hair is cut short with large spiked bangs in the front. Her face is scarred and worn.

Personality: She is witty, but her monotone delivery comes off as unnerving She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Andraste was born in the south. At a young age she loved to build and create. While studying, she fell in love. They married and had a daughter. Some 7 years later her spouse died after the birth of her daughter. Heartbroken, Andraste never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: She is wracked by social anxiety; and wishes to resurrect an old love

Ideals: Joker, Persistence. Flaws: Ugly, Fearful. Bonds: In love. Occupation: Butcher

Voice: American accent

Attributes [hide]

Andraste Watson, Female Half-Elf Warrior 1
Medium (5'5") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)14 (+2) 10 (+0)12 (+1)
Skills Acrobatics +3
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3

Possessions: 80 gp.


Social Check DCs


Harvest In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a brown shirt with thin green vertical stripes and blue pants. She keeps her orange fur in a flapper bob. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born to a criminal king-pin and mafia family She took every job she could get her hands on, but the opportunities for Tabaxis in the south were limited. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Joker. Flaws: Hedonist. Bonds: Immigrant, Attractive, Criminal record. Occupation: Spice Merchant

Voice: Indian accent

Attributes [hide]

Harvest In Woods, Female Tabaxi Commoner 7
Medium (4'10") Tabaxi, True Neutral (CR 7)
Armor Class 13
Hit Points 12 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)17 (+3) 16 (+3)18 (+4)
Skills Intimidation +7, Survival +6
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Goblin
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 600 gp. Banded agate (5 gp). Malachite (5 gp). White pearl (120 gp). Golden yellow topaz (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sun Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a pastel shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them, and is pretty ugly. His beige fur is unkempt and raggedy. His otherwise smooth face is marked with small tiny scars.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. The war was a terrible time for him, and Sun does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle.

Flaws: Ugly, Shy, Depressed. Bonds: Poor, Military. Occupation: Detective

Voice: Draws out vowels

Attributes [hide]

Sun Of Clay, Male Tabaxi Monk 1
Medium (6'6") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)13 (+1) 15 (+2)16 (+3)
Skills Athletics +1, Investigation +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 120 gp.


Social Check DCs

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