Anbera Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is wearing a long, brown cloak. Her tied-back hair is black. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Her mother raised her in a mountain cabin. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She is untrained/undisciplined, which makes her dangerous.
Motivation: Find a way to reverse the transformation of her brother; and she has a rivalry with the church that dominates her actions
Ideals: Passionate, Fighting. Flaws: Insane. Bonds: Nature, Religious, Family. Occupation: Herbalist
Voice: Sounds elderly
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 53 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 12 (+1) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kyle Iathrana, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He has the majority of his body covered in plate. His long silver hair is drawn into a two foot long braid. He wears large thick round spectacles.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Kyle was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Kyle's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Kyle and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic, Fearful. Bonds: Attractive, Poor. Occupation: Layabout
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 22 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 12 (+1) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 |
Possessions: 50 pp.
Dabbledob Welber, Male Gnome [Permalink]
Personal [hide]
Description: 3'6" and lanky with angular features, he is an attractive figure. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a long black beard with little hanging trinkets. His eyes are blue and he is always smoking a pipe.
Personality: He is fixated on the number 10. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Dabbledob was born the youngest of three triplets. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was granted martial powers by his dying brother.
Motivation: A deep hatred of giants; and he is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Family, Religious, Enemies. Occupation: Layabout
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 1000 cp.
Paelias Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man is well dressed, constantly wearing a tan suit, white shirt, and violet tie. He sports a flattop hair cut. His brown eyes dart from person to person.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has all his life been fascinated with writing.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has worked as a Shipwright like his mother before him.
Motivation: A need for knowledge about a nearby landmark; and he'd like to take his coworkers down a peg
Ideals: Artistic. Flaws: Depressed. Bonds: Attractive, Job, Adventurer. Occupation: Shipwright
Voice: Squeaky
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 10 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).
Theren Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears a simple blue robe with grey stripes complete with hood. He wears a small hat to hide his balding. This green eyed easterner is not easily forgotten.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Theren is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Theren was born the youngest of three triplets. As a young adult he joined a group advocating for an improvement in Elven conditions. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He wants to get laid; and wants his loneliness to end
Ideals: Optimist. Flaws: Racist. Bonds: Family, Criminal record, Has a crush. Occupation: Herbalist
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Giant, Infernal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 180 gp. 4 Thunderstones.
Thradal Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: 4'1" and lanky with angular features, he is an attractive figure. He is generally shirtless and showing off his tattooed chest. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His fair skin shows little sign of his aristocratic breeding.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born in the east to a Barber, Thradal learned a great deal about his mother's area of expertise. Thradal was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Thradal decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He inherited the family business which he has now maintained for 12 years.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Job, Criminal record. Occupation: Barber
Voice: Creaky witch voice
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 5)
Armor Class 12
Hit Points 57 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 18 (+4) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Brass mug with jade inlays (600 gp). Gold dragon comb with red garnet eye (700 gp). Gold and topaz bottle stopper cork (700 gp). Large well-done wool tapestry (600 gp).
Sapply Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and he perpetually has his monstrous two handed axe ready. His auburn hair is lengthy. His eyes are green and beady.
Personality: He is calm most of the time but flees social interaction. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born to loving parents in a slum to the west. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is wracked by social anxiety; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Shy, Fearful. Bonds: Poor. Occupation: Mason
Voice: Low range voice
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 34 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp.
Mara Floshem, Female Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is wearing a long, yellow, dusty cloak. Her auburn hair has been sun bleached extensively. She is baby faced.
Personality: Eccentric and domineering, Mara will drive conversation. She does not trust anyone and sleeps with one eye open.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Ideals: Extrovert, Gifted. Flaws: Insomniac, Ugly. Bonds: Religious. Occupation: Sellsword
Voice: Uses sign language
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 15 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 9 (-1) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Goblin, Terran
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 100 gp.
Erdan Adler, Male Half-Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he prefers to wear yellow clothing when he does not wear armor. He has wavy chestnut hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to trick people and travel the world for free.
Motivation: To protect his home; and money/treasure
Flaws: Antagonistic, Forgetful. Bonds: Attractive, Rich, Criminal record, Guardian. Occupation: Sailor
Voice: High pitched, excited
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 17 (+3) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Halfling, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). A roughly beaten golden orb (170 gp). Fire opal pendant on a fine gold chain (1300 gp).
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Their contribution stands as a beacon of hope for all adventurers!
