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NPC Generator

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Advanced [show]


Ralf Clare, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Miller does. He carries with him a set of greatswords on his belt, each one with a sapphire on the hilt. His silver hair is braided into rings. His otherwise smooth face is marked with small tiny scars.

Personality: He has always had a great fascination with Human culture. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Ralf was raised in a hard working conservative environment. Ralf was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ralf decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Racist, Insane. Bonds: Job, Criminal record. Occupation: Miller

Voice: Pirate accent

Attributes [hide]

Ralf Clare, Male Human Rogue 1
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)14 (+2) 11 (+0)11 (+0)
Skills Athletics +2, Performance +2
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 400 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trey Royston, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with feathered hat, and he perpetually has his sickle ready. His white hair is lengthy. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Trey was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Trey's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Joker, Opinionated. Flaws: Ugly, Antagonistic. Occupation: Sculptor

Voice: growls and snarls, animalistic

Attributes [hide]

Trey Royston, Male Human Warlock 11
Medium (5'5") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 83 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)12 (+1) 14 (+2)11 (+0)
Skills Arcana +5, History +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433

Possessions: 1500 gp. Large well-done wool tapestry (100 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dariff Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears baggy brown pantaloons and a blue scarf. Her white hair is lengthy. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A deeply religious woman she believes everything happens for a reason. She uses divination through singing.

History: Dariff was born in the west. At a young age she loved to build and create. She went to a religious school and was inspired by the priests there in charitable deeds. She has achieved small success as a Tailor.

Motivation: Marry her brother to traveling adventurers; and further expansion of business

Ideals: Gifted, Persistence. Bonds: Religious, Job, Family. Occupation: Tailor

Voice: Australian accent

Attributes [hide]

Dariff Rumnaheim, Female Dwarf Sorcerer 7
Medium (4'3") Dwarf, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 29 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)12 (+1) 10 (+0)8 (-1)
Skills Insight +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 1100 gp. Chrysoprase (80 gp). Blue star sapphire (600 gp).


Social Check DCs


Breena Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: An older woman who wears dull tan sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shortspear, just in case, she is not a threatening figure. Her feathered hat is riddled with cuts and holes. She has green eyes.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She also has developed a complete distrust of the Server profession.

History: From birth she was tutored by a cruel and relentless mentor. Her parents were killed by drow in a raid when she was still a young child. The drow captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She has set out to sabotage the competition.

Motivation: Several ex partners dislike her way of doing things and want revenge; and further expansion of business

Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Mentor, Enemies. Occupation: Merchant

Voice: Cold and demanding tone

Attributes [hide]

Breena Ironhide, Female Gnome Bard 4
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 34 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 20 (+5)8 (-1) 12 (+1)13 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Good lock.


Social Check DCs


Brottor Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a clover on it. His hair is black and very short. His fierce green eyes like to dwell on things.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to loving parents in a slum to the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Armorer work with an outfit from a few towns over. Armorer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Armorer for the past few years.

Motivation: He has passion for adventuring and risk; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Religious, Poor, Job, Adventurer. Occupation: Armorer

Voice: Cold and demanding tone

Attributes [hide]

Brottor Ungart, Male Dwarf Expert 1
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)16 (+3) 15 (+2)11 (+0)
Skills Arcana +5, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Druidic, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 50 gp. Malachite (12 gp).


Social Check DCs


Aramil Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: This man is very fat, and is well dressed, constantly wearing a tan suit, green shirt, and pastel tie. His silver hair is greasy and uncared for. His face is covered beneath a completely black helmet.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, Cynical. Bonds: Adventurer, Mentor. Occupation: Sellsword

Voice: Australian accent

Attributes [hide]

Aramil Koehlanna, Male Elf Rogue 3
Medium (5'5") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)9 (-1) 3 (-4)12 (+1)
Skills Stealth +3
Senses Passive Perception 6
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Dayereth Rothenel, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He usually wears his tan robe and has his nunchaku always slung over his shoulder. He is bald on top and has large auburn tufts of hair around his ears. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He never wears the same outfit twice, unless he absolutely has to.

History: Dayereth was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Dayereth and his spouse have recently divorced.

Motivation: He's attracted to the PC; and he's repulsed by the pc

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Poor. Occupation: Priest

Voice: Eastern European accent

Attributes [hide]

Dayereth Rothenel, Male Elf Warrior 3
Medium (5'2") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)14 (+2) 13 (+1)11 (+0)
Skills Animal Handling +3, Arcana +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1 Half-Plate. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Hatae Aloro, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a violet deerstalker hat and violet clothes. Her silver hair is still thick. Her brown eyes dart from person to person.

Personality: She is mildly Half-Elf supremacist, though she does not identify as such. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She is the product a well kept family trust fund and as such has never really known need. She helped her mother out around the business and became quite the natural. She has set out to sabotage the competition.

Motivation: Wants a kiss; and expand her business

Ideals: Athletic, Philantrophist. Flaws: Racist. Bonds: Rich, Job, Has a crush. Occupation: Tanner

Voice: Raspy

Attributes [hide]

Hatae Aloro, Female Half-Elf Druid 9
Medium (4'9") Half-Elf, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 58 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)10 (+0) 10 (+0)15 (+2)
Skills Insight +3, Intimidation +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1900 gp. Jeweled anklet (2000 gp).


Social Check DCs


Mardred Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her silver hair is knotted and matted. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. A true patriot, Mardred would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born the only child of a wealthy merchant. Her father was a soldier and died while she was still young. Mardred was left her father's suit of armor and trained in its use and care. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She has comitted a past crime that haunts her to this day; and someone believes her a fraud

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Enemies, Military, Criminal record. Occupation: Beggar

Voice: Mousy voice

Attributes [hide]

Mardred Aranore, Female Dwarf Paladin 2
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)16 (+3) 11 (+0)12 (+1)
Skills Athletics +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Giant, Elven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 350 gp.


Social Check DCs

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