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NPC Generator

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Advanced [show]


Gunter Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears an entirely violet suit with pastel socks and a vest with buckled shoes. His skin is fair and his fingers are delicate and long. His hair, while still mostly golden, has prominent grey streaks. His blue eyes dart from person to person to random spaces in the air.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in the north, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Half-Elves in the north were limited. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Immigrant, Enemies. Occupation: Merchant

Voice: Squeaky

Attributes [hide]

Gunter Selevarun, Male Half-Elf Warlock 5
Medium (5'6") Half-Elf, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 8 (-1)15 (+2) 12 (+1)11 (+0)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Sylvan, Ignan
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 600 gp. Star ruby (1000 gp). Red garnet (130 gp). Tiger eye turquoise (10 gp).


Social Check DCs


Oriel Tenley, Female Human [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears brown painted combat armor at almost all times. Her hair is auburn and curly. Her amber eyes are passionate and lively.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. The war was a terrible time for her, and Oriel does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born several months after her father was called into army service. A gypsy cursed her at a young age, leading to her ugly appearance. She ran away from her former home and has been making her living as a Spy for the past few years.

Motivation: She feels kind of lost in life.

Ideals: Passionate. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Spy

Voice: Sighs a lot, exhausted

Attributes [hide]

Oriel Tenley, Female Human Rogue 1
Medium (4'9") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)16 (+3) 13 (+1)7 (-2)
Skills Athletics +3, History +5
Senses Passive Perception 11
Languages Common, Draconic, Sylvan, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5

Possessions: 800 sp. 1 Masterwork Musical instrument.


Social Check DCs


Semyaza Dread, Female Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She typically wears black cloth garments or leather armor. Her red hair is matted, messy, and big. This white eyed easterner is not easily forgotten.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She invites people to come help in her community garden.

History: She was born on a small isolated farm. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Locksmith. She bought a club and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is unsatisfied with her job.

Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Nature, Job. Occupation: Locksmith

Voice: Sounds elderly

Attributes [hide]

Semyaza Dread, Female Tiefling Cleric 8
Medium (5'9") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 50 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)14 (+2) 12 (+1)15 (+2)
Skills Arcana +5, Stealth +5
Senses Passive Perception 11
Languages Common, Gnoll, Draconic
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: Brown-green garnet (100 gp). Violet garnet (400 gp).


Social Check DCs


Seven Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her cinnamon fur is lengthy. Her yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is happy with her job as a Laborer. She turns her eye from what people do, preferring to live and let live. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born in a small plains village. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Seven took refuge in the old dungeon and found the beat up hand crossbow and armor she uses now. She has achieved small success as a Laborer.

Motivation: Sabotage a competitor.

Ideals: Athletic. Flaws: Fearful. Bonds: Rich, Job, Nature, Immigrant. Occupation: Laborer

Voice: American accent

Attributes [hide]

Seven Wind, Female Tabaxi Fighter 10
Medium (6'0") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 64 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)17 (+3) 12 (+1)13 (+1)
Skills Insight +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Abyssal
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3

Possessions: 5000 sp.


Social Check DCs


Thiala Durkin, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a yellow vest and prefers violet and grey shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her skin is fair and her fingers are delicate and long. Her hair is long and silver with streaks of blonde, and is pulled back with small yellow clips. Her eyes are a pleasant hazel.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Before the accident, she was one of the most outspoken anti-Dwarven activists. She was mortally wounded, saved by a kind and fast-acting Dwarven doctor. Since then, she has sought to make the best of life.

Motivation: Dwarven compassion; and a strong sense of loyalty to dwarven people

Ideals: Opinionated, Optimist, Gifted. Flaws: Ugly, Racist. Occupation: Herbalist

Voice: Uses sign language

Attributes [hide]

Thiala Durkin, Female Half-Elf Barbarian 5
Medium (5'1") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 27 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)10 (+0) 10 (+0)16 (+3)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 100 gp. Red spinel (120 gp). Bloodstone (50 gp). Hematite (6 gp). Rose (50 gp).


Social Check DCs


Maegan Silvereyes, Female Halfling [Permalink]

Personal [hide]

Description: This slender woman stands about 2'11". She wears long strands of aquamarine and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her tied-back hair is silver. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has built up a small fortune and can afford her own way.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Justice, Optimist. Bonds: Rich, Immigrant, Religious. Occupation: Crown-heir

Voice: Timid voice

Attributes [hide]

Maegan Silvereyes, Female Halfling Expert 3
Small (2'11") Halfling, Lawful Evil (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)10 (+0) 10 (+0)12 (+1)
Skills Athletics +3, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Enialis Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: He wears dull blue sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case, and carries clubs. His long black hair reaches down to his waist. He is baby faced.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He plays an instrument quite well.

History: Enialis hails from a village terrorized by drow. Enialis liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Many drow want him driven away; and he wants revenge against drow

Ideals: Fighting, Joker, Artistic. Bonds: Enemies, Nature. Occupation: Mason

Voice: Australian accent

Attributes [hide]

Enialis Casilltenirra, Male Elf Barbarian 7
Medium (4'9") Elf, Neutral Evil (CR 7)
Armor Class 13
Hit Points 47 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)16 (+3) 12 (+1)15 (+2)
Skills Arcana +6, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Undercommon, Dwarven, Druidic
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Alex Ramsey, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He typically wears brown cloth garments or leather armor. His hair is cut close to his head. His eyes are likewise hazel.

Personality: He likes to make people angry or surprised. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Gifted from a young age, Alex studied abroad. He dropped out of school before completing his studies. He was granted druidic powers by his dying sister.

Motivation: Marry his sister to traveling adventurers; and to reunite with his absent mother

Ideals: Gifted, Logical. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Baker

Voice: Deep voice with rolling R's

Attributes [hide]

Alex Ramsey, Male Human Druid 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)14 (+2) 14 (+2)11 (+0)
Skills Religion +4, Stealth +2
Senses Passive Perception 12
Languages Common, Giant, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp.


Social Check DCs


Akoth Cromwell, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'10". He wears white trousers with green and brown striped suspenders. He wears various colorful collared shirts, and his gloved hand is found clutching a whip. He sports a flattop hair cut. He has hazel eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Locksmith arts, while his mother instructed him in etiquette, music and courtly manner. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Professionalism. Bonds: Rich, Family. Occupation: Locksmith

Voice: Raspy

Attributes [hide]

Akoth Cromwell, Male Half-Orc Wizard 2
Medium (5'10") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 12 (+1)5 (-3) 13 (+1)11 (+0)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 1000 cp.


Social Check DCs

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