Ghaliver Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a fine chain shirt which he covers with white colored cloaks and clothing. He has styled his black hair well, parting it to the left. His ears are large.
Personality: He is almost excessively polite to everyone, even when angry. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been a successful dealer in antiques buying low and selling high.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Religious, Mentor. Occupation: Painter
Voice: Squeaky
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 5)
Armor Class 13
Hit Points 27 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Infernal, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp. 1 Masterwork Common Melee.
Shava Galanodel, Female Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She dresses in collared shirts and wears a proper scarf over her head. Her black hair is lengthy. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: Calm and collected, she is a well trained Doctor. Animals are drawn to her, and she is able to talk to them.
History: She was born blind and as such lacked many opportunities for work. Shava was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Shava decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She feels that her past leaves her morally obligated to help; and she'd like to take her coworkers down a peg
Ideals: Gifted. Flaws: Disease. Bonds: Immigrant, Job, Criminal record. Occupation: Doctor
Voice: Switch between two voices
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 23 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 7 (-2) | 18 (+4) | 12 (+1) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Gnoll, Auran, Druidic, Halfling
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 3 | 3 | 3 | 3 | 3 | 1 | 0 | 0 |
Possessions: 3200 gp. Large well-done wool tapestry (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). An abacus with copper, silver and gold markers (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp).
Vaina Meliamne, Female Elf [Permalink]
Personal [hide]
Description: This tall, slender woman prefers to wear blue pants and tee shirts. Her auburn hair is drawn into a tight pony tail with a butterfly scrunchie. Her green eyes are slightly larger than normal.
Personality: Always inclined to offer people food she seems plenty friendly. As long as the job gets done she does not care how it got done.
History: Vaina was raised in a hard working conservative environment. There was a wharf not far from home where she often wandered off to fish. She ran away from her former home and has been making her living as a Herbalist for the past few years.
Motivation: Wants to raise her children well; and to be a baker again
Ideals: Philantrophist, Professionalism. Bonds: Job, Nature, Family. Occupation: Herbalist
Voice: Smooth and feminine
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 29 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
Possessions: 1100 gp. Golden yellow topaz (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Breena Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears a tan coat over a grey low-cut shirt, and a wide-brimmed hat upon her head. She is muscular with a powerful set of arms. She keeps her golden hair in a flapper bob. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Breena was raised in a hard working conservative environment. From her teen years she was always beautiful and desirable, so people have always doted on her. She tends to her Tanner job now, and dutifully fulfills any obligations she has.
Motivation: To get a good night's sleep.
Ideals: Philantrophist, Justice. Flaws: Insomniac. Bonds: Job, Attractive. Occupation: Tanner
Voice: Jamaican accent
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 1500 sp. 1 Masterwork Uncommon Weapon.
Dazzazn Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: An older man who wears a green shirt with thin yellow vertical stripes and black pants, he is not a threatening figure. His crest is brass and curly. His eyes are gold and beady.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Dazzazn lived on a farm with his father, near the main road leading to a nearby town. Brilliant and gifted he never wanted to apply himself. He has been saving his money to try and buy his sister's freedom.
Motivation: Wants to raise his children well; and find a way to reverse the transformation of his sister
Ideals: Philantrophist, Gifted. Flaws: Ugly, Shy. Bonds: Family. Occupation: Masseuse
Voice: Farmer accent
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 10)
Armor Class 8
Hit Points 70 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 7 (-2) | 15 (+2) | 18 (+4) | 16 (+3) | 18 (+4) |
Senses Passive Perception 17
Languages Common, Dwarven, Auran, Orc, Druidic
Attacks Melee +8 / 3d6+4, Ranged +2 / 3d6-2, Grapple +7
Possessions: 70 pp. Jet (40 gp). Red spinel (40 gp). Jasper (70 gp).
Hûmgrat Compton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his rapier with his veritable burlap sack of a shirt. He is portly but not overly obese. He wears a colorful flower in his black hair. His eyes are amber and he is always smoking a pipe.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: The child of western immigrants he idolized his father. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He left for the west, certain he would find work there.
Motivation: Wishes to resurrect an old love; and a strong sense of loyalty to elven people
Ideals: Passionate. Flaws: Racist. Bonds: Attractive, In love, Immigrant. Occupation: Mercenary
Voice: Jamaican accent
Attributes [hide]
Medium (6'9") Half-Orc, True Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 16 (+3) | 11 (+0) | 10 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 4 Holy water. 1 Thunderstones. 4 Holy water.
Meena Ningel, Female Gnome [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She dresses in collared shirts and wears a proper scarf over her head. She sports a flattop hair cut. Her violet eyes are slightly larger than normal.
Personality: While she acts the brute, she is far gentler than she would appear. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Meena lived on a farm with her mother, near the main road leading to a nearby town. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Meena's homeland. Meena decided to take the middle way and become a bodyguard. She has since lost track of the people in her past.
Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and marry her sister to traveling adventurers
Ideals: Athletic, Fighting. Bonds: Adventurer, Family, Immigrant. Occupation: Locksmith
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 65 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 14 (+2) | 10 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 2d8-3, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 3000 sp.
Morgran Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears suspenders and brown workpants. His shirt is green, and he wears a heavy brown leather apron most of the time. His black hair is singed and shortened. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: A deeply religious man he believes everything happens for a reason. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally; and his religion dominates his actions
Ideals: Athletic. Flaws: Ugly, Insane, Antagonistic. Bonds: Religious. Occupation: Bricklayer
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 10)
Armor Class 11
Hit Points 76 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 9 (-1) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 3 |
Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Marastyr Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a grey coat over a green low-cut shirt, and a feathered hat upon her head. She has silver hair. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Aggressive, abrasive, and angry, Marastyr embodies much of what other species detest in the Dwarves. She does not trust anyone and sleeps with one eye open.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Money/treasure.
Flaws: Antagonistic, Insomniac. Bonds: Rich, In love. Occupation: Unemployed
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 14
Hit Points 11 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 11 (+0) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Halfling, Giant
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
Possessions: 380 gp.
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Their contribution stands as a beacon of hope for all adventurers!
