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NPC Generator

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Advanced [show]


Dariff Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 4'1" and wears grey leather gloves, a grey jacket, and tight pants. Her right leg appears badly burned and disfigured. Her brown hair is lengthy. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is irascible and easily irritated. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Dariff lived on a farm with her mother, near the main road leading to a nearby town. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She got away from her former life and has fallen to alcoholism.

Motivation: To reunite with her absent mother; and she's repulsed by the pc

Ideals: Joker. Flaws: Addict, Antagonistic. Bonds: Family. Occupation: Animal Trainer

Voice: Irish accent

Attributes [hide]

Dariff Strongheart, Female Dwarf Adept 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)8 (-1) 15 (+2)12 (+1)
Skills Investigation +1, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 1900 sp. Jet (70 gp). White pearl (70 gp).


Social Check DCs


Enialis Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: 4'10" and muscular, this eastern man wears professional attire. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes are slightly larger than normal.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Ruler arts, while his father instructed him in etiquette, music and courtly manner. From his teen years he was always beautiful and desirable, so people have always doted on him. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Athletic, Joker. Flaws: Secretive. Bonds: Attractive, Rich. Occupation: Ruler

Voice: French accent

Attributes [hide]

Enialis Dalanthan, Male Elf Druid 3
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)15 (+2) 12 (+1)10 (+0)
Skills Acrobatics +4, Athletics +4
Senses Passive Perception 11
Languages Common, Elven, Aquan, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp.


Social Check DCs


Seraphina Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears tattered old clothes. Her auburn hair is well kept. She wears crescent spectacles with a black brim.

Personality: Always inclined to offer people food she seems plenty friendly. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: The child of eastern immigrants she idolized her father. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Seraphina took refuge in the large cave and found the beat up sword and armor she uses now. She used her abilities to travel the world and help people.

Motivation: Her relatives are trying to arrange a marriage; and wants to raise her children well

Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Nature, Family. Occupation: Layabout

Voice: Sighs a lot, exhausted

Attributes [hide]

Seraphina Honeypot, Female Halfling Warlock 2
Small (2'8") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 18 (+4)11 (+0) 9 (-1)13 (+1)
Skills Acrobatics +5, Religion +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 1000 sp. 1 Masterwork manacles.


Social Check DCs


Meriele Quinten, Female Half-Elf [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her attire stands in sharp contrast to her rapier, which is beautifully polished and possesses an ornate carving of a dagger on it. Her black hair has been sun bleached extensively. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Energy wise she seems alert and responsive.

History: She got into the Body Guard business at a young age. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Meriele took refuge in the large cave and found the beat up rapier and armor she uses now. She has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Ideals: Optimist, Professionalism. Flaws: Addict. Bonds: Rich, Job, Nature. Occupation: Body Guard

Voice: Smooth and feminine

Attributes [hide]

Meriele Quinten, Female Half-Elf Wizard 5
Medium (5'6") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 12 (+1)6 (-2) 8 (-1)12 (+1)
Skills Insight +2, Investigation +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Minor magic item.


Social Check DCs


Ildrex Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he has the majority of his body covered in plate. His long gold crest is drawn into a two foot long braid. His gold eyes are passionate and lively.

Personality: He is happy with his job as a Bowyer. He turns his eye from what people do, preferring to live and let live. The war was a terrible time for him, and Ildrex does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in the south to a Bowyer, Ildrex learned a great deal about his father's area of expertise. His family was turned out during the war. He and his family wandered south to less war torn lands. He has achieved small success as a Bowyer.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Depressed, PTSD. Bonds: Job, Military. Occupation: Bowyer

Voice: Excited and jittery

Attributes [hide]

Ildrex Grrrmmballhyst, Male Dragonborn Barbarian 9
Medium (6'1") Dragonborn, Neutral Good (CR 9)
Armor Class 12
Hit Points 81 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)17 (+3) 12 (+1)12 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common, Celestial, Giant, Sylvan
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4

Possessions: 160 pp. 1 Minor magic item.


Social Check DCs


Dalaba Murnig, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tight fitting tan shirt and pants. She is physically well-built. Her brown hair is lengthy. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She has passion for adventuring and risk; and to reunite with her old friends

Ideals: Impeccable, Logical. Flaws: Addict, Insane. Bonds: Adventurer. Occupation: Barkeep

Voice: Hissing voice

Attributes [hide]

Dalaba Murnig, Female Gnome Monk 2
Small (3'0") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 19 (+4)14 (+2) 12 (+1)11 (+0)
Skills Animal Handling +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Gnome, Orc, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 600 sp. 1 Masterwork Common Melee.


Social Check DCs


Joser Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and sports empty pouches on his belt. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant hazel.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born blind and as such lacked many opportunities for work. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He used his abilities to travel the world and help people.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Philantrophist, Impeccable. Flaws: Disease. Bonds: Nature. Occupation: Apothecary

Voice: Scottish accent

Attributes [hide]

Joser Brightmoon, Male Halfling Monk 6
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 11
Hit Points 37 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)3 (-4) 9 (-1)12 (+1)
Skills Acrobatics +3, Insight +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ilde Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a weathered and beat up set of banded mail beneath an oversized grey coat. She has a very tight haircut. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is able to fit into much smaller and tighter spaces than normal.

History: Ilde was raised in a hard working conservative environment. She has had some formal painting training, and achieved minor success. She inherited the family business which she has now maintained for 12 years.

Motivation: Wants to open a new tavern; and she is unsatisfied with her job

Ideals: Joker, Gifted, Artistic. Bonds: Job. Occupation: Dilettante

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ilde Strakeln, Female Dwarf Sorcerer 2
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 8
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 18 (+4)14 (+2) 6 (-2)10 (+0)
Skills Nature +4, Religion +4
Senses Passive Perception 8
Languages Common, Dwarven, Elven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 600 sp.


Social Check DCs


Shautha Clifford, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her red hair is styled in orderly dreadlocks. She has a dull look in her amber eyes.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Shautha was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Barkeep hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was always very intelligent and has formed a secret society of philosophers.

Motivation: She desires power and/or immortality; and she has passion for adventuring and risk

Ideals: Disciplined. Flaws: Antagonistic, Secretive. Bonds: Poor, Adventurer. Occupation: Barkeep

Voice: Mumbles to self between sentences

Attributes [hide]

Shautha Clifford, Female Half-Orc Adept 7
Medium (4'8") Half-Orc, Chaotic Good (CR 7)
Armor Class 13
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)10 (+0) 9 (-1)7 (-2)
Skills Medicine +2, Persuasion +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 sp. Jade (120 gp). Red garnet (120 gp). Zircon (60 gp). Amethyst (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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