Nuthra Argenthrixus, Female Dragonborn [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears green leather gloves, a green jacket, and tight pants. Her green crest is lengthy and is close to two feet long. Her red unseeing eyes seem to look past you.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Nuthra hails from a village terrorized by gnolls. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Healer. She has achieved small success as a Healer.
Motivation: She has passion for adventuring and risk.
Flaws: Disease, Depressed. Bonds: Adventurer, Enemies, Job. Occupation: Healer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 6)
Armor Class 11
Hit Points 15 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 11 (+0) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Aquan, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 500 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Solid gold idol (300 gp). Fire opal pendant on a fine gold chain (1700 gp).
Kilia Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: This southern woman wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her clothes are grease stained in places. She has wavy chestnut hair. She wears a mask on her face.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Born in the south her family was never financially stable. While studying, she fell in love. They married and had a daughter. She now owns her own business.
Motivation: To be a Body Guard again; and she is unsatisfied with her job
Bonds: Poor, Immigrant, Job, In love, Enemies. Occupation: Adventurer
Voice: Timid voice
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 16 (+3) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Terran, Undercommon, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Beast Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears just a brown suit. Her beige fur is drawn into a tight pony tail with a clover scrunchie. She wears large thick round spectacles.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is obsessed with a lost civilization.
History: She was born on a small isolated farm. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To reunite with her old friends.
Flaws: Shy. Bonds: Adventurer, Nature. Occupation: Fletcher
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 4)
Armor Class 13
Hit Points 24 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 18 (+4) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Giant, Ignan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +4
Possessions: 600 gp. Solid gold idol (200 gp). 1 Minor magic item.
Eggren Imbixtellrhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She likes to wear black tank tops with green skirt. Her brass crest is braided into rings. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her red eyes.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She has a habit of throwing herself into exceedingly dangerous situations.
History: Born in the south her family was never financially stable. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She hasn't been sleeping well lately.
Motivation: To prove her worth to the world; and to get a good night's sleep
Ideals: Athletic. Flaws: Insomniac, Impulsive. Bonds: Attractive, Poor. Occupation: Courier
Voice: Gruff and masculine
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 30 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 11 (+0) | 11 (+0) | 19 (+4) | 9 (-1) |
Senses Passive Perception 17
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +7
Possessions: 1300 gp. Brass mug with jade inlays (400 gp). Sapphire pendant on gold chain (1400 gp). Silver chalice with lapis lazuli gems (60 gp). A small bag of saffron. (70 gp).
Olgoth Ashton, Male Half-Orc [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears a white tunic with green highlights, and long violet pants that bunch up around his shoes. His skin is also unnaturally pale. His auburn hair is long and unkept. His brown eyes lackadaisically let the world flow into them.
Personality: He has a massive crush on the younger sibling of the Engraver who has hired him part-time. Further he is a bit of a stoner and is frequently out of it.
History: His parents moved while he was still in utero so he is the first generation to be born here. Olgoth was born on a far western plains where he grew up under the tutelage of his father, an expert Engraver. He has since lost track of the people in his past.
Motivation: He would like to get married and retire; and he wants random interesting trinkets and junk, hates to throw anything away
Flaws: Ugly, Addict, Greedy. Bonds: Has a crush, Immigrant, Family. Occupation: Engraver
Voice: Relaxed voice
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Good (CR 13)
Armor Class 10
Hit Points 56 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 10 (+0) | 10 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: Tourmaline (120 gp). Amber (120 gp). Deep blue spinel (500 gp). Rhodochrosite (7 gp). Red spinel (120 gp). 1 Medium magic item.
Astaro Ambition, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a black shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. She has dyed her greying white hair a little too much giving a sharp white color. Her red eyes dart around the room hyper actively observing anyone and anything.
Personality: Her tongue was cut out and she uses sign language. Around other people she will do her best to conceal her emotions and appear jolly.
History: Born in the north her family was never financially stable. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: To unite with her sister; and marry her sister to traveling adventurers
Ideals: Athletic. Flaws: Disease, Shy. Bonds: Poor, Family. Occupation: Tanner
Voice: Excited and jittery
Attributes [hide]
Medium (6'0") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 33 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Abyssal, Ignan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 900 gp. White opal (800 gp). Deep green spinel (80 gp). Azurite (15 gp).
Morkral Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His silver hair and beard is wavy and long. His eyes are likewise violet.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is harsh and unforgiving.
History: Morkral was born in the south. At a young age he loved to build and create. His childhood dream was to be a Bellfounder, but he was a colossal failure. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and sabotage a competitor
Ideals: Athletic, Persistence. Flaws: Depressed, Antagonistic. Bonds: Job. Occupation: Fortune-teller
Voice: Slurs words
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 7)
Armor Class 11
Hit Points 40 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 11 (+0) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +2
Possessions: 50000 cp. Cloth of gold vestments (160 gp). Silver comb with moonstones (100 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Minor magic item. 1 Minor magic item.
Griselda Mellerelel, Female Half-Elf [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner. She wears a colorful flower in her red hair. She has gleaming, smiling violet eyes.
Personality: She dislikes all the random violence that takes place in the west. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She comes from a rich western family. She worked as a nervous Priest and found it very stressful. She ran away from her former home and has been making her living as a Priest for the past few years.
Motivation: Sabotage a competitor.
Ideals: Pacifist. Bonds: Attractive, Adventurer, Rich, Job. Occupation: Priest
Voice: Indian accent
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 10 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp.
Howard Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a worn and beaten armor. He has a long auburn beard with little hanging trinkets. His green unseeing eyes seem to look past you.
Personality: He is fixated on the number 18. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's repulsed by the PC.
Ideals: Athletic. Flaws: Disease, Insane, Secretive, Antagonistic. Occupation: Cartwright
Voice: Gruff and masculine
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 4)
Armor Class 13
Hit Points 35 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: Rich purple corundum (600 gp).
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Their contribution stands as a beacon of hope for all adventurers!
