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NPC Generator

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Advanced [show]


Borun Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'4". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and his gloved hand is found clutching a dagger. He keeps his long auburn hair kept up in a rat tail. His eyes are likewise violet.

Personality: His tongue was cut out and he uses sign language. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His divine abilities were realized during a raid on his village. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is wracked by social anxiety; and sabotage a competitor

Ideals: Gifted. Flaws: Disease, Fearful. Bonds: Rich, Job, Adventurer. Occupation: Unemployed

Voice: Posh accent

Attributes [hide]

Borun Wildcloak, Male Halfling Rogue 6
Small (3'4") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 21 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)9 (-1) 11 (+0)9 (-1)
Skills History +2, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: Blue quartz (11 gp).


Social Check DCs


Myria Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: She wears suspenders and red workpants. Her shirt is pastel, and she wears a heavy red leather apron most of the time. Her silver hair is heavily combed to the right. She tend to wears goggles to shield her eyes.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She has a small toy that she constantly fidgets with.

History: Born in the south to a Fortune-teller, Myria learned a great deal about her father's area of expertise. Her childhood dream was to be a Mortician, but she was a colossal failure. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Obtaining odd cultural Dwarven artifacts is her passion; and meet up once more with her childhood friend

Ideals: Impeccable. Flaws: Addict, Secretive. Bonds: Job, Adventurer. Occupation: Fortune-teller

Voice: Sore throat, cough

Attributes [hide]

Myria Whispermouse, Female Halfling Wizard 2
Small (2'8") Halfling, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)11 (+0) 12 (+1)14 (+2)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 180 gp. 1 Half-Plate.


Social Check DCs


Nuthra Jerynomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She is well dressed, constantly wearing a black suit, white shirt, and tan tie. Her whole body is exceptionally muscular. Her crest is cut close to her head. Her eyes are red and catlike.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Energy wise she seems alert and responsive.

History: She was born at the edge of vast island. Her childhood dream was to be a Hunter, but she was a colossal failure. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To be a Hunter again; and obtaining odd cultural human artifacts is her passion

Ideals: Professionalism. Bonds: Immigrant, Job, Nature, Adventurer. Occupation: Locksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Nuthra Jerynomonis, Female Dragonborn Expert 9
Medium (6'8") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 34 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)11 (+0) 9 (-1)14 (+2)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 1700 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Brottor Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his whip. His hair, while still mostly auburn, has prominent grey streaks. He wears crescent spectacles with a black brim.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born the only child of a wealthy merchant. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC.

Ideals: Justice, Entrepeneur. Flaws: Antagonistic. Bonds: Rich. Occupation: Shoemaker

Voice: Whispers

Attributes [hide]

Brottor Loderr, Male Dwarf Commoner 3
Medium (4'0") Dwarf, True Neutral (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)14 (+2) 12 (+1)11 (+0)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Cimer Anarchy, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears a worn and beaten armor. He has a hunchback. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. This black eyed northerner is not easily forgotten.

Personality: A skeptical and narcissistic man, Cimer's first love is himself. His second love is also himself. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in the north his family was never financially stable. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his brother's freedom.

Motivation: He's in love.

Ideals: Impeccable. Flaws: Ugly. Bonds: Has a crush, Poor, Family. Occupation: Painter

Voice: Forgets to breathe while speaking

Attributes [hide]

Cimer Anarchy, Male Tiefling Warrior 7
Medium (6'5") Tiefling, Neutral Evil (CR 7)
Armor Class 12
Hit Points 26 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 5 (-3)14 (+2) 13 (+1)16 (+3)
Skills Acrobatics +5
Senses Passive Perception 11
Languages Common, Celestial, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5

Possessions: 5000 sp.


Social Check DCs


Jarana Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her blonde hair is cut jaggedly and amateurishly. Her ears are large.

Personality: She acts crazy and hedonistic. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jarana fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Philantrophist. Flaws: Ugly, Hedonist. Occupation: Sculptor

Voice: Shortens vowels

Attributes [hide]

Jarana Torevir, Female Dwarf Barbarian 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 22 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)7 (-2) 14 (+2)14 (+2)
Skills Deception +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 380 gp.


Social Check DCs


Koeth O'Leary, Male Half-Elf [Permalink]

Personal [hide]

Description: He is renowned for his bright violet suits and hats. His skin is fair and his fingers are delicate and long. His auburn hair is unkempt and raggedy. His thin eyebrows rest above his beady brown eyes.

Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He has a small toy that he constantly fidgets with.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He's since become an addict/alcoholic.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Ugly, Racist, Addict. Bonds: Poor, Religious, Slave. Occupation: Fortune-teller

Voice: Breathy voice

Attributes [hide]

Koeth O'Leary, Male Half-Elf Expert 13
Medium (5'3") Half-Elf, Chaotic Good (CR 13)
Armor Class 11
Hit Points 82 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)12 (+1) 15 (+2)12 (+1)
Skills History +5, Performance +5
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1

Possessions: A roughly beaten golden orb (90 gp). Fire opal pendant on a fine gold chain (1300 gp). Large well-done wool tapestry (200 gp). Gold and topaz bottle stopper cork (700 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). Silver comb with moonstones (900 gp). Fire opal pendant on a fine gold chain (1300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). 1 Medium magic item.


Social Check DCs


Rael Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears dark leathers with embroidery. His red hair is singed and shortened. His hazel eyes lackadaisically let the world flow into them.

Personality: He hates Elves with a passion. As such he is filled with self loathing. He is lazy and tries to find solutions quickly.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Racist, Lazy. Bonds: Rich. Occupation: Cook

Voice: Scandinavian accent

Attributes [hide]

Rael Xiloscient, Male Elf Aristocrat 3
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 7 (-2)14 (+2) 13 (+1)14 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Auran, Gnome
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Drifting Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. He wears a broad hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an apprentice working in his father's forge. He has gone from town to town working and never settling down anywhere, but has fallen for a local Spy. He hasn't told them the truth, but wants to settle down with them.

Motivation: He feels that his past leaves him morally obligated to help; and to pay off his debts

Ideals: Gifted. Bonds: Criminal record, Job, Has a crush, Debt. Occupation: Beggar

Voice: High pitched, excited

Attributes [hide]

Drifting Candle, Male Tabaxi Barbarian 2
Medium (6'10") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 26 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)9 (-1) 15 (+2)11 (+0)
Skills Intimidation +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1600 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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