Spring Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: She tends to wear a pastel poncho over her likewise colored trousers and shirt. She has a slight overbite and is overall scrawny. Her lavender fur has been sun bleached extensively. Her eyes are blue and beady.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Born in the west to a Scribe, Spring learned a great deal about her father's area of expertise. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Further expansion of business; and meet up once more with her childhood friend
Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Job, Rich. Occupation: Scribe
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 23 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Ignan, Auran, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +5
Possessions: 18000 cp.
Sammal Serenity, Male Tiefling [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears skinny pants and wears a green and blue robe with the hood down. He wears his blue hair up. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. When Sammal reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now spends his time doing works of charity.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Philantrophist, Artistic. Flaws: Ugly, Shy. Bonds: Military. Occupation: Body Guard
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'5") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 27 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 11 (+0) | 11 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 400 gp. Blue quartz (10 gp).
Rolen Iranapha, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he dresses in tan turtlenecks beneath a brown coat with blue slacks. His golden hair is greasy and uncared for. His eyes, though not visible through his cowl, are hazel.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born in the north his family was never financially stable. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He now travels the world, in search of power and loot.
Motivation: He's looking for his big break.
Flaws: Ugly, Secretive. Bonds: Criminal record, Poor, Adventurer. Occupation: Detective
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 4 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Orc, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
Hadarai Fasharash, Male Half-Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses like a well dressed Sculptor does. His broad hat is riddled with cuts and holes. He wears large thick round spectacles.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. He inherited the family business which he has now maintained for 9 years.
Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult; and money/treasure
Flaws: Ugly. Bonds: Job, Immigrant, Has a crush, Rich. Occupation: Sculptor
Voice: Thin and wheezing
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 30 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 14 (+2) | 10 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Sweet On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has styled his beige fur well, parting it to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines copper.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Athletic, Joker, Optimist. Flaws: Ugly. Bonds: Rich. Occupation: Shipwright
Voice: Creaky witch voice
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 23 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 8 (-1) | 9 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +2
Possessions: 400 gp.
Silent Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is muscular with a powerful set of arms. His fur is brown and curly. He has several tiny aquamarine earrings on each ear.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He plays an instrument quite well.
History: He comes from a rich southern family. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has passion for adventuring and risk; and seeks redemption
Ideals: Artistic. Flaws: Emotional. Bonds: Rich, Criminal record, Adventurer. Occupation: Marshal
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'5") Tabaxi, True Neutral (CR 9)
Armor Class 12
Hit Points 62 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +5
Possessions: 14000 sp. 1 Minor magic item. 1 Minor magic item.
Sarai Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of strength around her neck, and a monstrous two handed axe on her belt. She carries with her a set of monstrous two handed axes on her belt, each one with a amber on the hilt. Her chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. Her eyes are hazel and catlike.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She also has developed a complete distrust of the Layabout profession.
History: She served in the navy to pay for her family's outstanding loans. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She inherited the family business which she has now maintained for 15 years.
Motivation: A rival would like her out of the picture; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Military, Criminal record. Occupation: Shepherd
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 41 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 800 gp. 1 Masterwork studded leather. 1 Half-Plate. 1 Full Plate.
Rose Fatrabbit, Female Halfling [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She wears a shirt that is too small, which lets her gut show, with a ratty red coat over it. Her whole body is exceptionally muscular. Her red hair is cut short. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She invites people to come help in her community garden.
History: When she was but 6 years old her parents immigrated from the north. Cursed with a spirit at a very young age, Rose has worked very hard to control her curse. She now spends her time doing works of charity.
Motivation: She is terrified, and will act out of fear; and she has a crush on the local actor
Ideals: Disciplined, Philantrophist. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Spice Merchant
Voice: Jamaican accent
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 19 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 60000 cp. Amber (60 gp). Black pearl (1400 gp). Emerald (1000 gp). Jasper (40 gp). 1 Minor magic item. 1 Minor magic item.
Eloise Anderton, Female Human [Permalink]
Personal [hide]
Description: She is lean but muscular and usually wears her brown robe and has her sword always slung over her shoulder. Her blonde hair, when down, is lengthy. Her skin is flawless and her gray eyes scan people very quickly.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is harsh and unforgiving.
History: Eloise was born into a poor family. Growing up, she dreamt of becoming a Barbarian, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Healer. After a long history of fighting, Eloise and her spouse have recently divorced.
Motivation: She is unsatisfied with her job; and wants to open a new tavern
Flaws: Antagonistic. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Healer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 100 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 18 (+4) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Undercommon, Auran
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
Possessions: 4000 sp. Obsidian (4 gp). Black pearl (1100 gp). Silver pearl (40 gp). Zircon (40 gp). Chalcedony (40 gp). Black pearl (1100 gp). Amber (40 gp). Sardonyx (40 gp). 1 Minor magic item. 1 Minor magic item.
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