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NPC Generator

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Advanced [show]


Dynamic On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, she is wearing colorful clothing, dressed as a Detective. Her fur is white and very short. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with unlife at a very young age, Dynamic has worked very hard to control her curse. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of her sister; and to get a good night's sleep

Ideals: Philantrophist. Flaws: Ugly, Shy, Disease, Insomniac. Bonds: Poor. Occupation: Detective

Voice: Sighs a lot, exhausted

Attributes [hide]

Dynamic On the Water, Female Tabaxi Cleric 3
Medium (6'4") Tabaxi, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)17 (+3) 14 (+2)8 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 12
Languages Common, Terran, Draconic, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 16000 cp.


Social Check DCs


Tyna Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: She has a large white mantle and cape that has been intricately interwoven into her black robe. She carries with her a set of bastard swords, each one with a amber on the hilt. She only wears one on her belt and the other on her back. She keeps her brown hair in a pixie cut. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is a Sculptor first and foremost. She believes firmly that knowledge should be universal. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her childhood dream was to be a Weaver, but she was a colossal failure. She has set out to sabotage the competition.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Fighting, Extrovert, Gifted. Bonds: Attractive, Job. Occupation: Sculptor

Voice: Boston accent

Attributes [hide]

Tyna Underfoot, Female Halfling Sorcerer 7
Small (3'0") Halfling, Neutral Evil (CR 7)
Armor Class 15
Hit Points 25 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)12 (+1) 9 (-1)12 (+1)
Skills Athletics +4, Nature +4
Senses Passive Perception 9
Languages Common, Halfling, Draconic
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Isabella Ilphelkiir, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a tight fitting yellow shirt and pants. She has a slight overbite and is overall scrawny. Her white hair is slicked back into a classic pompadour. Her green eyes are slightly larger than normal.

Personality: Isabella is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was born on a small isolated farm. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. By chance she met her sister recently and the two have been together since.

Motivation: An old rival family wants her found; and to be a locksmith again

Ideals: Extrovert. Bonds: Family, Nature, Job. Occupation: Miner

Voice: Thin and wheezing

Attributes [hide]

Isabella Ilphelkiir, Female Half-Elf Adept 5
Medium (5'4") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 2 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 4 (-3)9 (-1) 10 (+0)13 (+1)
Skills Acrobatics +4, Nature +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Cimer Anger, Male Tiefling [Permalink]

Personal [hide]

Description: He usually wears his green robe and has his warhammer always slung over his shoulder. He keeps his red hair in a flapper bob. He wears crescent spectacles with a black brim.

Personality: He is a Banker first and foremost. He believes firmly that knowledge should be universal. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born at the edge of vast plains. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He desires power and/or immortality; and sabotage a competitor

Ideals: Entrepeneur. Bonds: Job, Nature, Rich, Adventurer. Occupation: Banker

Voice: Speaks like tongue is numb

Attributes [hide]

Cimer Anger, Male Tiefling Adept 8
Medium (6'7") Tiefling, Neutral Good (CR 8)
Armor Class 8
Hit Points 29 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 10 (+0)12 (+1) 15 (+2)14 (+2)
Skills Medicine +5, Stealth +1
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 2d10+0, Ranged +1 / 2d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 400 gp.


Social Check DCs


Dalgal Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears brown trousers with green and white striped suspenders. He wears various colorful collared shirts. He has a very tight haircut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He feeds upon the attention of others.

History: Dalgal was born with his father's beautiful face. Over the years he perfected his riding and shooting skills. Since then, he has sought to make the best of life.

Motivation: He is not mentally stable, and does not behave rationally; and he is content

Ideals: Optimist. Flaws: Mundane, Insane. Bonds: Attractive, Nature. Occupation: Beggar

Voice: Russian accent

Attributes [hide]

Dalgal Glanhig, Male Dwarf Ranger 6
Medium (4'0") Dwarf, True Neutral (CR 6)
Armor Class 12
Hit Points 45 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)6 (-2) 14 (+2)15 (+2)
Skills Medicine +5, Performance +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Antinua Withrethin, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She is renowned for her bright violet dresses and hats. Her brown hair has been sun bleached extensively. Her ears are large.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born in a small village she learned the ways of the warrior from her father. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has been a successful dealer in antiques buying low and selling high.

Motivation: To prove her worth to the world; and retire the richest woman in the west

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Shy, Impulsive. Bonds: Religious. Occupation: Bather

Voice: French accent

Attributes [hide]

Antinua Withrethin, Female Half-Elf Expert 1
Medium (5'9") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)12 (+1) 12 (+1)6 (-2)
Skills Acrobatics +4, History +3
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3

Possessions: 130 gp.


Social Check DCs


Werydd Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She does not wear sleeves and tends to eschew shirts when she can avoid it. She has moderate length red hair. Her thin eyebrows rest above her beady blue eyes.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: When she was but 6 years old her parents immigrated from the south. She has chosen to use the inheritance that was left to her frivolously. She moves from town to town, unable to find a place to settle.

Motivation: Money/treasure.

Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Adventurer

Voice: Scratchy, weak

Attributes [hide]

Werydd Ungart, Female Dwarf Warlock 12
Medium (4'1") Dwarf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 54 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)12 (+1) 11 (+0)14 (+2)
Skills Nature +5, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433

Possessions: 4000 gp. Brass mug with jade inlays (500 gp). Silver comb with moonstones (300 gp). Jeweled electrum ring (2000 gp). Golden circlet with four aquamarines (5000 gp). Golden circlet with four aquamarines (5000 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Large well-done wool tapestry (500 gp). Silver chalice with lapis lazuli gems (40 gp).


Social Check DCs


Bundrigo Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears red leather gloves, a red jacket, and tight pants. His long black hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born several months after his father was called into army service. From his teen years he was always beautiful and desirable, so people have always doted on him. He has set out to sabotage the competition.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Athletic, Disciplined. Bonds: Job, Military, Attractive. Occupation: Soapmaker

Voice: Speaks with a cold

Attributes [hide]

Bundrigo Swiftwhistle, Male Halfling Druid 3
Small (3'0") Halfling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)13 (+1) 10 (+0)14 (+2)
Skills Nature +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp. 2 Tanglefoot bags. 4 Antitoxin.


Social Check DCs


Vonbin Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His brown hair is slicked back into a classic pompadour. His gray eyes peer out from beneath his deerstalker grey hat.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 17th year, his parents were killed by a giants raid, leaving Vonbin alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and revenge

Ideals: Gifted. Flaws: Hedonist. Bonds: Attractive, Criminal record, Enemies. Occupation: Spice Merchant

Voice: Speaks with a cold

Attributes [hide]

Vonbin Rumnaheim, Male Dwarf Aristocrat 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)18 (+4) 13 (+1)12 (+1)
Skills Acrobatics +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Goblin, Giant, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3

Possessions: 180 gp. 1 Chain shirt.


Social Check DCs

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