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NPC Generator

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Advanced [show]


Delg Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears tattered old clothes. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are hazel and he is always smoking a pipe.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable, Justice, Persistence. Flaws: Ugly. Bonds: Military. Occupation: Courier

Voice: Indian accent

Attributes [hide]

Delg Eversharp, Male Dwarf Barbarian 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 19 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)6 (-2) 13 (+1)8 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 300 sp.


Social Check DCs


Clerebold Hadlee, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and he perpetually has his crossbow ready. He wears a deerstalker hat to cover his moderate length auburn hair. His fierce brown eyes like to dwell on things.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Clerebold was born the youngest of three triplets. There was a wharf not far from home where he often wandered off to fish. Recently he has begun working with bootleggers and crooks.

Motivation: He loathes his own lifestyle; and find a way to reverse the transformation of his brother

Ideals: Fighting. Flaws: Depressed. Bonds: Nature, Family, Criminal record. Occupation: Bookbinder

Voice: growls and snarls, animalistic

Attributes [hide]

Clerebold Hadlee, Male Human Wizard 6
Medium (5'7") Human, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)14 (+2) 14 (+2)7 (-2)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common, Giant, Elven
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 600 gp.


Social Check DCs


Nalaed Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: This light-skinned female wears a worn and beaten armor. She is tall, broad shouldered and powerfully built. She wears her brown hair up. Her eyes are blue and beady.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born to loving parents in a slum to the west. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down; and she seems to be bored by most things

Flaws: Ugly, Mundane. Bonds: Religious, Poor, Mentor. Occupation: Weaver

Voice: Tuts and clicks tongue

Attributes [hide]

Nalaed Strakeln, Female Dwarf Commoner 5
Medium (4'2") Dwarf, Neutral Good (CR 5)
Armor Class 12
Hit Points 37 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 19 (+4)9 (-1) 16 (+3)14 (+2)
Skills Animal Handling +6, Nature +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +2

Possessions: 20000 cp. Jasper (60 gp). Lapis lazuli (5 gp).


Social Check DCs


Mûzglob Kenley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is very fat, and wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt. He has dyed his greying red hair a little too much giving a sharp red color. His thin eyebrows rest above his beady gray eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A few years later when the east was not economically sound they moved to his current location. He is searching for what he claims is his rightful reward.

Motivation: Money/treasure; and obtaining odd cultural half-elven artifacts is his passion

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich, Immigrant. Occupation: Cook

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Mûzglob Kenley, Male Half-Orc Expert 4
Medium (5'3") Half-Orc, True Neutral (CR 4)
Armor Class 9
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)12 (+1) 15 (+2)9 (-1)
Skills Medicine +4, Religion +3
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 300 gp. Blue quartz (8 gp).


Social Check DCs


Tree In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she likes to wear brown tank tops with blue skirt. She wears a deerstalker hat to hide her balding. Her eyes, though not visible through her cowl, are yellow.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is frequently practicing swordplay.

History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She wants nothing more than to rejoin the army; and her name or reputation has been wronged in the past by dire rats, and she desires to right it

Flaws: Antagonistic. Bonds: Attractive, Military, Religious, Enemies. Occupation: Carter

Voice: Australian accent

Attributes [hide]

Tree In Woods, Female Tabaxi Adept 4
Medium (5'10") Tabaxi, Neutral Evil (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)13 (+1) 10 (+0)12 (+1)
Skills Survival +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Skirt Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has styled her orange fur well, parting it to the left. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her childhood dream was to be a Scribe, but she was a colossal failure. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she's repulsed by the pc

Ideals: Logical. Flaws: Antagonistic, Greedy. Bonds: Job. Occupation: Baker

Voice: Old Prospector

Attributes [hide]

Skirt Of Snakes, Female Tabaxi Adept 4
Medium (5'5") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)10 (+0) 14 (+2)17 (+3)
Skills Nature +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 600 gp. 1 Darkwood Buckler. 1 Darkwood Buckler. 1 Chain shirt.


Social Check DCs


Doudra Wivvyrholdalphiax, Female Dragonborn [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She has a large green mantle and cape that has been intricately interwoven into her grey robe. Her black crest is still thick. Her gold eyes have a joyful gleam in them most of the time.

Personality: She is very quiet and rarely speaks above a whisper. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Opinionated, Fighting. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Mercenary

Voice: Dark and ominous

Attributes [hide]

Doudra Wivvyrholdalphiax, Female Dragonborn Expert 1
Medium (6'6") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)14 (+2) 14 (+2)9 (-1)
Skills Acrobatics +4, Survival +4
Senses Passive Perception 12
Languages Common, Celestial, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 20 pp.


Social Check DCs


Ahlyssa Hartford, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman wears a simple burlap shirt and baggy pants. She conceals her flail with her veritable burlap sack of a shirt. Her silver hair is smooth and relatively long. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Nothing but the best is good enough for her; and she has a rivalry with the church that dominates her actions

Ideals: Disciplined, Impeccable. Bonds: Poor, Religious, Mentor. Occupation: Apothecary

Voice: Pronounces difficult words wrong

Attributes [hide]

Ahlyssa Hartford, Female Human Cleric 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)16 (+3) 12 (+1)14 (+2)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common, Aquan, Terran, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 150 gp.


Social Check DCs


Hupe Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears dark leathers with embroidery. His whole body is exceptionally muscular. His white hair is cut short. This gray eyed northerner is not easily forgotten.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the north to a Gardener, Hupe learned a great deal about his father's area of expertise. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has drifted from career to career and currently works as a Gardener.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and he is greedy

Bonds: Immigrant, Attractive, Enemies, Job, Rich. Occupation: Gardener

Voice: Spanish accent

Attributes [hide]

Hupe Wildheart, Male Halfling Expert 6
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 17 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 10 (+0)13 (+1) 16 (+3)11 (+0)
Skills Nature +4
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 200 gp.


Social Check DCs

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