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NPC Generator

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Advanced [show]


Avelina Stapleton, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She wears just a brown suit, marred by beers. She has styled her blonde hair well, parting it to the right. She wears an eyepatch.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born the only child of a wealthy merchant. Her necromantic abilities were realized during a raid on her village. Some 5 years later her spouse died after the birth of her son. Heartbroken, Avelina never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: Retire the richest woman in the south; and wishes to resurrect an old love

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Greedy. Bonds: In love. Occupation: Engraver

Voice: Spanish accent

Attributes [hide]

Avelina Stapleton, Female Human Adept 8
Medium (5'7") Human, Chaotic Good (CR 8)
Armor Class 9
Hit Points 46 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)9 (-1) 8 (-1)15 (+2)
Skills Animal Handling +2, Intimidation +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Freshwater pearl (16 gp). Iolite (80 gp). Azurite (16 gp). 1 Minor magic item.


Social Check DCs


Sybil Middleton, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is well dressed, but even with her fine clothing she looks run-down. She has moderate length white hair. Her face is covered beneath a completely black helmet.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She also has developed a complete distrust of the Doctor profession.

History: Sybil was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has set out to sabotage the competition.

Motivation: Marry her sister to traveling adventurers.

Ideals: Joker. Bonds: Job, Poor, Family. Occupation: Farmer

Voice: Spits words with contempt

Attributes [hide]

Sybil Middleton, Female Human Cleric 1
Medium (4'8") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)11 (+0) 8 (-1)11 (+0)
Skills Arcana +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp.


Social Check DCs


Sun Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is renowned for his bright pastel suits and hats. His gray fur is still thick. This green eyed southerner is not easily forgotten.

Personality: Overbrimming with self-confidence, Sun isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a poor family in the city he treasured whatever gifts he got. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He'd like to take his coworkers down a peg; and he wants to meet his childhood hero

Ideals: Impeccable, Logical. Bonds: Poor, Adventurer, Job. Occupation: Butcher

Voice: Middle-eastern accent

Attributes [hide]

Sun Thunder, Male Tabaxi Barbarian 7
Medium (5'10") Tabaxi, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 61 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)17 (+3) 9 (-1)16 (+3)
Skills History +6, Religion +6
Senses Passive Perception 9
Languages Common, Ignan, Terran, Celestial
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Blossom Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: This woman stands a little under 3'1" and is a bit bulky. She is very muscular particularly in the legs. She wears baggy red pantaloons and a black scarf. Her golden hair is matted, messy, and big. She has a dull look in her green eyes.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is skeptical of what others tell her and is slow to trust.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She has had some formal music training, and achieved minor success. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC; and she is compelled to act according to her religious beliefs

Ideals: Artistic. Flaws: Ugly, Antagonistic, Shy. Bonds: Religious. Occupation: Butcher

Voice: Sounds elderly

Attributes [hide]

Blossom Hogcollar, Female Halfling Druid 6
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 19 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)11 (+0) 9 (-1)15 (+2)
Skills Intimidation +5, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Miles Adler, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He typically wears yellow cloth garments or leather armor. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes have a joyful gleam in them most of the time.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a bit of a xeno-phobe, disliking non-Half-Elves.

History: He was born in a small mountains village. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. By chance he met his sister recently and the two have been together since.

Motivation: He is not mentally stable, and does not behave rationally; and find a way to reverse the transformation of his sister

Ideals: Joker. Flaws: Racist, Insane. Bonds: Nature, Family. Occupation: Tanner

Voice: Shortens vowels

Attributes [hide]

Miles Adler, Male Half-Elf Sorcerer 2
Medium (5'4") Half-Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 12 (+1)9 (-1) 12 (+1)9 (-1)
Skills Arcana +1, Investigation +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Banded mail.


Social Check DCs


Sarah Asheton, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She tends to wear a large grey jacket. Her chestnut hair is braided into rings. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was raised in a white middle class family as the only child. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Tanner. She inherited the family business which she has now maintained for 14 years.

Motivation: She is compelled to act according to her religious beliefs; and wants her loneliness to end

Ideals: Athletic, Joker. Flaws: Mundane. Bonds: Religious, Job, Has a crush. Occupation: Tanner

Voice: Old Prospector

Attributes [hide]

Sarah Asheton, Female Human Wizard 1
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)9 (-1) 12 (+1)6 (-2)
Skills Athletics +2, Persuasion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp. 2 Smokesticks.


Social Check DCs


Nalaed Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her silver hair is drawn into a tight pony tail with a card scrunchie. She tend to wears goggles to shield her eyes.

Personality: She likes to make people angry or surprised. She works hard and plays hard.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Bricklayer arts, while her mother instructed her in etiquette, music and courtly manner. She found a children's book about a Dwarf Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To settle down with her crush; and obtaining odd cultural half-orc artifacts is her passion

Flaws: Antagonistic, Hedonist. Bonds: Rich, Adventurer, Has a crush. Occupation: Bricklayer

Voice: Eastern European accent

Attributes [hide]

Nalaed Loderr, Female Dwarf Paladin 2
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)13 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, Arcana +3
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 210 gp.


Social Check DCs


Raam Doom, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has a large green mantle and cape that has been intricately interwoven into his grey robe. His hair is purple, silky, and of moderate length. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the east to a Detective, Raam learned a great deal about his mother's area of expertise. Raam was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Detective. He's also a talented Hunter, but doesn't like to broadcast it.

Motivation: Expand his business; and balancing his hectic life and new detective responsibilities is difficult

Ideals: Justice. Flaws: Insomniac. Bonds: Immigrant, Attractive, Job. Occupation: Detective

Voice: Thin and wheezing

Attributes [hide]

Raam Doom, Male Tiefling Rogue 4
Medium (5'2") Tiefling, Chaotic Good (CR 4)
Armor Class 11
Hit Points 31 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)17 (+3) 7 (-2)17 (+3)
Skills Animal Handling +0, Performance +5
Senses Passive Perception 8
Languages Common, Gnome, Infernal, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp. Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Old masterpiece painting (800 gp). A miniature golden chest with tiny emeralds lining the top (50 gp).


Social Check DCs


Xanaphia Yaeldrin, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She typically wears yellow cloth garments or leather armor. Her auburn hair is greasy and uncared for. This green eyed easterner is not easily forgotten.

Personality: Calm and collected, she is a well trained Brewer. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Xanaphia was born in the east. At a young age she loved to build and create. She helped her father out around the business and became quite the natural. She now owns her own business.

Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg

Ideals: Philantrophist, Persistence, Logical. Flaws: Ugly. Bonds: Job. Occupation: Brewer

Voice: Spits and sputters

Attributes [hide]

Xanaphia Yaeldrin, Female Half-Elf Fighter 5
Medium (4'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)11 (+0) 13 (+1)15 (+2)
Skills Nature +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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