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NPC Generator

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Advanced [show]


Oriax Ecstasy, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears an entirely black suit with red socks and a vest with buckled shoes. His blue hair is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised in a plains tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and he wants to meet his childhood hero

Flaws: Antagonistic. Bonds: Attractive, In love, Nature, Adventurer. Occupation: Layabout

Voice: Jamaican accent

Attributes [hide]

Oriax Ecstasy, Male Tiefling Fighter 8
Medium (6'4") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 41 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 9 (-1)11 (+0) 11 (+0)17 (+3)
Skills Medicine +3, Performance +6
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4

Possessions: 1400 gp. Tiger eye turquoise (13 gp). Golden pearl (110 gp).


Social Check DCs


John Riley, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear flannel. He has a penchant for wearing a ring with an oversized topaz on his right hand. His auburn hair is cut jaggedly and amateurishly. His face is scarred and worn.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: The child of a Bather, who enjoyed hunting, John was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He now spends his time doing works of charity.

Motivation: He has money and likes to spend it.

Ideals: Philantrophist. Flaws: Ugly, Greedy. Bonds: Rich, Nature. Occupation: Dyer

Voice: Sensual and smooth

Attributes [hide]

John Riley, Male Human Sorcerer 7
Medium (6'2") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 19 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)12 (+1) 13 (+1)11 (+0)
Skills Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 100000 cp. Amber (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raam Fear, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear ponchos typically of a light green in addition to tight pants. His purple hair is unkempt and raggedy. His eyes are likewise black. His teeth are yellowed and unaligned.

Personality: Calm and collected, he is a well trained Architect. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Raam took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Philantrophist, Gifted. Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Architect

Voice: Low range voice

Attributes [hide]

Raam Fear, Male Tiefling Paladin 16
Medium (5'0") Tiefling, Neutral Evil (CR 16)
Armor Class 11
Hit Points 55 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)9 (-1) 11 (+0)19 (+4)
Skills Acrobatics +6, Animal Handling +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1302

Possessions: 700 pp. Deep green spinel (100 gp). Onyx (30 gp). Red garnet (100 gp). White opal (1400 gp). Aquamarine (1400 gp). Rose (30 gp). Amber (100 gp). Tiger eye turquoise (6 gp). 1 Medium magic item.


Social Check DCs


Ur-Masi Mori, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears dark leathers with embroidery. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he wants nothing more than to rejoin the army

Flaws: Ugly, Shy. Bonds: Rich, Military, Slave. Occupation: Barkeep

Voice: Creaky witch voice

Attributes [hide]

Ur-Masi Mori, Male Half-Orc Sorcerer 1
Medium (6'7") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 16 (+3)6 (-2) 12 (+1)13 (+1)
Skills Animal Handling +3, Nature +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 800 sp.


Social Check DCs


Silent Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a weathered and beat up set of banded mail beneath an oversized brown coat. Her red fur is thinning but still full. Her amber eyes dart from person to person.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is a ruthless business woman, a trait she acquired from her father.

History: Born in the north to a Barkeep, Silent learned a great deal about her father's area of expertise. She has had some formal dancing training, and achieved minor success. She's also a talented Junk Dealer, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Entrepeneur, Artistic. Flaws: Shy. Bonds: Job. Occupation: Barkeep

Voice: Spits and sputters

Attributes [hide]

Silent Shoe, Female Tabaxi Druid 9
Medium (5'11") Tabaxi, Neutral Good (CR 9)
Armor Class 12
Hit Points 75 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)14 (+2) 16 (+3)11 (+0)
Skills Arcana +5, Perception +6
Senses Passive Perception 16
Languages Common, Aquan, Sylvan
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146443210

Possessions: 800 gp.


Social Check DCs


Vassago Mayhem, Male Tiefling [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair, while still mostly brown, has prominent grey streaks. He wears a mask on his face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was a soldier and died while he was still young. Vassago was left his mother's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: Wants to raise his children well; and he would like to get married and retire

Flaws: Terse, Impulsive. Bonds: Attractive, Immigrant, Military. Occupation: Miller

Voice: Sounds elderly

Attributes [hide]

Vassago Mayhem, Male Tiefling Monk 4
Medium (6'7") Tiefling, Chaotic Good (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)11 (+0) 15 (+2)19 (+4)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 15000 sp. Coral (100 gp). Hematite (13 gp).


Social Check DCs


Mialee Larson, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She dresses in collared shirts and wears a proper scarf over her head. She has slicked back red hair. Her blue eyes lackadaisically let the world flow into them.

Personality: She is irascible and easily irritated. A true patriot, Mialee would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Mialee was born in the south. At a young age she loved to build and create. Brilliant and gifted she never wanted to apply herself. She was granted arcane powers by her dying sister.

Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc

Ideals: Athletic, Persistence, Gifted. Flaws: Antagonistic. Bonds: Military. Occupation: Herbalist

Voice: Slow speaker

Attributes [hide]

Mialee Larson, Female Half-Elf Warlock 5
Medium (4'10") Half-Elf, True Neutral (CR 5)
Armor Class 9
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)15 (+2) 17 (+3)6 (-2)
Skills Arcana +5, Intimidation +1
Senses Passive Perception 13
Languages Common, Elven, Terran, Goblin
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 700 gp.


Social Check DCs


Susannah Morton, Female Human [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has a slight overbite and is overall scrawny. She wears a deerstalker hat to hide her balding. She has gleaming, smiling amber eyes.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Days after completing her studies, news broke out that her hometown was attacked by illithids. Susannah was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Entrepeneur. Flaws: Insane, Disease. Bonds: Enemies, Criminal record. Occupation: Body Guard

Voice: Smooth and feminine

Attributes [hide]

Susannah Morton, Female Human Expert 1
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)13 (+1) 13 (+1)14 (+2)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 110 gp.


Social Check DCs


Helgret Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who is wearing colorful clothing, dressed as a Cartwright, she is not a threatening figure. She wears a deerstalker hat to cover her moderate length blonde hair. Her eyes are violet and she is always smoking a pipe.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born to a pair of adventurers, Helgret grew up listening to her mother's many stories. She went to a religious school and was inspired by the priests there in charitable deeds. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and she has passion for adventuring and risk

Ideals: Joker, Philantrophist. Bonds: Adventurer, Religious, Enemies. Occupation: Cartwright

Voice: Raspy

Attributes [hide]

Helgret Bloodkith, Female Dwarf Cleric 2
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)12 (+1) 14 (+2)10 (+0)
Skills Arcana +3, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 10000 cp. White pearl (150 gp). Red garnet (150 gp). Star rose quartz (40 gp).


Social Check DCs

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