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NPC Generator

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Advanced [show]


Kildrak Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is cut close to his head. His hazel eyes dart from person to person.

Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the west to a Bricklayer, Kildrak learned a great deal about his father's area of expertise. Like his father and his brother before him, after school he went straight into learning to become a Bricklayer. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To share knowledge with the world; and sabotage a competitor

Ideals: Entrepeneur, Logical. Flaws: Racist, Shy. Bonds: Job. Occupation: Bricklayer

Voice: Smooth and feminine

Attributes [hide]

Kildrak Dankil, Male Dwarf Bard 7
Medium (4'1") Dwarf, Lawful Good (CR 7)
Armor Class 8
Hit Points 52 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 19 (+4)6 (-2) 14 (+2)8 (-1)
Skills Intimidation +2, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50000 cp. Finely wrought small gold bracelet (50 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vondal Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he is dressed in earthy colors with a grey and pastel handkerchief worn on his left side, and is pretty ugly. His hair is short and auburn. His ears are large.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was always a brilliant, if unscrupulous mind. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's in love; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Nature, Adventurer, Has a crush. Occupation: Cook

Voice: Pronounces difficult words wrong

Attributes [hide]

Vondal Deepdelver, Male Dwarf Druid 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)12 (+1) 11 (+0)12 (+1)
Skills Perception +2, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 2000 sp. 1 Half-Plate.


Social Check DCs


Lerissa Ignominy, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a black costume with the symbols of luck on her torso. Her hair is blue and curly. She has a dull look in her white eyes.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: The child of a Bather, who enjoyed hunting, Lerissa was taken on many hunting expeditions. She has chosen to use the inheritance that was left to her frivolously. She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality

Ideals: Passionate. Bonds: Enemies, Nature, Rich, Adventurer. Occupation: Cook

Voice: Breathy voice

Attributes [hide]

Lerissa Ignominy, Female Tiefling Sorcerer 8
Medium (5'3") Tiefling, Lawful Evil (CR 8)
Armor Class 10
Hit Points 25 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)13 (+1) 10 (+0)12 (+1)
Skills Athletics +3, Performance +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126665

Possessions: Azurite (15 gp). Carnelian (40 gp). Zircon (40 gp). Moss agate (15 gp). Rich purple corundum (1500 gp).


Social Check DCs


Iados Music, Male Tiefling [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems, and he perpetually has his ceremonial dagger ready. He wears his black hair up. He has a tattooed face.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born in the west to a Herbalist, Iados learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Herbalist work with an outfit from a few towns over. Herbalist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: To be a Jeweler again; and further expansion of business

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Rich, Mentor, Job. Occupation: Herbalist

Voice: Old thin voice

Attributes [hide]

Iados Music, Male Tiefling Cleric 8
Medium (6'1") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 46 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)15 (+2) 14 (+2)18 (+4)
Skills Arcana +5, Survival +5
Senses Passive Perception 12
Languages Common, Draconic, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 2000 sp. Obsidian (7 gp).


Social Check DCs


Maegan Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'1" has a big stupid grin on her face most of the time. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her wide-brimmed hat is riddled with cuts and holes. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Confrontational and typically high on some drug or another. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She is searching for what she claims is her rightful reward.

Motivation: Meet up once more with her childhood friend; and she's looking for her big break

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Adventurer, Has a crush. Occupation: Masseuse

Voice: Thin and wheezing

Attributes [hide]

Maegan Strongbones, Female Halfling Expert 14
Small (3'1") Halfling, Lawful Evil (CR 14)
Armor Class 11
Hit Points 48 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)11 (+0) 15 (+2)14 (+2)
Skills Athletics +5, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +5

Possessions: 1000 pp. Fire opal pendant on a fine gold chain (700 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). A roughly beaten golden orb (140 gp). Silver comb with moonstones (400 gp). Gold cup set with emeralds (2000 gp). Gold and ruby ring (2000 gp). Sapphire pendant on gold chain (1000 gp). Embroidered and bejeweled glove (1000 gp). Large well-done wool tapestry (300 gp). Sapphire pendant on gold chain (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: A 5'2" northern man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is greying and his face has many wrinkles. His fierce gray eyes like to dwell on things.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Aramil was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently the stress of being a Tanner has made it difficult for him to sleep.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and further expansion of business

Flaws: Fearful, Insomniac. Bonds: Job, Poor, Criminal record. Occupation: Tanner

Voice: Can't modulate volume

Attributes [hide]

Aramil Ofandrus, Male Elf Ranger 3
Medium (5'2") Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)10 (+0) 11 (+0)15 (+2)
Skills Performance +4, Religion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs


Tenena Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: This dark-skinned female prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She is tall, broad shouldered and powerfully built. She keeps her long golden hair kept up in a rat tail. She wears an eyepatch.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She misses her home and complains about the freezing weather, even in summer.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the east was not economically sound they moved to her current location. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure; and she is greedy

Flaws: Ugly, Selfish. Bonds: Rich, Immigrant, Slave. Occupation: Server

Voice: Speaks in third person

Attributes [hide]

Tenena Miggledy, Female Gnome Druid 1
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 17 (+3)15 (+2) 16 (+3)13 (+1)
Skills Athletics +0, Performance +3
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Goblin
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 110 gp.


Social Check DCs


Tippletoe Sympony, Female Gnome [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears tight fighting clothing, which leaves very little to the imagination, and is pretty ugly. Her black hair, when down, is lengthy. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tippletoe fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants to get laid; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Opinionated, Gifted. Flaws: Ugly, Impulsive. Occupation: Seamstress

Voice: Indian accent

Attributes [hide]

Tippletoe Sympony, Female Gnome Sorcerer 1
Small (3'0") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)11 (+0) 13 (+1)16 (+3)
Skills Investigation +2, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 60 gp.


Social Check DCs


Herleva Watson, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many white ritualistic tattoos. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her long silver hair reaches down to her waist. Her eyes are a pleasant hazel.

Personality: She has a massive crush on the younger sibling of the Mortician who has hired her part-time. She is a ruthless business woman, a trait she acquired from her mother.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Baker mother left her crippled. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Her religion dominates her actions; and to reunite with her old friends

Ideals: Entrepeneur. Flaws: Disease. Bonds: Has a crush, Adventurer, Religious. Occupation: Mortician

Voice: Speaks with a cold

Attributes [hide]

Herleva Watson, Female Human Druid 9
Medium (4'11") Human, True Neutral (CR 9)
Armor Class 11
Hit Points 48 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)12 (+1) 9 (-1)18 (+4)
Skills Arcana +4, Investigation +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1100 gp. Jasper (80 gp). Blue star sapphire (1500 gp). Alexandrite (1200 gp). Star rose quartz (80 gp). Azurite (10 gp).


Social Check DCs

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