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NPC Generator

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Advanced [show]


Alex Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He dresses in collared shirts and wears a proper scarf over his head. His whole body is exceptionally muscular. He wears his auburn hair down. His eyes are violet and catlike.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in a small village he learned the ways of the warrior from his mother. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist, Fighting. Flaws: Selfish. Bonds: Immigrant, Religious. Occupation: Spy

Voice: Thin and wheezing

Attributes [hide]

Alex Iranapha, Male Half-Elf Paladin 4
Medium (5'6") Half-Elf, Chaotic Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)9 (-1) 14 (+2)14 (+2)
Skills Acrobatics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 36000 sp. 1 Minor magic item.


Social Check DCs


Agnes Netyoive, Female Half-Elf [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She carries with her a set of shortbows on her belt, each one with a topaz on the hilt. Her hair is auburn, silky, and of moderate length. Her eyes are green and catlike.

Personality: She exudes charisma. She is a tour de force of persuasion. Animals are drawn to her, and she is able to talk to them.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Bellfounder arts, while her father instructed her in etiquette, music and courtly manner. She was an apprentice working in her mother's forge. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Agnes fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has money and likes to spend it; and further expansion of business

Ideals: Fighting, Gifted. Bonds: Attractive, Rich, Job. Occupation: Bellfounder

Voice: Strong lisp

Attributes [hide]

Agnes Netyoive, Female Half-Elf Paladin 9
Medium (5'5") Half-Elf, Lawful Good (CR 9)
Armor Class 10
Hit Points 72 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)12 (+1) 7 (-2)8 (-1)
Skills Acrobatics +3, Intimidation +2
Senses Passive Perception 8
Languages Common, Elven, Celestial
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp. Tourmaline (70 gp). Golden yellow topaz (400 gp).


Social Check DCs


Ulla Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She carries with her a set of monstrous two handed axes on her belt, each one with a ruby on the hilt. Her brown hair is unkempt and raggedy. Her violet eyes have a joyful gleam in them most of the time.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Bricklayer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Being a Bricklayer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She wants to meet her childhood hero; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Extrovert. Flaws: Ugly, Emotional. Bonds: Poor. Occupation: Bricklayer

Voice: Sore throat, cough

Attributes [hide]

Ulla Ironhide, Female Gnome Barbarian 10
Small (3'6") Gnome, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 80 (10d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)9 (-1) 11 (+0)9 (-1)
Skills Athletics +4, Deception +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 2200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Sydney, Male Human [Permalink]

Personal [hide]

Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his hammer. His black hair is cut short. His eyes, though not visible through his cowl, are hazel.

Personality: He loves telling others what to do and how they should feel about things. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Peter was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now spends his time doing works of charity.

Motivation: Wants to raise his children well.

Ideals: Opinionated, Philantrophist. Flaws: PTSD. Bonds: Poor. Occupation: Sailor

Voice: Farmer accent

Attributes [hide]

Peter Sydney, Male Human Adept 11
Medium (5'2") Human, Lawful Evil (CR 11)
Armor Class 13
Hit Points 50 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)11 (+0) 11 (+0)12 (+1)
Skills Animal Handling +4, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: Silver pearl (70 gp). Eye agate (6 gp). Moss agate (6 gp). Deep blue spinel (900 gp). Aquamarine (900 gp). Banded agate (6 gp). Aquamarine (900 gp). Rich purple corundum (1200 gp). Tourmaline (70 gp). Rock crystal (70 gp).


Social Check DCs


Cloak In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His yellow fur is drawn into a tight pony tail with a cross scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Cloak was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He then took over the family business and is one of the better Courier for hire.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Bonds: Adventurer, Immigrant, Job, In love, Poor. Occupation: Courier

Voice: Smoker's lung

Attributes [hide]

Cloak In the Wind, Male Tabaxi Commoner 7
Medium (6'3") Tabaxi, True Neutral (CR 7)
Armor Class 11
Hit Points 21 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 11 (+0)16 (+3) 14 (+2)11 (+0)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Gnome, Giant
Attacks Melee +0 / 2d8-3, Ranged +4 / 2d8+1, Grapple +1

Possessions: 700 gp.


Social Check DCs


Koeth Hanali, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are blue and beady.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born the only child of a wealthy merchant. He struck it rich when he found rare goods in large quantities. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west; and he is greedy

Ideals: Disciplined, Justice, Entrepeneur. Flaws: Ugly. Bonds: Rich. Occupation: Sculptor

Voice: Voice breaks

Attributes [hide]

Koeth Hanali, Male Elf Sorcerer 3
Medium (5'5") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 6 (-2)12 (+1) 15 (+2)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 300 gp.


Social Check DCs


Williamina Stafford, Female Human [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears bulky grey painted plate armor. She has wavy white hair. Her violet eyes dart from person to person.

Personality: She will rave to anyone who will listen. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born to loving parents in a slum to the west. When Williamina reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She struck the Miner job and began her own company from there.

Motivation: Further expansion of business; and sabotage a competitor

Flaws: Ugly, Insane. Bonds: Job, Poor, Military. Occupation: Miner

Voice: Sighs a lot, exhausted

Attributes [hide]

Williamina Stafford, Female Human Commoner 1
Medium (4'7") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)13 (+1) 12 (+1)13 (+1)
Skills Athletics +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 pp. Coral (70 gp).


Social Check DCs


Dean Fidget, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair is heavily combed to the right. His hazel eyes peer out from beneath his feathered yellow hat.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He worked as a nervous Merchant and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and he is unsatisfied with his job

Flaws: Antagonistic, Hedonist. Bonds: Rich, Attractive, Military, Job. Occupation: Merchant

Voice: Deep voice with rolling R's

Attributes [hide]

Dean Fidget, Male Half-Elf Adept 5
Medium (5'9") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)15 (+2) 9 (-1)9 (-1)
Skills Acrobatics +4, Intimidation +2
Senses Passive Perception 9
Languages Common, Elven, Celestial, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Carnelian (70 gp). Jasper (70 gp). Brown-green garnet (140 gp).


Social Check DCs


Dench Charlton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man dresses well, typically a more casual-formal manner. He is muscular with a powerful set of arms. He wears his white hair up. He wears round tiny glasses practically rammed into his face.

Personality: Cocky and sure of himself, he believes he is the best Cartwright born in the past three hundred years. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Dench was born with his mother's beautiful face. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he uses money and sex appeal to get what he needs

Ideals: Gifted. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Cartwright

Voice: Jittery and nervous

Attributes [hide]

Dench Charlton, Male Half-Orc Warlock 7
Medium (5'3") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)11 (+0) 11 (+0)14 (+2)
Skills Acrobatics +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 110 pp. 1 Minor magic item.


Social Check DCs

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