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NPC Generator

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Advanced [show]


Ralf Hackney, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel, and he perpetually has his crossbow ready. His hair is golden and very short. He has gleaming, smiling amber eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a pair of adventurers, Ralf grew up listening to his mother's many stories. In his 11th year, his parents were killed by a dire rats raid, leaving Ralf alone in the world. After a stint in an orphanage, he was adopted. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his old friends

Ideals: Fighting. Flaws: Antagonistic, Hedonist. Bonds: Adventurer, Enemies. Occupation: Banker

Voice: High pitched, excited

Attributes [hide]

Ralf Hackney, Male Human Commoner 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)13 (+1) 11 (+0)13 (+1)
Skills Deception +3, Stealth +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 29000 sp. 1 Alchemist’s fire. 3 Thunderstones. 1 Alchemist’s fire. 1 Tanglefoot bags.


Social Check DCs


Azzakh Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a long, black, dusty cloak. His red crest is still thick. He wears large thick round spectacles.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Azzakh lived on a farm with his mother, near the main road leading to a nearby town. His mother was very strict, and drilled into him lessons on being the perfect gentleman. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Persistence, Impeccable. Bonds: Family, Adventurer. Occupation: Servant

Voice: Russian accent

Attributes [hide]

Azzakh Turnuroth, Male Dragonborn Wizard 4
Medium (6'4") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)13 (+1) 12 (+1)13 (+1)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Lilli Daergel, Female Gnome [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She dresses well, wearing blue shirts, loose pants, and blazers most of the time. Her hair is golden and curly. Her eyes are gray and catlike.

Personality: She never swears and excessively uses polite adverbs when speaking. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born into a rich family. She has chosen to use the inheritance that was left to her frivolously. Some 5 years later her spouse died after the birth of her daughter. Heartbroken, Lilli never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Optimist. Bonds: Attractive, Slave, Rich, In love. Occupation: Spice Merchant

Voice: Italian accent

Attributes [hide]

Lilli Daergel, Female Gnome Paladin 9
Small (3'1") Gnome, Lawful Evil (CR 9)
Armor Class 13
Hit Points 48 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)11 (+0) 12 (+1)13 (+1)
Skills Arcana +3, Insight +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 3d4-2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1400 gp. Fiery yellow corundum (1300 gp). Chalcedony (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Faran Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 2'10". He wears just a white suit, and his gloved hand is found clutching a club. His hair is golden, silky, and of moderate length. He has green eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has all his life been fascinated with dancing.

History: He was born to a criminal king-pin and mafia family His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has decided he is irredeemable.

Ideals: Opinionated, Artistic. Bonds: Attractive, Criminal record, Family. Occupation: Bricklayer

Voice: Squeaky

Attributes [hide]

Faran Goldfound, Male Halfling Ranger 14
Small (2'10") Halfling, Neutral Evil (CR 14)
Armor Class 12
Hit Points 83 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)15 (+2) 9 (-1)14 (+2)
Skills Arcana +7, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Undercommon, Infernal
Attacks Melee +3 / 4d6-2, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 5000 gp. Lapis lazuli (13 gp). Pink pearl (70 gp). Amber (70 gp). Aquamarine (400 gp). Black pearl (400 gp). Rhodochrosite (13 gp). Jade (70 gp). Golden yellow topaz (400 gp). Bloodstone (80 gp). Jade (70 gp). Pink pearl (70 gp). Chrysoprase (80 gp). Hematite (13 gp).


Social Check DCs


Kite Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and is pretty ugly. His white fur is slicked back into a classic pompadour. He wears a mask on his face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Kite was born in the north. At a young age he loved to build and create. His first spouse was a Bounty Hunter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: His relatives are trying to arrange a marriage; and to unite with his brother

Ideals: Disciplined, Opinionated, Persistence. Flaws: Ugly. Bonds: Family. Occupation: Roofer

Voice: German accent

Attributes [hide]

Kite Paws, Male Tabaxi Druid 7
Medium (5'1") Tabaxi, Lawful Good (CR 7)
Armor Class 13
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)13 (+1) 14 (+2)11 (+0)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 11000 sp.


Social Check DCs


Caeldrim Bulsara, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a yellow shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He is an epitome of beauty. His brown hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are brown and catlike.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a criminal king-pin and mafia family He made a point of taking high paying jobs and getting most of it up front. After months of barely getting by, Caeldrim managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He has decided he is irredeemable; and he wants to meet his childhood hero

Ideals: Joker. Bonds: Attractive, Rich, Criminal record, Adventurer. Occupation: Banker

Voice: Loud with bravado

Attributes [hide]

Caeldrim Bulsara, Male Half-Elf Sorcerer 3
Medium (4'9") Half-Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)6 (-2) 5 (-3)13 (+1)
Skills Athletics +1, Investigation +0
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 700 sp.


Social Check DCs


Millicent Sylvaranth, Female Half-Elf [Permalink]

Personal [hide]

Description: This slender woman stands about 5'7". She prefers to wear yellow clothing when she does not wear armor. She has no hair. She has amber eyes.

Personality: She is very quiet and rarely speaks above a whisper. She takes great joy in being the best Courier in town.

History: She got into the Courier business at a young age. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has worked as a Courier like her mother before her.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Job, Criminal record. Occupation: Courier

Voice: Relaxed voice

Attributes [hide]

Millicent Sylvaranth, Female Half-Elf Paladin 5
Medium (5'7") Half-Elf, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 8 (-1)11 (+0) 10 (+0)15 (+2)
Skills Animal Handling +3, History +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 40000 cp. 1 Minor magic item.


Social Check DCs


Gynnie Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. She is bald on top and has large auburn tufts of hair around her ears. She wears crescent spectacles with a black brim.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Gynnie is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was born the only child of a wealthy merchant. Her mother worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled mother and took her mother's old job. She has been saving her money to try and buy her brother's freedom.

Motivation: To reunite with her absent mother; and wants to raise her children well

Ideals: Entrepeneur. Flaws: Ugly, Cynical. Bonds: Family. Occupation: Seamstress

Voice: Loud with bravado

Attributes [hide]

Gynnie Deephollow, Female Halfling Cleric 11
Small (2'11") Halfling, Neutral Evil (CR 11)
Armor Class 14
Hit Points 49 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)12 (+1) 14 (+2)17 (+3)
Skills History +5, Insight +6
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 2000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp).


Social Check DCs


Balifra Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: She is dressed in an above average manner, and she perpetually has her sickle ready. She sports a flattop hair cut. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She never swears and excessively uses polite adverbs when speaking. She has a minor phobia of water and hates getting wet.

History: Her father raised her in a mountain cabin. Balifra liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and she feels threatened by others

Ideals: Fighting, Optimist. Flaws: Fearful. Bonds: Attractive, Nature. Occupation: Bookbinder

Voice: Cold and demanding tone

Attributes [hide]

Balifra Silveraxe, Female Dwarf Rogue 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)9 (-1) 8 (-1)8 (-1)
Skills Athletics +6, Religion +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +1

Possessions: 370 gp.


Social Check DCs

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