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NPC Generator

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Advanced [show]


Thorin Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright grey and white, and wears rings and necklaces with large, colorful gems. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a rose on it. He keeps his red hair in a flapper bob. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He comes from a rich northern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He moves from town to town, unable to find a place to settle.

Motivation: He is greedy.

Ideals: Joker. Flaws: Secretive. Bonds: Rich, Immigrant. Occupation: Farmer

Voice: Speaks in third person

Attributes [hide]

Thorin Silveraxe, Male Dwarf Wizard 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)14 (+2) 8 (-1)7 (-2)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 9
Languages Common, Dwarven, Draconic, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 70 gp. 8 Acid flasks.


Social Check DCs


Stannor Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are brown.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Stannor was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Being a Detective kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Athletic, Impeccable. Flaws: Impulsive. Bonds: Attractive. Occupation: Detective

Voice: Posh accent

Attributes [hide]

Stannor Wildheart, Male Halfling Commoner 7
Small (3'0") Halfling, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 21 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)12 (+1) 13 (+1)12 (+1)
Skills Insight +4, Performance +4
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 800 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Brass mug with jade inlays (500 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp).


Social Check DCs


Harann Orexijandilin, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is wearing a tight green one piece outfit complete with pants, hood, and a cape. Her crest is black and very short. Her eyes are likewise red.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is obsessed with a lost civilization.

History: Born to a pair of adventurers, Harann grew up listening to her mother's many stories. Through the years after Harann was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Harann's mother didn't care for her much, and the feeling was mutual. She now mingles about in high society.

Motivation: She is compelled to act according to her religious beliefs; and she is greedy

Ideals: Joker. Flaws: Antagonistic. Bonds: Adventurer, Rich, Religious. Occupation: Stylist

Voice: pre-pubescent

Attributes [hide]

Harann Orexijandilin, Female Dragonborn Druid 3
Medium (6'1") Dragonborn, Neutral Evil (CR 3)
Armor Class 13
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)8 (-1) 7 (-2)12 (+1)
Skills Nature +1, Persuasion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. Red spinel (130 gp).


Social Check DCs


Pennie Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears clothing that is held on in multiple layers but all of it is in poor condition. She keeps her long auburn hair kept up in a rat tail. Her brown eyes dart from person to person to random spaces in the air.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born on a small isolated farm. She found a children's book about a Halfling Wizard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She desires power and/or immortality; and obtaining odd cultural dragonborn artifacts is her passion

Flaws: Ugly. Bonds: Poor, Job, Adventurer, Nature. Occupation: Armorer

Voice: Eastern European accent

Attributes [hide]

Pennie Fatrabbit, Female Halfling Wizard 5
Small (2'11") Halfling, Chaotic Good (CR 5)
Armor Class 14
Hit Points 19 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)13 (+1) 11 (+0)12 (+1)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 100 gp.


Social Check DCs


Bhevek Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a kukri, but if one is not available he will default to his lance. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a skull on it. With a patchy golden beard and wild golden hair. His thin eyebrows rest above his beady gray eyes.

Personality: He will rave to anyone who will listen. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is a bit of a kleptomaniac.

Flaws: Ugly, Insane. Bonds: Criminal record, Military. Occupation: Brewer

Voice: Mousy voice

Attributes [hide]

Bhevek Tallfellow, Male Halfling Warrior 6
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 39 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)10 (+0) 17 (+3)13 (+1)
Skills Arcana +3, Insight +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp. Malachite (4 gp). Lapis lazuli (4 gp).


Social Check DCs


Ghaliver Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: This man is typically in his Mercenary uniform, and sports empty pouches on his belt. With a patchy auburn beard and wild auburn hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is happy with his job as a Mercenary. He turns his eye from what people do, preferring to live and let live. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: When he was but 7 years old his parents immigrated from the south. He was an apprentice working in his father's forge. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Mercenary responsibilities is difficult; and sabotage a competitor

Ideals: Philantrophist. Flaws: Addict. Bonds: Job, Immigrant. Occupation: Mercenary

Voice: Uses sign language

Attributes [hide]

Ghaliver Copperkettle, Male Halfling Expert 7
Small (3'0") Halfling, Neutral Good (CR 7)
Armor Class 13
Hit Points 38 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 12 (+1)8 (-1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 8000 sp. Silver-plated steel longsword with jet jewel in hilt (700 gp).


Social Check DCs


Claira Toti, Female Half-Elf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy blonde stubble. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has a hunchback. Her blonde hair is cut short. Her green unseeing eyes seem to look past you.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Barkeep arts, while her father instructed her in etiquette, music and courtly manner. Cursed with unlife at a very young age, Claira has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is terrified, and will act out of fear; and she has money and likes to spend it

Ideals: Disciplined. Flaws: Ugly, Disease, Fearful. Bonds: Rich. Occupation: Barkeep

Voice: Ums and uhs a lot

Attributes [hide]

Claira Toti, Female Half-Elf Warlock 5
Medium (4'8") Half-Elf, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)13 (+1) 16 (+3)12 (+1)
Skills Intimidation +4, Medicine +6
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 400 gp.


Social Check DCs


Eloise Hadley, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'0" has a big stupid grin on her face most of the time. She wears a weathered and beat up set of banded mail beneath an oversized grey coat. She wears her auburn hair up in a very large beehive style do. Her fierce gray eyes like to dwell on things.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She went to a religious school and was inspired by the priests there in charitable deeds. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Many drow want her driven away.

Ideals: Gifted. Flaws: Shy. Bonds: Enemies, Religious. Occupation: Stylist

Voice: Can't modulate volume

Attributes [hide]

Eloise Hadley, Female Human Wizard 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)8 (-1) 12 (+1)14 (+2)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp.


Social Check DCs


Sarah Shirley, Female Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this eastern woman is wearing the road beaten gear of a warrior. She has done her best to style her blonde hair to look like a famous performer. She is baby faced.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Sarah was born the youngest of three triplets. She has had some formal painting training, and achieved minor success. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She seems to be bored by most things; and an old rival family wants her found

Ideals: Fighting, Athletic, Opinionated, Artistic. Flaws: Mundane. Bonds: Family. Occupation: Assassin

Voice: Russian accent

Attributes [hide]

Sarah Shirley, Female Human Sorcerer 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)9 (-1) 12 (+1)12 (+1)
Skills Nature +1, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 gp.


Social Check DCs

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