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NPC Generator

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Advanced [show]


Oriax Clever, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears light armors faded through time and improper care. His brown hair is knotted and matted. His fair skin shows little sign of his aristocratic breeding.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He also hits on women, regardless of circumstances.

History: Born in the south to a Barrister, Oriax learned a great deal about his mother's area of expertise. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He has set out to sabotage the competition.

Motivation: Wants a kiss.

Flaws: Racist. Bonds: Attractive, Has a crush, Job. Occupation: Barrister

Voice: Dark and ominous

Attributes [hide]

Oriax Clever, Male Tiefling Barbarian 4
Medium (6'10") Tiefling, Lawful Evil (CR 4)
Armor Class 12
Hit Points 45 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)7 (-2) 10 (+0)14 (+2)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Orryn Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and wears dull tan sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case. His silver hair is lengthy and is close to two feet long. This violet eyed easterner is not easily forgotten.

Personality: Overbrimming with self-confidence, Orryn isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Orryn was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Regain custody of his daughter; and he's attracted to the pc

Ideals: Impeccable, Logical. Bonds: Poor, Has a crush, Family. Occupation: Banker

Voice: Indian accent

Attributes [hide]

Orryn Miggledy, Male Gnome Bard 4
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)12 (+1) 17 (+3)16 (+3)
Skills Acrobatics +3, Athletics +1
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 500 gp.


Social Check DCs


Loopmottin Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears tan trousers with blue and pastel striped suspenders. She wears various colorful collared shirts, and sports empty pouches on her belt. She wears her hair in dreadlocks. Her amber eyes dart from person to person to random spaces in the air.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Gifted from a young age, Loopmottin studied abroad. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She was granted necromantic powers by her dying sister.

Motivation: Doesn't want to be a Fortune-teller and was forced into it by her family; and she is currently in port desperately looking for someone to get her out

Ideals: Gifted. Flaws: Selfish. Bonds: Family, Adventurer, Slave. Occupation: Fortune-teller

Voice: Squeaky

Attributes [hide]

Loopmottin Scheppen, Female Gnome Paladin 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)16 (+3) 13 (+1)12 (+1)
Skills Intimidation +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Terran, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 45000 sp.


Social Check DCs


Rimmon Skill, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has wavy brown hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His childhood dream was to be a Miller, but he was a colossal failure. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has money and likes to spend it.

Flaws: Antagonistic, Disease. Bonds: Rich, Attractive, Criminal record, Job. Occupation: Bricklayer

Voice: Gruff and masculine

Attributes [hide]

Rimmon Skill, Male Tiefling Wizard 3
Medium (6'4") Tiefling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)16 (+3) 13 (+1)11 (+0)
Skills Deception +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Celestial, Auran, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 300 gp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Uraim Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, and he perpetually has his sword ready. His black hair is lengthy and is close to two feet long. His ears are large.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He does not believe in violence as a means to an end. He is a dedicated Farmer but believes his peers are too gung-ho.

History: He was born a particularly ugly child, much to the horror of his parents. Uraim was born on a far eastern plains where he grew up under the tutelage of his father, an expert Farmer. He left for the east, certain he would find work there.

Motivation: He'd like to take his coworkers down a peg; and a strong sense of loyalty to half-elven people

Ideals: Fighting, Justice, Pacifist. Flaws: Ugly. Bonds: Immigrant. Occupation: Farmer

Voice: Forgets to breathe while speaking

Attributes [hide]

Uraim Daerdahk, Male Dwarf Adept 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)14 (+2) 11 (+0)7 (-2)
Skills Nature +4, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Terran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 160 gp.


Social Check DCs


Therai Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. Beneath his clothing is a huge mess of scar tissue. His hair, while still mostly silver, has prominent grey streaks. His face is covered beneath a completely black helmet.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He comes from a rich southern family. He moved out west to avoid the crime he committed. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A rival would like him out of the picture; and nothing but the best is good enough for him

Ideals: Impeccable. Bonds: Rich, Slave, Criminal record. Occupation: Marshal

Voice: Posh accent

Attributes [hide]

Therai Sanity, Male Tiefling Bard 17
Medium (5'3") Tiefling, Neutral Evil (CR 17)
Armor Class 14
Hit Points 58 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)8 (-1) 19 (+4)16 (+3)
Skills Investigation +5, Medicine +10
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 5d4+1, Ranged +10 / 5d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 3000 gp. Smoky quartz (70 gp). Aquamarine (500 gp). Azurite (14 gp). Malachite (14 gp). Amethyst (130 gp). Black star sapphire (1400 gp). Brown-green garnet (130 gp). Peridot (70 gp). Fiery yellow corundum (1400 gp). Pink pearl (130 gp). Freshwater pearl (14 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Jabbie Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has dyed his greying golden hair a little too much giving a sharp golden color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.

Motivation: To get a good night's sleep.

Ideals: Justice. Flaws: Insomniac, Impulsive, Disease. Bonds: Adventurer. Occupation: Shepherd

Voice: Eastern European accent

Attributes [hide]

Jabbie Tarkelby, Male Gnome Paladin 4
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 17 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 6 (-2)14 (+2) 7 (-2)13 (+1)
Skills Medicine +0, Perception +0
Senses Passive Perception 10
Languages Common, Gnome, Auran, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Red garnet (40 gp). Rose (20 gp). 1 Banded mail.


Social Check DCs


Nimble In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears baggy pastel pantaloons and a black scarf. She is muscular with a powerful set of arms. Her cinnamon fur is kept up in a ponytail inside a deerstalker hat. Her eyes are green and beady.

Personality: She dislikes all the random violence that takes place in the north. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born in the north, but her parents moved at a very young age to the west. Through the years after Nimble was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Nimble's mother didn't care for her much, and the feeling was mutual. She moves from town to town, unable to find a place to settle.

Motivation: She's repulsed by the PC; and seeks redemption

Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Mentor, Immigrant. Occupation: Architect

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Nimble In the Wind, Female Tabaxi Bard 4
Medium (5'10") Tabaxi, Neutral Good (CR 4)
Armor Class 9
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)13 (+1) 8 (-1)15 (+2)
Skills Medicine +1
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: Just what you see.


Social Check DCs


Gorga Thorpe, Female Half-Orc [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She carries with her a set of whips on her belt, each one with a amethyst on the hilt. Her wide-brimmed hat is riddled with cuts and holes. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She comes from a rich southern family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. After a long history of fighting, Gorga and her spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Nature, Rich. Occupation: Shoemaker

Voice: Low and grunting

Attributes [hide]

Gorga Thorpe, Female Half-Orc Paladin 3
Medium (5'5") Half-Orc, Lawful Good (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 13 (+1)11 (+0) 16 (+3)13 (+1)
Skills Nature +2, Stealth +0
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2200 sp.


Social Check DCs

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