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NPC Generator

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Advanced [show]


Cimer Glee, Male Tiefling [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he is generally shirtless and showing off his tattooed chest. He keeps his long silver hair kept up in a rat tail. His black eyes dart from person to person.

Personality: He is a Glassblower first and foremost. He believes firmly that knowledge should be universal. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born to a criminal king-pin and mafia family When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To find somewhere to settle down; and a rival would like him out of the picture

Flaws: PTSD, Mundane. Bonds: Job, Rich, Criminal record. Occupation: Glassblower

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Cimer Glee, Male Tiefling Rogue 8
Medium (6'8") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 40 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)15 (+2) 10 (+0)21 (+5)
Skills Acrobatics +5, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +5

Possessions: 12000 sp.


Social Check DCs


Wymar Payton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He likes to wear grey tank tops with yellow pants. He is an epitome of beauty. He has wavy brown hair. His green eyes dart from person to person to random spaces in the air.

Personality: He likes to make people angry or surprised. He has a minor phobia of water and hates getting wet.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Masseuse they were divorced and he won custody of their son. He worked as a Stableman, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Attractive, Family. Occupation: Stableman

Voice: Whispers

Attributes [hide]

Wymar Payton, Male Human Rogue 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)9 (-1) 13 (+1)11 (+0)
Skills Athletics +4, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +1

Possessions: 50 gp.


Social Check DCs


Halander Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a well pressed and immaculate suit (or dress). His blonde hair is cut short with large spiked bangs in the front. His face is covered beneath a completely black helmet.

Personality: He can speak with the recently deceased. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a pair of adventurers, Halander grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Gifted. Flaws: Shy. Bonds: Adventurer, Enemies. Occupation: Miller

Voice: Can't modulate volume

Attributes [hide]

Halander Tallfellow, Male Halfling Warrior 6
Small (3'4") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 41 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)13 (+1) 8 (-1)16 (+3)
Skills Intimidation +6, Performance +6
Senses Passive Perception 9
Languages Common, Halfling, Auran
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 4000 sp.


Social Check DCs


Laucian Goltorah, Male Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'1" and is dressed in an above average manner. His silver hair is heavily combed to the left. His half smiles and brown eyes are beguiling and draw you in.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Nature, Military. Occupation: Detective

Voice: Dutch accent

Attributes [hide]

Laucian Goltorah, Male Elf Druid 3
Medium (5'1") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)12 (+1) 15 (+2)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 500 sp. 1 Superior lock.


Social Check DCs


Cecily Sutherland, Female Human [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). Her hair is long and chestnut with streaks of brown, and is pulled back with small brown clips. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She served in the navy to pay for her family's outstanding loans. Cecily liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a warhammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Find a way to reverse the transformation of her sister; and to unite with her sister

Ideals: Justice, Extrovert. Bonds: Military, Nature, Family. Occupation: Navigator

Voice: Speaks like tongue is numb

Attributes [hide]

Cecily Sutherland, Female Human Rogue 11
Medium (5'5") Human, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 30 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)12 (+1) 15 (+2)17 (+3)
Skills Insight +6, Nature +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3

Possessions: 1400 gp.


Social Check DCs


Loopmottin Leffery, Female Gnome [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She has a large tan mantle and cape that has been intricately interwoven into her green robe. She wears her auburn hair down. She has several tiny emerald earrings on each ear.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born on a small isolated farm. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Athletic, Optimist. Bonds: Rich, Criminal record, Nature. Occupation: Dyer

Voice: Pronounces difficult words wrong

Attributes [hide]

Loopmottin Leffery, Female Gnome Ranger 4
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)7 (-2) 15 (+2)11 (+0)
Skills Animal Handling +4, Performance +2
Senses Passive Perception 12
Languages Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 26000 cp.


Social Check DCs


Anselm Ashley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He has a large brown mantle and cape that has been intricately interwoven into his red robe. He has no hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is a bit of a xeno-phobe, disliking non-Humans.

History: Sold as a small child to a necromancer, Anselm was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly, Addict, Racist. Bonds: Enemies. Occupation: Tanner

Voice: Speaks with lips pursed

Attributes [hide]

Anselm Ashley, Male Human Ranger 10
Medium (5'7") Human, Chaotic Good (CR 10)
Armor Class 11
Hit Points 47 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)11 (+0) 17 (+3)12 (+1)
Skills Acrobatics +5, Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 1000 gp. Rose (60 gp).


Social Check DCs


Eggren Orexijandilin, Female Dragonborn [Permalink]

Personal [hide]

Description: This malnourished woman wears a black coat over a blue low-cut shirt, and a broad hat upon her head. Her bronze crest has been sun bleached extensively. Her face is scarred and worn.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dragonborn in existence. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Sold as a small child to a brothel owner, Eggren was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Eggren and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and she is not mentally stable, and does not behave rationally

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor. Occupation: Bellfounder

Voice: Rolls R's

Attributes [hide]

Eggren Orexijandilin, Female Dragonborn Wizard 4
Medium (6'5") Dragonborn, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)6 (-2) 9 (-1)13 (+1)
Skills Investigation +0, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp.


Social Check DCs


Bolhild Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: This woman stands a little under 4'2" and is a bit bulky. She is very muscular particularly in the legs. She wears clothing that is held on in multiple layers but all of it is in poor condition. She has done her best to style her brown hair to look like a famous performer. Her eyes are blue and she is always smoking a pipe.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She now spends her time doing works of charity.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Ideals: Opinionated, Gifted. Flaws: Fearful. Bonds: Poor, Religious. Occupation: Butcher

Voice: Pronounces difficult words wrong

Attributes [hide]

Bolhild Gorunn, Female Dwarf Commoner 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)9 (-1) 15 (+2)8 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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