Lewis Boleem, Male Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears clothing that is held on in multiple layers but all of it is in poor condition. His moppish black hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Abrasive and pushy, he has a hard time making friends. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He hasn't been sleeping well lately.
Motivation: His religion dominates his actions.
Flaws: Insomniac, Antagonistic. Bonds: Poor, Criminal record, Religious. Occupation: Fortune-teller
Voice: Jittery and nervous
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 27 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 1 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lamlûg Barlow, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears a weathered and beat up set of banded mail beneath an oversized white coat. He is muscular with a powerful set of arms. His hair is short and chestnut. His eyes are likewise green. His teeth are white and perfect.
Personality: Lamlûg wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. He has dedicated himself to building a better world.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Disciplined. Bonds: Attractive, Military, Religious. Occupation: Fisher
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'4") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Orc, Abyssal, Undercommon, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 140 gp. 1 Climber’s kit.
Oppah Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She prefers to wear tan clothing when she does not wear armor. She has no hair. Her green eyes have a joyful gleam in them most of the time.
Personality: She loves telling others what to do and how they should feel about things. Energy wise she seems alert and responsive.
History: She is the product a well kept family trust fund and as such has never really known need. A gifted student she started as a Map Maker, but she got bored and became a Stableman. She struck the Stableman job and began her own company from there.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she has money and likes to spend it
Ideals: Opinionated, Professionalism. Flaws: Ugly, Greedy. Bonds: Rich, Job. Occupation: Stableman
Voice: German accent
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 7 (-2) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 15000 sp.
Naal Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and is dressed in an above average manner. His hair is red and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Naal was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His arcane abilities were realized during a raid on his village. He has recently gotten a pet goose that steals things from people.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Criminal record, Poor. Occupation: Carter
Voice: Breathy voice
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 3 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 7 (-2) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 900 sp.
Damien Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a white armored body suit, with a simple red line shooting up and back down. He has moderate length chestnut hair. He wears round tiny glasses practically rammed into his face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with finding treasure.
History: Gifted from a young age, Damien studied abroad. From there he went from mercenary job to mercenary job. He's also a talented Apothecary, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Engraver responsibilities is difficult; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Engraver
Voice: Sounds elderly
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 14 (+2) | 10 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 400 sp. 1 Everburning torch.
Vanuath Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has wavy golden hair. His eyes are hazel and he is always smoking a pipe.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is frequently practicing swordplay.
History: Vanuath was born in the north. At a young age he loved to build and create. When Vanuath reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is untrained/undisciplined, which makes him dangerous.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally
Ideals: Persistence, Fighting. Flaws: Secretive, Insane. Bonds: Military. Occupation: Bounty Hunter
Voice: Pronounces O like U
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 160 gp. Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).
Semyaza Cheer, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She wears a broad hat to hide her balding. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her silver eyes.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is harsh and unforgiving.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Through the years after Semyaza was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Semyaza's mother didn't care for her much, and the feeling was mutual. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Sabotage a competitor; and to end her boredom
Flaws: Antagonistic, Mundane. Bonds: Attractive, Military, Job. Occupation: Weaver
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'9") Tiefling, Neutral Good (CR 3)
Armor Class 7
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 4 (-3) | 14 (+2) | 10 (+0) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0
Possessions: 400 gp.
Immeral Ofandrus, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a fancy violet suit, and carries flails. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Fighting, Justice, Impeccable. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Engraver
Voice: Excited and jittery
Attributes [hide]
Medium (5'4") Half-Elf, True Neutral (CR 12)
Armor Class 11
Hit Points 104 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 18 (+4) | 12 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Sylvan
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 3000 gp. Sardonyx (70 gp). Smoky quartz (70 gp). Azurite (9 gp). Coral (150 gp). Golden yellow topaz (1600 gp). Obsidian (9 gp). Aquamarine (1600 gp). Deep green spinel (150 gp). Iolite (70 gp).
Nora Tallfellow, Female Halfling [Permalink]
Personal [hide]
Description: This southern woman wears suspenders and red workpants. Her shirt is violet, and she wears a heavy red leather apron most of the time. Her clothes are grease stained in places. Her white hair has been sun bleached extensively. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is a Tanner first and foremost. She believes firmly that knowledge should be universal. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was born in the south, but her parents moved at a very young age to the west. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She moves from town to town, unable to find a place to settle.
Motivation: Sabotage a competitor.
Ideals: Optimist. Flaws: Insane. Bonds: Poor, Immigrant, Job. Occupation: Tanner
Voice: Smoker's lung
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Giant, Ignan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 200 gp. Aquamarine (900 gp). Moss agate (4 gp). Banded agate (4 gp). Alexandrite (900 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
