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NPC Generator

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Advanced [show]


Seven Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes., and sports empty pouches on his belt. He sports a flattop fur cut. His green eyes lackadaisically let the world flow into them.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Flattery will make him almost putty in your hands.

History: Seven was born with his father's beautiful face. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Due to his spouse's obsession with being a Interpreter they were divorced and he won custody of their son. He worked as a Ploughman, and he later adopted a second son.

Motivation: To reunite with his absent father; and wants to raise his children well

Ideals: Optimist. Flaws: Selfish. Bonds: Attractive, Nature, Family. Occupation: Ploughman

Voice: Pronounces O like U

Attributes [hide]

Seven Of Shadows, Male Tabaxi Adept 5
Medium (6'0") Tabaxi, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)13 (+1) 14 (+2)10 (+0)
Skills Intimidation +3, Medicine +5
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 600 gp. Aquamarine (1300 gp).


Social Check DCs


Druuk Moreno, Male Half-Orc [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is wearing colorful clothing, dressed as a Blacksmith. His whole body is exceptionally muscular. He has a small bristly mustache and wavy white hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Always inclined to offer people food he seems plenty friendly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Druuk was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now spends his time doing works of charity.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Immigrant, Adventurer, Poor, Job. Occupation: Blacksmith

Voice: Voice breaks

Attributes [hide]

Druuk Moreno, Male Half-Orc Rogue 12
Medium (5'0") Half-Orc, Neutral Evil (CR 12)
Armor Class 11
Hit Points 92 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)13 (+1) 13 (+1)12 (+1)
Skills Arcana +5, Performance +5
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 1000 gp. Eyepatch with mock eye of sapphire and moonstone (900 gp). Jeweled gold crown (3000 gp). Silver comb with moonstones (600 gp). Carved bone or ivory statuette (100 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp).


Social Check DCs


Falkrunn Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her brown hair is styled in orderly dreadlocks. Her face is covered beneath a completely black helmet.

Personality: She is a Locksmith first and foremost. She believes firmly that knowledge should be universal. She feeds upon the attention of others.

History: She was born in the south, but her parents moved at a very young age to the west. She has had some formal music training, and achieved minor success. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She'd like to take her coworkers down a peg; and further expansion of business

Ideals: Artistic. Bonds: Job, Attractive, Immigrant. Occupation: Locksmith

Voice: Spits and sputters

Attributes [hide]

Falkrunn Gorunn, Female Dwarf Paladin 5
Medium (3'9") Dwarf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)12 (+1) 5 (-3)5 (-3)
Skills Arcana +4, Stealth +4
Senses Passive Perception 7
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Ermina Marston, Female Human [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She likes to wear ponchos typically of a light grey in addition to tight pants. She wears her blonde hair up. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Born in the west her family was never financially stable. She moved from fad to fad and when she turned 15 she discovered writing. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: To reunite with her absent mother.

Ideals: Philantrophist, Artistic. Flaws: Ugly, Antagonistic. Bonds: Family, Poor. Occupation: Carpenter

Voice: Scratchy, weak

Attributes [hide]

Ermina Marston, Female Human Aristocrat 1
Medium (4'7") Human, True Neutral (CR 1)
Armor Class 7
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)5 (-3) 8 (-1)11 (+0) 17 (+3)17 (+3)
Skills Animal Handling +5, Stealth -1
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d4-2, Ranged -1 / 1d4-3, Grapple -2

Possessions: Just what you see.


Social Check DCs


Feldûsh Kendall, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with deerstalker hat, and he perpetually has his axe ready. His silver hair is greying along the sides and has receded to reveal a widow's peak. He has a dull look in his violet eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He works hard and plays hard.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Fighting. Flaws: Cynical, Hedonist, Mundane, Insane. Occupation: Interpreter

Voice: Timid voice

Attributes [hide]

Feldûsh Kendall, Male Half-Orc Fighter 12
Medium (5'3") Half-Orc, Neutral Good (CR 12)
Armor Class 9
Hit Points 101 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 17 (+3)11 (+0) 15 (+2)10 (+0)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +2

Possessions: 2000 gp. Tiger eye turquoise (4 gp).


Social Check DCs


Yurgunn Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing a long, grey, dusty cloak. She carries with her a set of daggers, each one with a amber on the hilt. She only wears one on her belt and the other on her back. She wears her hair in dreadlocks. Her eyes are a pleasant blue.

Personality: Calm and collected, she is a well trained Mortician. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born in the east to a Mortician, Yurgunn learned a great deal about her father's area of expertise. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and balancing her hectic life and new mortician responsibilities is difficult

Ideals: Fighting, Persistence. Flaws: Impulsive, Insane. Bonds: Job, Adventurer. Occupation: Mortician

Voice: Whispers

Attributes [hide]

Yurgunn Silveraxe, Female Dwarf Monk 2
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 14 (+2)9 (-1) 14 (+2)7 (-2)
Skills Animal Handling +4, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1

Possessions: 1600 sp. 1 Masterwork Common Melee.


Social Check DCs


Skirt Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man has the majority of his body covered in plate, and a wedding ring on his right hand. His black fur is heavily combed to the right. He tend to wears goggles to shield his eyes.

Personality: He is fixated on the number 56. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: When he was but 6 years old his parents immigrated from the west. Skirt was born on a far western mountains where he grew up under the tutelage of his father, an expert Actor. He left for the west, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally; and wishes to resurrect an old love

Ideals: Optimist. Flaws: Insane. Bonds: In love, Immigrant. Occupation: Actor

Voice: Slurs words

Attributes [hide]

Skirt Timber, Male Tabaxi Sorcerer 2
Medium (5'11") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)7 (-2) 10 (+0)15 (+2)
Skills Perception +2, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Silver-plated steel longsword with jet jewel in hilt (500 gp). 2 Tanglefoot bags.


Social Check DCs


Artin Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who prefers to wear brown clothing when she does not wear armor, she is not a threatening figure. With wild black hair. She wears large thick round spectacles.

Personality: She is very quiet and rarely speaks above a whisper. She is a logical person and will generally grow upset if things defy logic and science.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Knight arts, while her father instructed her in etiquette, music and courtly manner. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Knight work with an outfit from a few towns over. Knight work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Knight for hire.

Motivation: Retire the richest woman in the west; and she'd like to take her coworkers down a peg

Ideals: Logical, Entrepeneur. Flaws: Shy. Bonds: Rich, Job. Occupation: Knight

Voice: Eastern European accent

Attributes [hide]

Artin Daraln, Female Dwarf Paladin 3
Medium (4'0") Dwarf, True Neutral (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 16 (+3)17 (+3) 8 (-1)10 (+0)
Skills Nature +5, Stealth +1
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Halfling, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Emerald Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'3". He wears a simple brown robe with violet stripes complete with hood, and his gloved hand is found clutching a shield. His fur, while still mostly beige, has prominent grey streaks. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a small toy that he constantly fidgets with.

History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Emerald's homeland. Emerald decided to take the middle way and become a bodyguard. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Sabotage a competitor.

Ideals: Fighting. Flaws: Shy, Addict. Bonds: Attractive, Immigrant. Occupation: Gardener

Voice: Middle-eastern accent

Attributes [hide]

Emerald Of Storm, Male Tabaxi Bard 10
Medium (6'3") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 30 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)7 (-2) 10 (+0)11 (+0)
Skills Arcana +2, Deception +4
Senses Passive Perception 10
Languages
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Chrysoberyl (70 gp). Sardonyx (60 gp). Jet (70 gp). Azurite (5 gp).


Social Check DCs

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